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Feedback comments for LD39
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| Timestamp | Since previous | Game | pixelgriffin's comment | |
|---|---|---|---|---|
| Jul 31 19:29:03 | Powered By Coal | ♥ 2 | This was actually really good. I have to admit I wasn't too interested immediately since the tutorial was extremely wordy, but once I got going I had a great time. I managed to beat the game and had a really good time. I think if you were to improve anything you could maybe juice it up a bit more? Give a bit more response when something happens. The tutorial was very dry too, I learned most of the controls by feeling it out and your tips later in the game. I also felt like the buttons didn't exactly look like buttons and looked more like icons. This is pretty clearly a problem too when you have to mention that they are actually buttons not icons in the tutorial. Otherwise the core gameplay I thought was excellent! I love management games, and I feel like if you changed your goals to something more lofty in the game (maybe building a new town instead of just collecting coal, multiple trains?) it could be stretched into a feature title well. Great work! Had a lot of fun :) | |
| Jul 31 19:57:02 | 27m 59s | Automated Explorer | ♥ 1 | I liked the game, but I admittedly couldn't finish it. I really liked the first 5 minutes and was pretty excited to see the third drone type, but after getting all the nearby batteries and unlocking the 2nd drone I found myself searching as many rooms as I could before exploding for a good 5 to 10 minutes. It was frustrating exploring down a hole only to blow up and start all over again. I think you had a good idea here, but mashing up an adventure/search theme with a restarting from the beginning mechanic is really tricky. If you had maybe added hints of where to go or even just had more batteries closer by it would be easier. The sound was nice, definitely gives off the retro feel. Really made me feel like the game's graphics and resolution were right at home for the experience. I also liked the color choice frankly. I'm pretty happy to play a retro-esq game not in the game-boy palette for once. Good work! |
| Jul 31 20:14:48 | 17m 46s | CowPow! | ♥ 0 | First of all welcome to LD! I hope you had fun! As for the game, the concept is cute, but the controls feel impossible to work with. Most of the difficulty in the game comes from struggling to play it, which isn't too fun. However, I did actually like the art. I had a cute vibe to it, since the game is silly I figure these graphics fit well. Good entry, I hope you do LD again! :) |
| Jul 31 20:34:23 | 19m 35s | Island trouble | ♥ 0 | Interesting concept, I was really excited by the screenshots to see how this would play! Unfortunately I didn't really get what I was doing.. I knew I had to research something so I built a ton of research labs and slapped solar panels everywhere. This worked fine and since the game said to beware of coal I figured screw it I'll not use it at all. At about 50% solar efficiency I guess I won the game some how? I thought I was trying to hit 100% solar efficiency but apparently not? The game seems really cool, but I would recommend making a clearer end goal, and adding more limitations to the player, such as a cost to build and a currency generator (perhaps factories that draw a lot of power necessitating the use of coal?). The conveyor belts were cool, had a very Factorio feel to it which I loved. I suspect this is what you were going for? :) I would love to see this further developed in the future though, I love these kinds of building/resource games! |
| Jul 31 20:51:39 | 17m 16s | Energy Bomb ( 2 Player) | ♥ 0 | Well I can't rate it since I'm playing alone, but I did notice that ESC doesn't quit the game haha. |
| Jul 31 21:06:40 | 15m 01s | Scorched Earth | ♥ 1 | I really liked the core mechanic, driving and shooting feels pretty hefty and satisfying. I think more accurate car physics would really juice up the driving. I really wanted to drift! Haha. I would like to see more enemies too, I felt like they were pretty scarce throughout the world (felt like 2 or 3 every generation?). I was a little disappointed that there was no endgame though, once I got all of the upgrades there was no satisfaction in having played to the end. The audio was pretty good too, I felt like the background music was fitting! Good work! |
| Jul 31 21:23:35 | 16m 55s | Drain | ♥ 0 | Game was cool, interesting premise. You can definitely do a lot with the mechanic in terms of puzzles! I would have liked to see more emphasis on the mechanic in terms of a platformer instead of the darkness deal. Just like the rest of the comments, I too dislike how difficult it is to see anything. Good work! |
| Jul 31 23:24:41 | 2h 01m | Very Fast Robot Rolling at High Speed | ♥ 2 | Amazing idea, really cool way to do platforming puzzles. I think there's plenty you could do with this, and the pacing is excellent in this little demo of the idea. Really good. Some notes: - Not a big fan of an installer rather than just an exe download. Don't think it's necessary, particularly for game maker. - Jumping is pretty broken. I raged a few times because when I jumped I would go super high and hit a ceiling and lose all my momentum and have to try again like 50 times. Seems to happen mostly on slopes. Besides this bug I didn't notice anything wrong with the physics. Good work! |
| Jul 31 23:35:56 | 11m 15s | Decarathon | ♥ 4 | Cool concept, but honestly I think the marathons last too long. My hand hurts by the end of each run lol. |
| Aug 1 03:10:03 | 3h 34m | The Berserker | ♥ 1 | Game won't run, UnityPlayer.dll not found? |
| Aug 1 03:48:54 | 38m 51s | Alienation | ♥ 1 | I agree that the difficulty was a little easy, but the whole experience is really solid. Very cinematic, very polished. Good work! P.s. maybe increase the hitbox of healthpacks and a little more bullet response when hitting an enemy? |
| Aug 1 04:23:06 | 34m 12s | p o w e r ARM | ♥ 0 | Great job! I really liked the combat system, it was much more in-depth than I was originally expecting! I think maybe the tutorial section was a little wonky, and there was the text typing bug but otherwise great! 5/5 |
| Aug 1 04:33:47 | 10m 41s | Dont Die, Greg | ♥ 1 | Good work! Controls felt a little wonky for a platformer, but otherwise a good entry. Very funny haha |
| Aug 1 04:51:31 | 17m 44s | The King's Final Hour | ♥ 0 | Amazing game, plays very much like fire emblem. Super impressive that this was written in GBA Assembly too! My only gripe is there are no control explanations. I suggest adding something at least to the LD page! Great work! |
| Aug 1 05:13:42 | 22m 11s | DRAIN | ♥ 1 | Fun game! Really liked the character design, the shader work was really good. I would have liked to be able to move while attacking though! |
| Aug 1 05:26:16 | 12m 34s | Defender of the Energy! | ♥ 1 | Really solid game, no bugs to be seen and has a really high-energy fun to it. Easy to forget that this was made in such a short time. Feels like something you'd see on the front page of a flash game site. Awesome work! |
| Aug 1 05:45:46 | 19m 30s | Be The President | ♥ 1 | Penguins in the military has been a concern of mine for years. 5/5 |
| Aug 1 05:56:08 | 10m 22s | Charge Infinitum | ♥ 2 | Really well done, amazingly unique mechanic. Absolutely loved how the game played. When I got cursed it was a huge AHA moment at how far you could take this concept. Great work, also really enjoyed the Undertale feeling to it. I did wish I could see more about the enemy though (health?) |
| Aug 1 06:08:38 | 12m 30s | Running away from the power packs | ♥ 1 | I really loved the character haha. Perhaps have the shards only hurt you when they're flying through the air? Good work. |
| Aug 1 06:41:41 | 33m 03s | Hyper Battery Girl | ♥ 11 | This is quite possibly the best game to come out of this Jam so far. Really tight controls, amazing and unique platforming challenges. PLEASE work towards a Steam release. This game deserves it. |
| Aug 1 06:52:38 | 10m 57s | Giuseppe's Kidnapping | ♥ 2 | Awesome innovation with the window frame growing dimmer. I wish it had more of an affect on the gameplay though, it felt a little superfluous. Good work! |
| Aug 1 07:01:59 | 9m 21s | Spacy adventure | ♥ 1 | Good game! I do think that the stars made it really hard to tell where the bullets going though. The art was great though, really cute retro style! Good work. |
| Aug 1 07:26:13 | 24m 14s | More Energy! | ♥ 1 | Good work! I think extending the gameplay by having different ramifications for the map or your business would be interesting. More variation in the cards would be nice too (or at least a different order for them each time). Hope to see it further developed! |
| Aug 1 07:38:30 | 12m 17s | Robot Guy | ♥ 0 | Great direction! Liked the design but I feel like a tutorial is necessary for a game this complicated. Perhaps consider allowing players to create cool contraptions by chaining the abilities of different creations? Great entry :) |
| Aug 1 08:14:12 | 35m 42s | Hive Attack! | ♥ 1 | Love the reference to the Matrix! Interesting gameplay, I'd love to see it developed a little more with more non-linear variables. But it's 48 hours so what you gonna do. Good work! :) |