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Feedback comments for LD38
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| Timestamp | Since previous | Game | walnoot's comment | |
|---|---|---|---|---|
| May 1 16:04:43 | Space Travel 15 | ♥ 3 | Nice game! I really like how 'simple' the concept sounds, but it still requires you to really think about your choices | |
| May 3 13:42:57 | 45h 38m | Small Mart | ♥ 0 | I like, very original take on the theme. Some minor nitpicks are that the movement is a bit slippery and that I want to listen to all the dialogue but dont want to start the level over :p |
| May 3 13:57:15 | 14m 18s | Unnamed Space Project | ♥ 3 | Wow, this is a challenging game (although it got a bit easier after I realised that you can build turrets :p). I hope you'll continue working on this, its seems very promising with some more polish. |
| May 3 14:05:05 | 7m 50s | Micro-World Defense | ♥ 4 | Got ~1600 after cheesing it by spamming left arrow and space alternatively :p. But its a nice game anyway, quite polished |
| May 3 14:14:20 | 9m 15s | Blackhole Escape INC | ♥ 0 | I really like the concept here, but its a bit poorly communicated (like knowing what resource is what, knowing what I should build). Also control feel a bit clunky due to the lack of strafe. Bonus points for rolling your own engine! |
| May 3 14:24:20 | 10m 00s | A world too small and no jetpack | ♥ 3 | Great game! I like the art and the idea that you cant defend yourself. I think the game is a bit too hard because of the small input delay and the fact that you cant change direction when jumping. Also the RNG with the fuel and enemy placement has a large impact on the difficulty, I feel like I was only able to beat the game because I got lucky :P |
| May 3 14:45:52 | 21m 32s | Little Big Square | ♥ 0 | I like it! Its good how the game keeps throwing new puzzle mechanics at you when you have mastered one, keeps it fresh. Some levels needed a couple of tries before I got the new mechanic but it wasnt too frustrating |
| May 3 15:14:40 | 28m 48s | The Space Explorer | ♥ 1 | Excellent game, I'm not used to seeing games this polished (although it ran a bit slow on my crappy laptop, but thats not your fault). You really get a feeling of exploration when playing the game. The fighting mechanics are not very deep however, and I feel like some kind of puzzle mechanic would have fit the overall style of the game better. |
| May 5 12:37:08 | 45h 22m | Asteroid Hopper | ♥ 2 | Excellent game! Its a simple and fun mechanic that is perfectly executed by scaling the difficulty and introducing new elements. Normally I would add a suggestion for improvement here but I can't think of any :p |
| May 5 15:21:19 | 2h 44m | Exhaust of Earth | ♥ 1 | Pretty cool game! Only gripes I had was that the difficulty at the start was a bit too high and that you couldnt really anticipate where the aliens would land so the only tactic was to spam defenisive stuff everywhere. |
| May 5 15:32:59 | 11m 40s | BUS DRIVER | ♥ 2 | I like the snake-like controls, although they were a bit clunky. Also, since there is no penalty to using the boost I just pressed it all the time in the beginning (until I got bored of driving into buildings). Still congrats on making a fun and polished game! |
| May 6 20:01:14 | 28h 28m | The Morix Colony | ♥ 2 | Great idea and execution! Was very satisfying to kill my brother with a huge missile :p. Only improvement I would suggest is to not show prompts where you dont have any choices due to lack of money |
| May 8 15:08:48 | 43h 07m | World Requires | ♥ 1 | Nice game, I like the style. It took a while, but I managed to fit everything. I feel like there is a really nice concept here (I love tetris), but the execution is a bit flawed. The effect of the recycling is that you just spend a lot of time resetting every tile until it fits nicely. Also I never paid attention or had any trouble with the demands. Maybe it would be better if all tiles would fit from the start. Still, its a nicely polished game with a simple but slick art style that is fun to play, so congrats! |
| May 8 15:45:24 | 36m 36s | Mr. UN and the small world village | ♥ 3 | I really love the idea here, starting out with converting small groups and continually increasing your following. Sadly it's a bit too easy to achieve this. After converting a bit your income stream is so big that you can quickly buy all the upgrades and then the conversion becomes even easier. Still, the mechanics are well explained, and despite the short play time it was still fun, so congrats! |
| May 16 12:29:22 | 188h 43m | Kenny Cockroach | ♥ 2 | Nice entry! I like that you cant attack back, and the procedural levels are cool. The main game mechanic is exploring the level and finding the exit, maybe you could have expanded this mechanic a bit more by throwing around powerups around the levels so you are rewarded for exploring everything? I didnt notice any ~~bugs~~ glitches, only sometimes you spawn next to the goal and sometimes you get spawn killed. Anyways, congrats on making a cool game! |
| May 16 12:43:17 | 13m 55s | Locker C-18 | ♥ 3 | Cool game, exploration based games are always fun. I just wish there was a bit more content, like hidden collectibles or extra difficulty (like enemies, keys/locked doors). Or maybe there is more, but I stopped playing after six levels. Anyways, the mechanics are novel and fun, so I´m calling this a good game :) |
| May 16 12:58:12 | 14m 55s | Greyer | ♥ 3 | I really like games that try to say something like yours. Games like this really push gaming as a medium that is more than just ´for fun´. The mood that you set in your game is also very good. It is very dark, both in the writing and the visual style. The overall game mechanics (controlls, difficulty etc) are not deep, but I feel like this does not make the game much worse since its all about the storytelling and style. I was a bit confused at the end (?), the bit with ´never lose____´, because I got stuck in a pit with the airstream stuck in a wall. I don´t know if this is a clever metaphore or just an error :p. Anyways congrats on making a very cool game! |
| May 16 13:32:58 | 34m 46s | Rockpolis: Town survival | ♥ 2 | Good game! It took me a while to understand the game mechanics, but after a while I managed to beat it on medium. My strategy was just to take a lot of punishment in the beginning and just buy a lot of extra gold cards, so my gold income was huge. After that I could just buy everything that I wanted and the boss slowly got killed. I didnt really feel the need to buy the blue cards since I thought the attack cards were more valuable. |
| May 16 14:09:42 | 36m 44s | Aquarium king election | ♥ 2 | Wow, this is a real cool concept! Its awesome how you are your own enemy, and when you take a hit you curse at yourself for taking a stupid route in the past :p. Excellent game, nicely polished and also fun, so congrats! |
| May 16 14:56:15 | 46m 33s | Pineshore Planet | ♥ 2 | Wow, this is one of the most polished and beautiful LD games I´ve ever played! The game mechanics arent very deep, but its just a pleasure to interact with the world and see everything. How the fuck did you manage to complete this in 48 hours on your own?! |