FoonLudum Dare ExplorerLD38 → Interplanetary

Interplanetary

By mao

View on ldjam.com

CategoryRankScoreCount
Overall4.207
Fun4.756
Innovation4.506
Theme4.256
Graphics3.756
Mood3.256

Comments

tdennist 2017-05-02 00:01

This is really great! I love that if you get up enough speed running on the surface you can slowly take off and form an orbit. I did find the levels a bit confusing (specifically the "do a loop" level -- it took me a while to figure out how to progress, and even now I'm not sure what I did differently). Other than that the controls felt nice, and the minimalistic art style suited the game. Great job!

doc-ill 2017-05-02 03:18

Nice job! Moving and executing jumps felt very fluid with the gravity mechanic. However, the obstacles needed a little more contrast from the background. Music would have also been nice, but the time and effort spent on the mechanics was certainly more important. Glad I tried this!

cosmic-adventure-squad 2017-05-05 07:41

Nice gravity mechanics! I liked how all the worlds were sort of linked together through your movements.

jishenaz 2017-05-06 02:21

I love the momentum of the player; makes moving around fun. My most favorite part (and also hardest for me) was level 2, where you're suppose to follow the blue trail. Graphics appear to be of a simple art style, but I don't know if that was intended or not. If you develop this further, music would be a great addition.

chromableedstudios 2017-05-20 06:48

Loved the sparse graphic style, reminds me of bit trip. The idea is pretty cool--alot like an idea our team discussed before we landed at a tank game... sorta '8bit mario galaxy-esque. A good attempt at discovery of the controls, but it was still a bit tricky to get a hang of