Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Klowner
Feedback comments for LD39
Klowner's games and stats for all events →
| Timestamp | Since previous | Game | Klowner's comment | |
|---|---|---|---|---|
| Aug 1 21:34:51 | Blocks of Power | ♥ 2 | This is awesome! The part assembly aspect is super cool and reminds me of Mind Rover. I really like how WASD operates the thrusters based on their orientation, at first I was a bit confused as to why I could only move forward but I figured it all out pretty quick. I was going to complain about Q&E for rotation, but if you look at it from the aspect of being a penalty for not having a full set of thrusters then it makes sense to me. 👍 ❤️ | |
| Aug 2 03:25:29 | 5h 50m | Saito's Transgression | ♥ 1 | Those screenshots alone are just effin' beautiful. |
| Aug 5 12:31:02 | 81h 05m | House of the Rising Sun | ♥ 1 | This really tricky! Once one of my resources go red, the panic begins as I start skimming over components trying to determine which one is going to prevent me from failing. It took me a while to realize I could only build the resource collection stations after removing a solar panel. The sun's face is great (also the solar flares are a nice visual touch), and I love the hamster farm and generator :D Nice job! The resource supply balance concept is super cool, it reminded me of Evil Genius' energy management component for some reason. |
| Aug 5 19:53:21 | 7h 22m | B1NMAN_ROFP | ♥ 1 | I made to to wave 5! I like how your weapon throws you backwards, that's a fun touch. Also the screen shake is fun but the screen wobble when you move left and right started making me slightly motion sick :D I really liked the attack mechanic though. |
| Aug 7 14:09:16 | 42h 15m | Energy Scraps | ♥ 1 | I like the environment design is cool, although the controls felt a little sluggish to me or something. The overall concept reminded of No Man's Sky's resource gathering / ship refueling. Overall nice job! |
| Aug 10 21:01:00 | 78h 51m | Greenhouse Dystopia | ♥ 1 | Nice! I like the color choices, very apocalyptic and dirty feeling. Creative story. My only complaint is that the movement feels a little swimmy to me, but overall it's a fun little platformer. |
| Aug 11 12:21:40 | 15h 20m | Lights Escape | ♥ 1 | I like the lights going out concept. It gets really tricky if it goes black! |
| Aug 11 12:54:33 | 32m 53s | Oil Patrol | ♥ 1 | Love the graphics! |
| Aug 14 20:41:26 | 79h 46m | Rocket Bow | ♥ 0 | Nice art! The little flamey face thing is cool :) |
| Aug 14 20:47:14 | 5m 48s | Hydrocrypt | ♥ 1 | Having the same issue as @taras on Linux with LOVE 0.10.2 The art looks pretty tho! |
| Aug 14 20:51:47 | 4m 33s | Gymtastic | ♥ 0 | It seems the Linux build is broken due to the data files having inconsistent letter casing. |
| Aug 14 22:36:05 | 1h 44m | Encounters | ♥ 1 | I met Joyce! Cute little game, something about the walk-bob combined with the step distance made it feel like I didn't have great control but I liked the exploration aspect. Extra points for Rick and Morty references ;) |
| Aug 14 22:43:29 | 7m 24s | Tunnel Bad Trip | ♥ 0 | Nice game, unique art style. It was a bit difficult not knowing when the next light beam would appear, and the camera snapping when entering/exiting the vehicle was a little bit jarring, but a fun concept overall. |
| Aug 14 22:51:20 | 7m 51s | ZombieZurvivor | ♥ 1 | The WASD/Mouse control is really fun, and I like the use of shadows around the wall corners and behind the zombies. I wonder how it would be if the flashlight were directional? |
| Aug 15 15:42:37 | 16h 51m | Spaced out | ♥ 1 | I love the isometric ships! Really quality visuals, camera movement feels fantastic, everything is all very cohesive feeling. Really nice job on this one! |
| Aug 16 15:28:11 | 23h 45m | Spacesquid Spaceship | ♥ 0 | I survived! This was awesome all around, I think this would make an awesome mobile game. My mouse clicking finger is exhausted. |
| Aug 17 22:25:18 | 30h 57m | Out of Power | ♥ 1 | Using static is a neat idea for visualizing losing power, nice. |
| Aug 17 22:30:20 | 5m 02s | Dare to Ludum | ♥ 1 | So meta! :D |
| Aug 19 21:08:37 | 46h 38m | Urban Campaign | ♥ 1 | Love the music and visuals, especially the color! nice job :D |
| Aug 19 21:17:09 | 8m 32s | Crankship Courier | ♥ 1 | Fun little concept, took a little while to get the hang of moving around and then clicking the appropriate button. I wonder if just moving to either the the propeller crank or the gun crank and then tapping an "action" button would be more approachable? I liked the cloud effect but it was slightly disorienting due to the direction they moved (sometimes I felt like I was moving backwards, visually). Overall though, nice job! |