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Feedback comments for LD39
Nicso's games and stats for all events →
| Timestamp | Since previous | Game | Nicso's comment | |
|---|---|---|---|---|
| Aug 1 13:50:14 | Power Of A Kinght (POAK) | ♥ 0 | Really hard to predict where the robot will attack | |
| Aug 1 14:03:09 | 12m 55s | Spaceship Escape | ♥ 0 | There is potential but the game lack of feedback to understand what is going on. Also the difficulty is way too hard right from the beginning, keeping the player from exploring his possibilities. Take it slow ^^ you say that the game doesn’t have all of the functionality you wanted, but in fact i would say that there are already too many. |
| Aug 1 21:58:10 | 7h 55m | Dont ask me to stop being a outdated junkrobot | ♥ 4 | awesome game, congrats. My only critic would be that hitboxes are a little hard to read (notably the reach of enemies), and the fact that spamming click is way too strong and should have a downside. Again, nice work |
| Aug 1 22:32:09 | 33m 59s | Zest & Goop | ♥ 1 | Really cute and overall a really decent game. Quit difficult to get it tho. |
| Aug 2 13:18:00 | 14h 45m | Mayor on a Roll | ♥ 4 | Graphics are cool and refreshing. The intro give the game a nice touch but was a little bit too long. Starting this slow make the difficulty ramp quit weird. It was more difficult at the start than after getting a decent speed, making it hard to understand what to do (i died in 3 to 5 seconds on my firts try). Nice job |
| Aug 2 13:47:57 | 29m 57s | Coffee Hero: Powered by Coffee | ♥ 3 | Nice graphics and cool approach of the theme. However i didn't find any way of knowing what recipe to do so i wasn't able to really play the game :( audio was simple yet efficient.The musical loop is a little bit short tho. |
| Aug 2 14:45:35 | 57m 38s | Power - a puzzle game | ♥ 3 | Well... That's a sokoban. A correct sokoban as long as you like sokobans, for sure, but ... well, it's a sokoban. |
| Aug 2 18:31:53 | 3h 46m | Manual Mech | ♥ 5 | Theme is nicely followed, each movement taking energy. Graphics are nicely done, tho Gui could have been more polished but hey. Audio: music and fx are well done, nothing to Humor: i don't really care, this category is too subjective ^^ Mood: nothing special here. Fun and innovation are were i think the game is really lacking. I don't really think you should make frustrating controls for the only purpose of being frustrating. Cause the only result you'll get is success at being this : frustrating. Overall a pretty good realization, nice work ;) |
| Aug 2 22:43:17 | 4h 11m | False Game | ♥ 4 | coul be a cool game but ruined by a karma system encouraging "clickbait" comments ;) |
| Aug 3 10:08:38 | 11h 25m | Recoil | ♥ 1 | If you plan to make it a full release, here are some recommendations : Put a crosshair Do not limit the resolution Give the player a reason to go on the moving platforms Make variation on enemies behavior so the player doesn't end up running only backward and shoot. That's a direct consequence of enemies only following the player. Head bobing is way too exaggerated (i would say you used the fps controller of unity but with a wrong scale) |
| Aug 3 10:20:10 | 11m 32s | Keep 'Em Alive! | ♥ 3 | Art, sound and mood are pretty nice. Controls are ok, even if the shooting system is a little bit wonky. I liked the main concept but it ended up being quit routinish. Maybe because of the level design being too symmetrical. overall cool entry, nice work. |
| Aug 3 10:28:41 | 8m 31s | Mower Storms | ♥ 7 | Audio is really aggressive on the ear The game has potential but was quit confusing. Hard to tell difference between different penguins. I ended up moving all my penguins randomly to the left and win. I would say make the rules simpler and more elegant. |
| Aug 3 10:45:52 | 17m 11s | Blobby | ♥ 1 | Cool game, tho a few problem of compatibility between level design and minimalist style i think. (Don't get me wrong, the style of the game is great, and i love minimalism) The best example would be on the level "to the top". Player have to go up but has no visual clew of his own speed. I m being picky on a this cause the rest is i think pretty good and overall well executed. Nice job ;) |
| Aug 3 11:26:55 | 41m 03s | Space Tanker | ♥ 1 | Way too dificult too quickly. You should always consider yourself as the greatest player of all time of your own game. So the thing you would call easy -> call it hard for player ;) |
| Aug 3 11:36:28 | 9m 33s | The Light City of Karola | ♥ 2 | Really nice entry. Controls are maybe a little bit wonky but hey, that's just to be pickY. |
| Aug 3 11:55:42 | 19m 14s | Fuse Cell | ♥ 2 | Really cool entry Just a little hard to know where your hurtbox is |
| Aug 3 12:21:59 | 26m 17s | Qwt | ♥ 1 | Art is definitely great but i couldn't tell is there was more after beating the first enemy :( |
| Aug 3 12:33:13 | 11m 14s | Galvanica | ♥ 3 | the first comment of @togis had all i had to say but this shitty system forced me to make this useless comment about how good your game is. Great game. |
| Aug 3 17:27:58 | 4h 54m | Power Stealer | ♥ 2 | Graphics are really cool. The music loop is way too short, making it frustrating. Controls are ok but could "easily" be improved. A simple example would be to use a square hitbox for the player rather than a capsule, avoiding the player to slip from edges. The mechanic is nice, however maybe over complicated. For example there is no real justification in the need to shoot an enemy before turning him into stone. Overall a solid entry which could easily turn into a nice bigger game ;) |
| Aug 3 17:49:24 | 21m 26s | Truck, Fuel my Rockets | ♥ 3 | The game could benefit from having more interactions with other players. Right now this is more or less everyone in is corner, living teiir lives ^^. Also, fuel is spawn on the right of the pad, making it roll to the right of the map. Seems a little bit unfair. Graphics are cool, lighting effects adding a lot to the atmosphere. |
| Aug 4 12:49:32 | 19h 00m | Tiny Explorer | ♥ 1 | I really don't think you Have to make it faster. It's the main purpose of the game. All games aren't about speed/fun/adrenaline. Exploring while looking at landscape can be really enjoyable. Problem is, the camera is quit buggy (or at least it was for me). It was keeping its momentum even without moving my mouse. Making it really frustrating to even try to look in other directions. So I ended up trying to block the camera in the next green circle direction, hoping that i wouldnt had to move it again, ruining the experience of exploration :( So beside this big problem, the game could have been quit enjoyable / relaxing. With the addition of maybe some context to add a little bit of implication, with some visual narration. Overall, the game has potential, graphics and audio was great. |
| Aug 4 13:09:23 | 19m 51s | Hold My Coffee | ♥ 1 | I don't think there is any real purpose in wanting the player to maintain space. In fact, since there is no reason for him to not hold space, cause it only make him stop, I ended up holding it constantly, releasing it quickly only to jump. Resulting in a normal runner with "reverse" controls (release a button to jump instead of pushing it). The music and background are nice and very atmospheric, but doesn't really match the genre in my opinion. |
| Aug 4 13:13:56 | 4m 33s | Powerwatch | ♥ 1 | Art is really great, with a nice dose of juiciness ^^ I would say that the concept and the level design are a little too simplistic, making it quit repetitive really fast. |
| Aug 4 13:25:04 | 11m 08s | Robots from 1991 | ♥ 1 | Simple yet efficient and pretty well executed. Maybe a little bit too easy, but that's subjective. To be picky i would say that head bobbing was too strong. |
| Aug 4 13:46:08 | 21m 04s | Unit S-2 | ♥ 2 | (I hate infiltration so i'll not do any comment on the concept :p) Art and are cool, audio was a little rough but ok. Controls are a little bit tricky cause walls tends to block the player. There is too many friction between the two i would say, especially with corridors. Maybe a little bit too easy to force your way through the level. Overall a solid entry, as long as infiltration is your thing ^^ |