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chromableedstudios

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TimestampSince previousGamechromableedstudios's comment
May 20 06:22:36 Finitely Big ♥ 1 I don't understand what just happened... this was like an existential dilemma simulator?
May 20 06:33:39 11m 03s Lil Planet ♥ 2 Liked the graphic style alot. Gameplay was pretty difficult though! I never could get to the red thing on the other side? Maybe that was by design though, because occasionally new ones spawned that it seemed like I could get. Itch.io kept wanting to scroll the page when I tried to control game x.x not exactly your fault though.
May 20 06:36:45 3m 06s Way Out ♥ 1 I downloaded java but couldn't get it to play :( just got: Error: Could not find or load main class Wayout.jar forgive my noobness and thanks for checking out our game!
May 20 06:48:07 11m 22s Interplanetary ♥ 0 Loved the sparse graphic style, reminds me of bit trip. The idea is pretty cool--alot like an idea our team discussed before we landed at a tank game... sorta '8bit mario galaxy-esque. A good attempt at discovery of the controls, but it was still a bit tricky to get a hang of
May 20 06:54:53 6m 46s Escape From A Moon ♥ 0 Was pretty cool to see the animations with the hand drawn graphic style-- you can almost imagine playing on paper. The gravity felt appropriately floatey--and the whole small world platformer idea is pretty neat. Collisions were a bit punishing but that added some challenge I guess.
May 20 07:04:23 9m 30s Little Rainy Planet ♥ 0 Nice first attempt! It is a difficult thing to make a game in the time frame. Only complaint would be using left+right but up and down scrolled the webpage instead of doing something or nothing in game. 'Levels' where the lightning speeds up or the number of things collected or something would go a long ways towards replay-ability.
May 20 07:10:16 5m 53s Little Wild Invasion ♥ 1 Holy cow your graphics are impressive. Pretty awkward asking LD-ers that are rating your game for a donation though... Suffered from alot of slow down(on a pretty beefy machine) to the point that audio got choppy. Nice entry overall.
May 20 07:30:17 20m 01s Encircle ♥ 0 Pretty neat concept and interesting use of circuit diagram looking graphics. Gameplay seems like difficulty ramped up really fast. I was pretty confused about controls at first (but then again I didn't try the tutorial or look at the page here much until I was confused). A nice entry overall.
May 20 07:42:43 12m 26s Escape to the Stars ♥ 0 Liked the graphic style alot--appreciate you listing graphics gale as the tool since I've looked into that before. Gameplay at the beginning felt a bit repetitive but overall quite impressive for LD. Especially like the cylon looking bot :)
May 20 08:09:40 26m 57s Murky Mind ♥ 0 Really enjoyed the sense of humor. The music did a good job of setting the tone. The nightmare felt like it could have used something more.. like even if the ghost moved a bit or expression changed or something would have gone a long ways. It kept going all black and kinda freaking out when I collided with the ghost also(moving camera?). Fun idea though.
May 20 08:56:58 47m 18s Small World Attackers! ♥ 0 Really enjoyed this one!! I think it's a tie between this and the giant block tetris one you did for tops so far. Always cool and inspiring to see where you go with LD. Didn't check if the xbox controller worked in this build but that was pretty neat too.
May 20 09:06:44 9m 46s Protoware Planet ♥ 1 Holy wow your graphics are awesome. Reminds me of the sort of retro-futurism you might expect to see like in the movie hackers. Gameplay was pretty simple, but still fun and the music and style made it all pretty rewarding to play and replay. Good stuff!
May 20 09:13:04 6m 20s SPAAAAAACE. ♥ 0 I'm in SPAAAAACE! Wooo! Fun graphics style, neat entry given the constraints you mention(1.5hrs I barely had things compiling). Would have been cool to have some enemies or something too though. Ps. Q/D? what keyboard layout are you using?!
May 20 09:28:16 15m 12s Cloud Garden ♥ 1 Yeah! Cloud all the things! Controls were a bit tough, and occasionally you could see the world box, pretty neat for what it is though. Nice entry
May 20 09:34:18 6m 02s Hopeless Void ♥ 2 Interesting idea--plays like some board games I've run into. Would be nice if there were a couple resolutions so I could actually run windowed. Discovery(ie how the heck do you actually play) felt a bit underdeveloped. Nice entry though--getting cross platform is a big accomplishment.
May 20 15:19:01 5h 44m Cloud Conquerors ♥ 1 Really interesting concept with a neat retro/vintage vibe. Feels like it would have been at home on my 386 with battle chess 2000 and dos games. Controls were a bit fidgety to figure out 'cus I didn't read good. Enjoyed the music quite alot.
May 20 15:30:57 11m 56s Insula Umbrarum ♥ 0 Interesting concept, sort-of a toads treasure tracker vibe to it. Sound effects got a bit grating after a while, but still nice to have to confirm the actions are doing something. Nice entry
May 20 15:42:33 11m 36s What´s the point? ♥ 0 Wow. I really appreciated the split personality of the comments. The aspect ratio was pretty different and somehow helped convey the mood. A really interesting entry--particularly enjoyed the art too.
May 20 16:14:49 32m 16s A Smaller World ♥ 0 Hm.. that was downright unnerving. Interesting concept, would have been neat to have more actual input to make it more like a choose your own adventure book kinda thing.
May 20 16:41:51 27m 02s Shroom Island ♥ 0 The music felt super dramatic and a bit disjointed from the action. As others mentioned would be nice to have some feedback that the 'attack' is working, whether a sound, sprite, animation, or something. Game restarted when I alt-tab out :( A nice first entry(much more polished than my first attempt).
May 20 17:29:23 47m 32s Death's Knocking ♥ 0 Feels a bit like a top down 8 bit version of that slender man game or something. Interesting concept, and good use of the sound as a game mechanic. A pretty neat entry.
May 20 18:21:04 51m 41s Cat's adventures game ♥ 1 Interesting source, pretty straight forward even though I haven't seen much code written in D. A good effort! Doesn't run in a VM properly though, throws up it's hands and says no monitor.
May 20 18:31:02 9m 58s Le Petit Shooter ♥ 2 Really great graphics style. Would have been alot of fun two player(or if time allowed to do some AI). Nice sfx also. Seems like you accomplished what you set out to quite nicely.
May 20 18:39:54 8m 52s Flatnet ♥ 1 This is a fascinating if slightly dizzying concept. Enjoyed the idea but really wish it flipped a bit slower or something--too much for my brain x.x
May 20 18:59:03 19m 09s Lymphocyte Counterattack ♥ 0 An interesting take on a shmup-kinda game. Notice some comments above about controls being too fast, felt a bit slow to me, so not sure if you over compensated or if it was playing differently on different computers or something. It wasn't totally obvious which things were bad guys and which were power ups, but a nice entry overall.
May 20 19:12:43 13m 40s Bacteria Fighter ♥ 0 A nice shmup. You got to waves and things that I didn't quite get to when I attempted a shmup last ld, so I appreciate the source--will have to check it out. Since you went to the effort to get the scrolling bg would have been neat if it changed up once in a while.