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tylerraz

Feedback comments for LD38

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TimestampSince previousGametylerraz's comment
Apr 30 17:52:26 SLINGSHOOT ♥ 1 Great job. I like the art style and action. The 2-hit/shield mechanic is perfect for a LD game.
May 2 14:20:56 44h 28m Going Home ♥ 1 I liked the ladder creation mechanic, but ended up getting stuck at the bottom of the level before the second power up. I decided to give it another run through after reading some of the comments, and figured out I wasn't really stuck. The game definitely opens up as the ladder gets bigger, and its a nice progression mechanic. The purple platforms have a nice alien look to them, and the music fits the exploratory atmosphere well.
May 2 14:29:10 8m 14s Not So Small ♥ 2 Good take on the theme, and the bird poop puts you under some good pressure. The hinge level expansion was cool too, and the music fits well with the game. As mentioned above, the bird poop getting stuck on you leading to death is the most frustrating thing
May 2 22:11:45 7h 42m Murder Mitosis ♥ 1 Good gameplay and graphics; I'm glad you addressed the 'how to play' aspect already, as that's really important for these quick little jam games. I think the food pellets could stand out a little more; the grey on grey isn't the best. Perhaps a different color or maybe a gold/shiny aura around them.
May 3 20:16:29 22h 04m DEFEND YOUR TINY WORLD! v1.1 ♥ 1 Fun and quick, the art and music go well together. I think the difficulty is well balanced, and asteroids that spawn on the opposite side that are hard to get are fine; but as @aaronos said, its pretty frustrating when the asteroids spawn under the player's level.
May 3 20:51:39 35m 10s Blackhole Escape INC ♥ 0 I had fun with it, and liked the overall look and feel. The early game definitely needs to be tweaked, as it is painfully slow to accumulate resources. Once the I was getting at least 1 resource/sec, the game became a lot more fun as it was about territory expansion and growth. Keep up the good work, esp with your custom engine!
May 3 21:06:04 14m 25s Place Them All ♥ 2 Played 6 times and it was neat seeming all the combos. I would like the little text bubbles from the tribes on the bottom of the planet to have the text right-side up.
May 3 21:43:53 37m 49s Le Petit Shooter ♥ 3 Amazing LD entry, looks and plays great. Had some good fun with my little brother playing it. The default controls are a little weird with Y U I O, but as you said, they are changeable.
May 4 01:04:25 3h 20m Endless Hexagon ♥ 1 Thanks for the tutorial, its very important for LD games. I like the comparison to peg solitaire, as its got that beat yourself mood to it. Art and music work well with the game as well, good job.
May 4 17:34:17 16h 29m LD38 - Big Dreams ♥ 1 I love the Toy Story vibe and the bouncing ball's were a nice weapon. I found myself want to double jump a lot, especially to reach the higher platforms, so maybe that's some functionality you could add. Good job!
May 4 17:42:03 7m 46s New God in the Town ♥ 0 Neat idea, the air traffic controller for humans comparison is spot on. I felt the characters could be a little faster, or maybe give the player the ability to nudge the humans for a small speed boost. The other comments about feedback are also spot-on; the speech bubbles are good, but an audio cue and/or a scoreboard would be a great addition.
May 4 18:13:34 31m 31s Superbugs ♥ 1 Amazing game! The way the levels ramp up is good, and I would say your way forward would to have some handcrafted puzzles that show off certain techniques/mechanics (I never really ran into overdoses).
May 4 18:29:29 15m 55s Miniverse ♥ 1 Art and audio was spot on, and the exploration/upgrade system is well done. I felt the planet moved a little too slow though.
May 4 21:11:17 2h 41m Little Lands ♥ 2 Really solid entry, I can see this placing high. The only improvement I could really thing of would to make a more pronounced effect when the tree's die, whether a sound effect or an aura (like around the resources, probably a different color).
May 4 21:14:25 3m 08s Don't Make Me Stop This Car! ♥ 1 Nice idea, try to get those other mechanics in!
May 4 21:31:58 17m 33s SurviBall ♥ 3 Looks great and the game play is all about find the right algorithm of action to progress. I agree with @zirrus, it feels like you spend a little too much on hunger management. I would suggest making the sheep pen not need to be rebuilt each time; maybe every other time or RNG based. I also think having the house have 1 level built at the start might be a better new player experience.
May 4 21:59:13 27m 15s Headroom ♥ 1 Nearly perfect, just too slow movement. I loved the ending!
May 5 16:17:02 18h 17m Statera ♥ 2 Fun stuff, lasted 200 seconds and died due to rabbit extinction. The rhinos got really out of hand, which was hilarious since they start so low!
May 5 17:42:19 1h 25m Set Sails ♥ 0 Nice game, the ambient sound is great for setting a relaxing mood. I agree with the general sentiment that an undo/sell tool would enhance the game play.
May 5 18:03:31 21m 12s Little House of Horrors ♥ 2 Overall great job; had to figure out how to 'die' strategically to get health/sanity refills, which is a neat concept but may be a little too counter-intuitive.
May 5 20:01:42 1h 58m Here Be Fish ♥ 1 Good look and feel, especially the animations and SFX. A little too slow, and I'm still not 100% sure what the fish do, besides die. Won my first play through by only building soup cans and plastic rings.
May 5 23:05:41 3h 03m Newton's Cannon ♥ 2 Well done, love the arcade-y feel. Jet pack was well done, and I agree with @powerspark that more enemy types would be a good way forward!
May 6 17:52:23 18h 46m D4RK and the Small Worlds ♥ 1 Beat it-I ended up killing Saturn before the sword mode, as that mode owned me like five times at least. One of the rare games I will keep on my computer, and I hope you take this and keep developing it!
May 6 20:16:41 2h 24m Gnome Digger ♥ 2 Spent more time than I would have expected; good variety in the tools and progressing deeper and setting up ladders&trampolines was fun. The trampolines can bounce a little too fast in some cases, but they grew on me. @SvartTand, there is a 'win' condition at the bottom, you just have to explore left/right to find it.
May 6 20:45:14 28m 33s Too Small For Us ♥ 1 I thought the red lights were overkill at first, but they are a nice landing guide that gets you near the mayor for refuel. Planet variety was nice; could use some spacey ambient music or pew-pew sfx for the gun.
May 7 01:27:10 4h 41m Pale Blue Dot ♥ 1 Great experience overall, and seeing the other planets flyby was my favorite part. Would have liked to see a Pluto finish though ;)
May 7 17:04:35 15h 37m Alchemist's Prison ♥ 1 Really enjoyed the mood, graphics and charlie-brown sounds. I think the potion ingredients could have a little color, and I had a similar issue to Endlessplumber: i was supposed to make a large potion per the customer, I messed up temperature and the game said 'make regular one.' So it seems like you have that reversed!
May 7 19:08:52 2h 04m One Push Man ♥ 1 Pretty fun; I like how the enemies can grab power-ups and interact with each other. Sometimes the SFX on collisions can become a little too frequent/overpowering.
May 9 21:04:58 49h 56m Teddy The Tardigrade ♥ 2 Good experience overall, and the transition to bigger and bigger surroundings was done well. I would have liked a little more speed on the tardigrade, and having the soldiers on the 4th level spawn under the tardigrade was a bit annoying.
May 11 05:44:09 32h 39m Planet Energico ♥ 1 Nice tunes! I felt the dash was a little overpowered, but definitely needed to survive the harder parts.
May 11 17:54:44 12h 10m Djinn Duel ♥ 1 Nice animations; I agree it would work better as a 2player game.
May 11 18:14:10 19m 26s Murder 38 - Episode One: A Small World ♥ 1 Great job! Complete and well-rounded, and the voice acting pushes you over the top.
May 19 23:24:29 197h 10m LD38 - A small world ♥ 0 I would've liked if the progress to earning power ups transferred between levels, I never got enough to use the heart.