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Phil Strahl

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TimestampSince previousGamePhil Strahl's comment
Dec 14 01:01:00 Killing Room Not too bad as you make it out to be ;) I had a bit of fun with it. I would add some visual feedback on the cooldown of your weapon because at first I thought my keyboard was malfunctioning ;)
Dec 14 01:05:00 4m 00s GhostGun Welcome to the compo and congrats to your first entry. It was quite entertaining, enjoyed the health feedback on the ghosts and the charming vocal music & sounds. The only thing that annoyed me bit was that I couldn't move into the room (at least a little) and that I had to wait for my projectiles to leave the screen before casting new ones.
Dec 14 01:09:00 4m 00s OctaRoom Interesting concept and nice graphics and feedback. Only the sound was obnoxiously and terribly clipping, but that's just my taste ;)
Dec 14 01:14:00 5m 00s Little Sandwich Installed it but when launching it in Windows 10 x64, nothing happens :/
Dec 14 01:21:00 7m 00s Falling Tower Very interesting concept, I like it a lot. I made it to level 48 for what it's worth. Also nice music and a satifying jump :)
Dec 14 04:57:00 3h 36m the beuys are back in town Amazing to see good old Beuys starring in a game. That's probably what he'd be up to today, were he still alive. Love the concept, love the game, and love the experience. Very strong first entry!
Dec 14 05:03:00 6m 00s Freedom Interesting amount of mechanics you managed to squeeze out of the limited setup. I had for a while. Only complaint: The death animation took a bit too long, I was expecting instant reset like Super Meat Boy ;)
Dec 14 05:11:00 8m 00s The Coldest Cabin Very atmospheric and gorgeous graphics and style! The only thing that was a bit too harsh, in my opinion, was the hunger-meter and that it drains your health within seconds after depletion. But that aside, I almost felt the warmth of the fireplace :P
Dec 14 05:14:00 3m 00s Santa Claus Well that got pretty hard pretty fast ;) Thanks for being so generous with the life bar, otherwise I woulnd't have made it to bad Santa
Dec 14 05:18:00 4m 00s Ukhu Pacha Original entry that reminds me a little of Windows 3.11 games, such as Chip's Challenge ;) I really liked the music, it was weird in the best possible sense, and not being able to attack was challenging. Good entry!
Dec 14 05:26:00 8m 00s Kitchen Defender Ants Attack! Pretty enjoyable once I realized I should hold the fire button ;) Also good design choice on not showing a reticule and the background , making it harder to line up shots. Also a pleasant surprise: Different music tracks!
Dec 17 02:38:00 69h 12m What's Inside? Amazing what moody an experience you crafted in the given time, especially sound design and the environment art seem pretty final already. At first, I found the shader effects a bit distracting, but after a while, I didn't notice them anymore, it felt like I was just a little bit impaired. Very much liked the door in the wall, I might steal this! Unfortunately, I couldn't open the locker despite all the clues I had gathered, cause I really need closure now ;) So yeah, I enjoyed it very much, lovely experience -- thank you!
Dec 17 02:46:00 8m 00s Dungeon Market Ha, interesting idea! I would have loved a little more feedback as to how much something is worth, so initially I lost a lot of money. Audio was funny too, nice market ambiance and all. Ideas for further expansion: 1) Happy customers come more often, but you don't profit off them as much. 2) At the end of the day you need to restock, so if you run out of potions before your best, happiest customer is bad in the long run. Solid entry no less!
Dec 17 02:51:00 5m 00s Tim in Time Very charming entry, amazing what you managed to get done in 48 hrs! I struggled a little because of the unfortunate button placement (on my German keyboard layout Z and Y are switched, so it made it a bit taxing).
Dec 17 02:56:00 5m 00s MandF Interesting idea and thanks for including an English version! :) I played it multiple times to get the "good" ending, but overall I find it a little bit lacking in terms of structure and causation, but I guess that's just because you didn't spend much time, was you mentioned.
Dec 17 03:04:00 8m 00s Space Mail Room Lovely. Got me worse anxiety than Papers, Please or my real job, and that's something ;) I also enjoyed the physically correct die throw. So yeah, I had way too much fun xD
Dec 18 04:22:00 25h 18m Flip to Unite Found it very original and fitting with the theme. At first I thought I could rotate the room 90° and walk with both characters at the same time, a little like The Swapper. Also, charming graphics and snappy controls.
Dec 18 04:27:00 5m 00s Cardboard Drift Very nice models and driving physics. Had some fun with this one :)
Dec 22 23:44:00 115h 17m Don't Escape I made it: I didn't leave the room! :) Interesting twist on the concept on the Escape This Room trope. =^.^=
Dec 22 23:55:00 11m 00s Room of Shadows Wow, that was way too difficult for me, very frustrating and I had to rage-quit after my tenth attempt or so. Maybe put some health-powerups in the walls and/or reduce the enemy spawning rate? Apart from that, I liked the concept :)
Jan 3 03:40:00 267h 45m Behold Our Dark Science Very stylish graphics and sound! I can see this game going somewhere. Did not find all the specimens but enjoyed the room architecture and listening to the music very much
Jan 3 03:43:00 3m 00s Mutrix Ha, very interesting concept! I had some troubles with nausea while playing but I attribute that to the size of my screen and the colors. Liked it!
Jan 3 03:46:00 3m 00s Oner-OOM That got pretty hard pretty fast, but nice entry. Personally, the smacking sound was disgusting haha. Interesting choice on the movement, made timing much harder for slipping though between the arrows.
Jan 3 03:50:00 4m 00s ROOM 42 Please: Next time, just export to a zip or self-contained exe, but I am probably not the first one who's grumpy about that ;) <br/> <br/>I really enjoyed the art style and what I saw of the game, however, the font was almost illegible to me and disappeared way too fast. With a little more polishing and better instructions, there is potential. Good entry :)
Jan 3 03:53:00 3m 00s KAROOM! Wow, incredibly polished for an LD game, respect!! Loved the music and the art style, I just wish I had better opponents than my other hand ;)
Jan 3 03:58:00 5m 00s Don't Eat My Babies Ha! Very interesting concepts. It's so simple but hard to master. Also, the sounds are very arcadey, like some good old SEGA cabinet. A little more polish and variations of enemies and you have an addictive little game. Congrats! :)
Jan 3 04:02:00 4m 00s Coconut Frog Very artsy game full of classic video-game logic (a frog throwing coconuts?!). But hey, we also never questioned Mario. I liked the melancholic piano music accompanying the journey of the frog. It reminded me a little of "The Cell"
Jan 3 04:05:00 3m 00s The Next Dimension I really like the concept and the sweeping synth music. Currently, there is no penalty for hitting space until I can go where I want to go, so maybe you could have tied that to the number of coins collected, e.g. 1 coins allows for 3 dimension switches. Either way: I like the concept!
Jan 3 04:08:00 3m 00s OneRoomGuild.org Sadly, I wasn't able to play the game because of a server error, but from what I can tell from reading the description and looking at the screenshots, I like the gameplay premise and the visual style.