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Junber

Feedback comments for LD40

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TimestampSince previousGameJunber's comment
Dec 7 21:41:17 Home Decoration. ♥ 2 I liked that I could go swimming. That kind of feature gets increasingly rare these days. It would have been cool if the amount of objects I collected had an impact on the ending. Nice work for 5 hours regardless.
Dec 7 21:57:14 15m 57s Overcharged ♥ 2 I had a lot of fun! But the game would have been greatly improved by having feedback for whether you hit an enemy or not (visual or audial). I got to 1302 before dying. The graphics were really cool.
Dec 7 22:11:44 14m 30s Black Hole Star ♥ 4 Nice game. I beat it on my second try. Just holding the light over your character seems to be an OP strat. The end got kinda tedious with all the shadow creature but I guess that's the point of sorts. Graphics were really well done except that you could see beyond the shadowy part of the screen. Good job
Dec 7 22:29:17 17m 33s Leader's guidance ♥ 2 All hail the benevolent leader! Really fun game. Unfortunately the tasks rather annoying and I stopped at "no consecutive jumps" because there was no indication of when I was allowed to jump. The style of the graphics was extremely cool but sound would have improved the game tremendously. Really nice idea for the theme too. All hail the benevolent leader!
Dec 7 22:43:25 14m 08s Don't take my coins ♥ 2 Cool game. Animations were really interesting to say the least. Climbing ladders was too slow and broke up the flow of the game too much except for that movement was really fun. Good job
Dec 7 22:56:23 12m 58s ICTOAN ♥ 1 The graphics were amazing and I also liked the music. Using logic gates as a core game mechanic is a really cool idea but unfortunately disappearing elements work counter to a logic game. Especially if you have no way of knowing which things disappear when. The HP mechanic is a good way to speed up the gameplay but since the punishment for losing is simply restarting the stage and losing is almost inevitable for most the levels the desired effect is not achieved. Though with some work this could be a great game.
Dec 7 23:10:37 14m 14s SquidBoy & StarFace ♥ 3 Cool game. It's nice to see a bullet hell game in LD and this one was really fun; so fun in fact that I played through it a second time on a higher difficulty. The graphics were well done (especially the logo is great) and having the control 2 characters is a good idea. The end was a bit anticlimactic though but that level of polish is not something you can expect in a game made in such a short period of time. Great work.
Dec 7 23:20:11 9m 34s Mutation Situation ♥ 3 The game was really fun, as long as it lasted, which was not long because the room I was in disappeared. I get that that's because of the boosters I collected but making the whole screen black is an unfair punishment (also I didn't die then for some reason). I also liked the graphics while I saw them and the music was cool.
Dec 7 23:36:43 16m 32s unrogue ♥ 2 The idea is really amazing. It might have had more impact if there were more items that you could actually give away without getting helpless but still by far the best use of the theme I have seen so far. Enemy variety was high enough as to not make the game get boring and the graphics were adequate. Great entry.
Dec 7 23:44:07 7m 24s Anime was a Mistake ♥ 3 He had a date? Unrealistic af. 0/10
Dec 9 18:15:15 42h 31m The Montiest Haul ♥ 1 Bein a raccoon is really raccool. The physics of the boxes were a bit weird and you could toss them up all the way to the ceiling if you continued to press CTR, also stones shouldn't kill you when they almost stopped moving. But despite that I had a lot of fun and the graphics were great. Good job.
Dec 9 19:11:28 56m 13s Rhythm Bandit ♥ 2 Took me a while to understand I could go over the edge of the screen into the next room because at first I thought that the game autoscrolls because of the color-switching of the floor and the weird controls (which were't really that weird once I got used to them) But after that the game was pretty fun. The slowed down movement was a really good idea and well made. I also liked the music.
Dec 9 19:21:28 10m 00s Lost Sakura ♥ 2 high.png Cool game. I really liked the graphics.
Dec 9 19:40:04 18m 36s S - The Game ♥ 2 Amazing idea and nice minimalist graphics design. It would have been cool though if you wouldn't have to restart a level when an S gets stuck on top of another one.
Dec 9 20:12:17 32m 13s Permanence ♥ 2 Definitely the best game I played so far. The mechanics were really well thought out and the levels well designed (even though they got a bit too complex, but I never got stuck or had to skip any levels so that's not too bad) The story was great and was really helped by the amazing atmosphere. Everything was great.
Dec 9 23:22:19 3h 10m Babies! Babies! Babies! ♥ 2 Damn. The was... something else. But that's not in any way a bad thing. The opposite in fact. The only problems I had were that at one time one of the giant baby heads blocked my view at an essential moment and at one time my jumping height didn't recover after burning babies. But apart from those minor caveats the game is really amazing. All the elements work just right together to create a completely disturbing and off-kilter experience.
Dec 9 23:39:41 17m 22s Glowing Meadow ♥ 1 Windows told me that the .zip file is invalid. I tried downloading both from itch.io and from the direct link. But the problem was fixed, weirdly enough, by simply changing the file extension to .rar, idk how this could be caused. The art style and sound were really lovely. The gameplay is fun for such a simple concept, the difficulty curve as great and new powers got introduced at the perfect rate (though it would have been cool if there were more possibilities to use them) Really well-done and polished game.
Dec 10 00:06:25 26m 44s Not candy crush ♥ 2 Really cool idea and well put-together levels (though the random level was unsolvable in an easily fixable way: It told me to put 5 red squares next to every red circle but there was only one red square) Nice game overall
Dec 21 14:08:18 278h 01m Wrecking Ball Princess ♥ 2 Really cool idea; I had a lot of fun. But if you simply don't release the ball it can grow in size beyond the actual screen making you invincible. I waited until the whole screen was filled with "love" until I released it and then I was unable to find my ship. If that was fixed though the game would be amazing.
Dec 21 15:33:32 1h 25m Samurai Shaver ♥ 2 Really fun game. The music was awesome. Seeing a rhythm game in Ludum Dare is quite refreshing probably because pulling of making a good one takes time. And you even made another game, impressive!
Dec 21 15:36:41 3m 09s Greed is a $in ♥ 2 Quite the fun game. The power-down mechanic was cool but the Greed Mode was kind of annoying just taking some health or spawning more monsters or whatever would have been more effective. Also try to use a different scaling algorithm (nearest neighbor being the first one that comes to mind) to make the pixel art look more 'crisp' when zoomed in, because it was a shame seeing this art not receive the proper treatment. Good job.
Dec 21 15:40:57 4m 16s Just Ask Her Out ♥ 2 Cool game. The structure was really effective at supporting the story. A lesser game would have probably forced the player to play through the part with the choices multiple time which could have gotten annoying fast. Also great job with the graphics.