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Veralos

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TimestampSince previousGameVeralos's comment
Dec 7 07:43:14 Shotgun City ♥ 1 Cool game. Simple, but pretty enjoyable. It seems a bit lame at first but once you get a bunch of shotguns it gets fun. The graphics are decent - I like the quotes the character says and the screenshake. Usually I would say the way the shotgun sounds stack is an issue, but here it helps to add to the crazy chaos. There are a couple of issues though. You should have more control over the direction of the shotguns. The game should also start slow and ramp up as it's currently a bit rough at the start.
Dec 7 10:32:33 2h 49m TO HOT TO DOG ♥ 2 Neat game. It's a cool concept and it's fun trying to make the right orders. It takes a bit to figure out what picture corresponds to which food but it's not too bad. The visuals are overall really nice. I like how much detail there is in the background. The music is nice too. The one issue is that there isn't much feedback on whether you got the order right. A different sound effect should have been used depending on how close your order is.
Dec 7 11:04:58 32m 25s Justify the Means ♥ 1 The graphics look very nice, especially the background with the light streaming through the trees. The music is great too. The story seems interesting but everything happens so quickly that it's hard to get invested. The gameplay works pretty well, though it feels like there's missing potential. The risk of getting too much magic seemed interesting but it didn't really come up much.
Dec 7 11:36:18 31m 20s Super childcare assistant ♥ 1 Interesting concept for a game and executed pretty well. Using dirty nappies as a trap is interesting, especially since they can be hard to tell apart from the clean ones you need. I would've like it for the other items to have their own unique ability too. The graphical style is simple but suits the game well. Some sound would be nice, though.
Dec 7 12:17:47 41m 29s Dead Weight ♥ 2 My best score was 9. I really like the presentation here. The music fits well, the text adds a lot of flavour, and the colour palette is neat. Unfortunately, the sluggish turning and movement of the ship makes it a bit tough to play. The mechanics are solid but the movement really hurts them. I do especially like how you can only shoot sideways - it add an interesting dynamic to the combat.
Dec 8 04:11:43 15h 53m Lonk's Greedy Adventure ♥ 1 At first I though the jump seemed a bit too high and floaty, but it made sense after I figured out what was going on. The level design is very clever in how it depends on the items you have. I didn't like how you can sometimes get stuck, though. The visuals and music are good and there are also some funny moments. I got all the endings except the 4th one.
Dec 8 04:36:07 24m 24s Grim Reaper ♥ 1 Neat concept. It's fun picking up all the souls and the upgrade system is really cool. I like all the interesting descriptions for the upgrades. There doesn't seem to be much purpose to the jump or it's upgrades, though. Maybe the game could have more verticality? There also needs to be more feedback when hitting enemies. Regardless, the graphics and music are both effective.
Dec 8 04:58:10 22m 03s Askipaouf ♥ 0 It's clearly unfinished, but what is there works well. I like how you can fly infinitely to the left or right (or maybe you just wrap around?). The graphics look pretty nice, especially the planets in the background.
Dec 8 05:15:32 17m 22s Lava Cave ♥ 2 Cool game with some nice music and visuals (the stickman character isn't great, but it is well animated). It's fun trying to outrun the lava and I really the ledge grabs. The impulse cannon is cool but I would've liked it to be a bit more versatile. It doesn't seem to do much unless you use it right as you jump.
Dec 8 05:48:30 32m 58s Decline ♥ 1 Cool game. I like how it's just about fighting bosses. They all feel pretty distinct. The visual effects are cool but some of the later ones make it almost impossible to play. I get that that's the idea but I wish it wasn't basically compulsory to downgrade yourself. That said, the downgrading concept is pretty interesting.
Dec 9 02:27:00 20h 38m Drunkest Dungeon ♥ 2 Really cool game. The concept is neat and works well. It's interesting the enemies themselves don't actually damage you, they just make it harder to collect everything in time. The drunk effect is cool and feels appropriately difficult to control. The graphics are and music are both very nice. Some of the sound effects are a bit grating, though (mainly the sound when you get hit).
Dec 9 11:53:22 9h 26m Armed Descent ♥ 1 Really cool game. Shooting enemies feels good, the upgrade system is cool, and I like the use of the theme. It's interesting trying to decide whether it's worth shooting enemies for money or if you should save ammo to keep your health up. The music is really good and the sound effects work well. The graphics are pretty decent but the grey scenery gets a bit repetitive.
Dec 9 12:45:02 51m 40s Mayfly ♥ 1 Very interesting and unique game. As you said, it's uncomfortable, but I was certainly absorbed by the story. The music works well and it's impressive how much the simple visuals add to the mood. It's also quite interesting how the choices often don't do what you expect.
Dec 9 14:26:24 1h 41m Snowfall ♥ 1 Pretty cool (heh) game. The concept is interesting and leads to some neat gameplay. The idea of filled buckets blocking you is clever. The graphics look quite nice (though the character could be a bit more animated) and the music is good too.
Dec 10 11:25:54 20h 59m Do you have the colour? ♥ 1 It's fairly simple, but it's a neat idea and is executed quite well. It seems easy at first but quickly ramps up in challenge. It does seem success is dictated a bit by luck, though (whether you get given similar colours or not). The presentation looks clean, with some nice animations to add a bit of life. My best score was 23.
Dec 10 11:47:15 21m 21s Company harder project ♥ 1 Interesting idea. It seems a bit confusing at first but once you understand it can be fun trying to balance all the aspects of your company. The unique events are neat. The mini-games are also cool, but I think they could fit into the company theme more. The interface and art is really the main failing as it's very confusing at first and sometimes hard to read. Using real life photos is an interesting choice, though.
Dec 10 12:01:12 13m 57s Hasempfeffer ♥ 1 Creative concept, and a great take on the theme. It's quite satisfying taking out a bunch of bunnies in a row, especially with the scoring system. I feel it can be a bit hard to tell where you are vertically in relation to the bunnies/gophers, though. The music and sounds are good. The graphics are mostly good too, but some parts look a bit pixellated.
Dec 13 01:26:51 61h 25m Apparently I'm a detective ♥ 2 This seems like a cool game. Unfortunately, I can't complete it as the bottom of the screen is covered (when compared to your screenshots) so I'm probably missing some important thing on the ground. I did enjoy what I could play though and am disappointed I couldn't finish it. The pixel art looks very nice and is generally easy to read. The music is great and help sets the tone of the game very well. The controls are pretty dodgy, though: You need to be very close to interact with something but you can't click on things if the character is in the way which leads to some frustration.
Dec 14 23:48:32 46h 21m Kinball ♥ 0 Cool game! The visual style is clean and effective and the audio is very well done. The voice sounds cool, all the sound effects are appropriate and the music is great. I'm not a huge pinball fan, but the gameplay all seems to work well and can be pretty fun. However, I think there needs to be some increase in difficulty each time you loop through the levels as it doesn't seem that hard to go infinite. Some more camera control (mainly zooming out) would also be nice.
Dec 15 00:44:10 55m 38s Virus Detected ♥ 3 Neat concept. It's fun taking over enemies and watching them hunt down the other enemies. The health/resurrect trade off is interesting, and the controls work well. There could be more enemy variety, though. The background looks nice, but I'm not that keen on the rest of the visuals. The UI with generic text looks a bit unfinished - it would nice if the health display fit more with the game's theme. The music and shooting sound effects are good. However, it feels like sounds are missing (recruiting an enemy, collecting health, getting hit, etc.).
Dec 15 01:42:27 58m 17s Sum of Its Parts ♥ 0 The concept seems really cool but I feel it lacks a bit in execution. It's disappointing how you need all the parts to progress. I think it would be interesting if they were mostly optional and the player needed to consider the costs and benefits of getting a new part. The parts could also have more distinct abilities. However, I do like how you can fold away your extra parts when you don't need them (it seems the hitbox doesn't always get smaller but I imagine this is a bug). The music is great and suits the tone. The sound effects aren't on the same level as the music but they work well. I didn't enjoy the graphics as much - the inconsistent pixel sizes don't look great.
Dec 15 02:14:32 32m 05s Dark Space 8 ♥ 0 Cool game. The strategy/roguelike concept is neat and works well. The balance seems a bit off though. I got destroyed in the early rooms of my first attempt, but managed to escape fairly comfortably on my second. I like all the different events you can come across. They add a lot of flavor even if they're not always relevant to the game. The visual style is very nice with some cool pixel art and smooth animations. The audio is lacking though. The sounds that are there are good but a lot seem to be missing. Some music would add a lot too, but it's not like I have much room to criticise there considering my game has a similar issue.
Dec 18 01:42:18 71h 27m Tangram Technologies ♥ 0 Nice puzzle game. The mechanics work well and become pretty challenging (I got stuck on the Piece By Piece level). I really like the visuals and the music. They both work to create an interesting atmosphere that makes the random puzzles feel more meaningful. However, the one thing the game really needs is a clearer division between pieces. When they're put together they're impossible to tell apart which leads to some unnecessary frustration.
Dec 18 02:02:53 20m 35s Spatium Calorem ♥ 2 The visuals are kind of ugly (except for the cool explosion effects), but this is actually a lot of fun to play. There's a nice use of brief pauses to act impact to the shots. Getting upgrades is cool but also has the interesting side effect of making you play more carefully. The sound effects work well and I like the addition of a sound when your heat starts getting high.
Dec 18 02:23:39 20m 46s Cost ♥ 1 I really like the concept of getting punished for killing enemies. Killing them makes things easier as you have less bullets to dodge, but you also want to keep them alive to get a bigger reward. It doesn't seem fully developed here though - It was unclear what the reward was and the setup seemed contrived. I feel like there's potential in the idea though. Perhaps a game where you complete missions as a police offer but you get paid less for harming people? I don't know, but I think there's something here. As for the actual game, it's mostly functional but feels unpolished. The platforming works but the jumps feel very slow and floaty (the horizontal movement seems fine, though). The camera moves too slowly and feels unnecessary. It could probably just follow the player. The visuals and music aren't great, but it is at least easy to parse. Also, I couldn't get to the end. I may be missing something, but I couldn't get past one platform that was too high to jump over and too low to walk under.
Dec 18 11:35:12 9h 11m AGAINST GREED ♥ 1 Interesting idea, but a bit limited in its current state. I would be interested to see what levels could be made if the concept were pushed further. The graphics generally look good, but the combination of pixel art and more smooth assets is a bit weird. I like how the title music is calm but the in game music is super hectic.
Dec 19 01:18:25 13h 43m Samurai Shaver ♥ 1 This is fantastic! The music and overall sound design is great (as it kind of needs to be for a rhythm game), the visual style is really cool, and the game is a lot of fun to play. Everything is super polished, with lots of nice animations to make everything feel smooth. The gameplay is obviously Rhythm Heaven inspired, but I also like how the concept is the sort of wacky thing those games would do (though probably with less blood and almost-nudity). One minor issue I noticed is that there doesn't seem to be a way quickly restart. This is annoying if you're trying to perfect a level. I played the compo version for rating purposes, so this may have been fixed in the post-jam release.
Dec 20 11:24:57 34h 06m Goodnight Sheep ♥ 1 Really nice game. It's an interesting way of telling a surprisingly relatable story and is overall very charming. The audio and visuals are both top notch and set the mood well. The only weak point is the "gameplay". That obviously wasn't the focus, but I still wish there was a bit more in terms of interactivity.
Dec 20 12:07:30 42m 33s Overloaded ♥ 0 Decent game. The concept isn't super unique but it is quite interesting how the slowed turning starts o off barely noticeable yet builds up to be a big hindrance over time. The music is nice and the sound effects generally fit well. The graphics are also pretty solid. The main thing I disliked is how slippery the ship feels. I could understand these controls as a punishment for collecting too many shots, but for basic movement it a bit too hard to control.
Dec 30 18:27:10 246h 19m One Final Task ♥ 1 Really nice game. The puzzles are well designed and the individual mechanics are taught effectively. The dialogue is nice and adds a bit of extra personality to the game. The overall presentation is solid too. Like others, I wish there was an instant restart button.