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Lymphocyte Counterattack
Lymphocyte Counterattack
By dropsonly
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 744 | 2.52 | 23 | |
| Fun | 673 | 2.52 | 23 | |
| Innovation | 752 | 2.04 | 23 | |
| Theme | 524 | 3.14 | 23 | |
| Graphics | 589 | 2.86 | 24 | |
| Audio | 490 | 2.10 | 22 | |
| Humor | 577 | 2.05 | 21 | |
| Mood | 624 | 2.70 | 22 | |
Comments
I played this on Livestream a Few Days Ago: https://www.youtube.com/watch?v=uiOC3F43xF0
The movement speed is insane. I think it needs to be cut by 75%. It's moving so fast I actually couldn't play. Also the lack of a reset button meant I didn't really wanna play again. Bullets don't move nearly fast enough to warrent the extreme move speed.
I couldn't reset the game, and the game is missing sounds. Controls were a bit harder than its, so lots of time I get damaged due to controls. Thats my greatest downside of this game. Other thing is damage identification, that realy could give game nice flavor. Any way good game, I enjoyed it!
If you have time, please play my game, Astrogunner: https://ldjam.com/events/ludum-dare/38/astrogunner
Nice. The controls are very fast and difficult to control (for a n00b like me at least). I like the game theme though. Overall a decent entry.
I little bit difficult to control and I miss some Game Art, but have a good concept!
fingamer
2017-05-02 06:13
Nice game. It's really fast paced and the controls were a bit difficult to controls. I think the range of the bullets is a bit too short and their travel speed is a little bit too slow. But aside of those things it was a pretty good and well made entry.
thirrash
2017-05-14 13:44
Solid entry, interesting concept. Yeah, probably a bit too fast. But anyway, good job!
veralos
2017-05-19 11:47
This seem like a potentially decent game but it's not quite there. The bullets move a bit slow and you move a bit fast. There should be more indication as to what the power-ups do (and what parts for the ultimate are and how many you have). I also couldn't find any way to restart after dying or winning. The visuals are pretty neat, though. There are some interesting models and a nice background texture. However, some sound effects would have made the game feel better. The beating sound in the background sets the mood quite well, but it seems to stop after some time.
benjamin
2017-05-20 14:05
With virus models and background you really took time to install this biologic mood in your game. But the control were a bit too fast for me and I owuld have like more sfx feedback when I shoot or hit ennemies.
The endboss was too easy. Pretty much everything that came before was harder than the final boss.
By the way, this may be your first time in Ludum Dare, but you are expected to rate more than one game. Like, 20 times more. :) Think of all those people from the community rating your game, and getting only 1 rating in return... that is not fair.
But it is alright, next time try to rate more! Good job!
An interesting take on a shmup-kinda game. Notice some comments above about controls being too fast, felt a bit slow to me, so not sure if you over compensated or if it was playing differently on different computers or something. It wasn't totally obvious which things were bad guys and which were power ups, but a nice entry overall.
Good take on the theme, micro organism. Like everyone said the movement was extremely fast, made it hard to play. Art was decent. No sounds when shooting bullets and would be nice to have restart button.