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Feedback comments for LD36
PeachTreeOath's games and stats for all events →
| Timestamp | Since previous | Game | PeachTreeOath's comment |
|---|---|---|---|
| Aug 29 08:53:00 | Cooking Caveman | Throwing is a nice twist on the classic ball catching game. Well polished! | |
| Aug 29 09:09:00 | 16m 00s | It Started Out With A Brick | Great talent all around, especially for your age! |
| Aug 30 02:31:00 | 17h 22m | Ancient Meat Lovers | That javelin looks amazing, surprised no one else mentioned it. |
| Aug 30 02:35:00 | 4m 00s | Total Irrigation | Almost as intense as its annihilation counterpart. |
| Aug 30 02:40:00 | 5m 00s | Trickery of the Kings | Solid level design, I always thought there needed to be more pyramid maze type games out there. |
| Aug 30 02:45:00 | 5m 00s | Sir Serell Saves The World | I agree with a lot of the other posters. Very solid and polished look. Might wanna considering having the easy to kill enemies up front to quicken the early game pace. |
| Aug 30 02:48:00 | 3m 00s | Old N' Fashioned? | Man those are some death-defying leaps you make us take... had to hold my breath on a few of them. |
| Aug 30 02:52:00 | 4m 00s | Alien B.C. | I do like my idle games, but you might want to consider having some extra art and stuff pop up as you buy things to keep people interested. |
| Aug 30 03:00:00 | 8m 00s | Ninurta: Granary Defense | The calendar idea is good, haven't seen that general idea outside of mobas. |
| Aug 30 03:07:00 | 7m 00s | Deus Vult | Reminds me of Base Wars on NES where even if your opponent if outplaying you on the outer game, you can always just beat them up in the inner one. Pretty cool. |
| Aug 30 03:11:00 | 4m 00s | Artifact Hunter | Fun game, had to dig up some classic gaming skills for this one. |
| Aug 30 03:19:00 | 8m 00s | The Lost Caveboy | Nice style. |
| Aug 30 03:30:00 | 11m 00s | The Coterie | You really like your hexagons don't you :) |
| Aug 30 03:43:00 | 13m 00s | BitBullet | Interesting idea. Each question had me wondering what new mechanics could be coming next. That's a good thing! |
| Aug 30 04:17:00 | 34m 00s | Merlins Dungeon | I think adding some special moves as you progress like rolls and such would be a good addition. That dragon is pretty scary though. |
| Aug 30 04:25:00 | 8m 00s | PALEO | Feels like the early game of a 4x game, that's a good thing. Unfortunate there's a performance issue for the web version though. |
| Aug 30 04:27:00 | 2m 00s | Card Smith | Card games are tough to do for game jams. Usually you need a solid built in tutorial to guide people around. Decent attempt though. |
| Aug 30 04:29:00 | 2m 00s | Flying Flip Phone | As a current dumbphone user this game is my jam. The horizontal movement does feel a bit weird since momentum doesn't carry over. |
| Aug 30 04:33:00 | 4m 00s | Ramanet Pharaonis | Nice effort. This is very impressive work for a 12 year old. Keep at it! |
| Aug 30 04:36:00 | 3m 00s | Nineveh | You put a lot of effort into the systems here, it's pretty impressive. I had a bit of trouble getting a civ started though, I was only good at being nomadic. |
| Aug 30 04:40:00 | 4m 00s | Farming Sim BC | Bit hard to tell what can interact with what. If you highlight items/squares with what actions are available that could go a long way. |
| Aug 30 04:44:00 | 4m 00s | Fort Deep Search | Lots of good systems in the underlying code, very impressive. |
| Aug 30 04:53:00 | 9m 00s | Project Agriculture - Metro-style | As a huge fan of Mini Metro this game caught my eye. 229 secs from my last run. Like MM, it's very fun trying to juggle all your shortages with the slowness of the cursor, making you consider all the logistics as you play. While the aesthetic is interesting, the lines don't mean much in the end. You might want to try making the game with the same gameplay concept, but using actual water/farm sprites instead. Great job! |
| Aug 30 04:54:00 | 1m 00s | Centurion Defend My Castle | Great music! |
| Aug 30 04:59:00 | 5m 00s | A Day at the Library | When the real life mummy apocalypse hits I'll be sure to watch out for books that spawn out from the ground. |
| Aug 30 05:22:00 | 23m 00s | Taxi No Roman | That was the most unique one I've played this LD. The controls were tight, speed was GTA1/2 level. Probably wanna slow down the zooms a tad haha |
| Aug 30 05:30:00 | 8m 00s | The Land of Ancient Technology | Haha well.........it's ancient technology alright :) |
| Aug 30 05:37:00 | 7m 00s | Pyramid Builder | Holy crap that blew away my expectations. Hit the theme perfectly and you did the pyramid building mechanic differently and much better than others I've seen this LD. Thanks for not forcing us to have a minimum grade before proceeding cuz that would've been rough... |
| Aug 30 05:42:00 | 5m 00s | Ice, Fire, Сodfish and Sheeps | I appreciate the youtube vid, helped me get going. I suggest for others to check it out too. |
| Aug 30 05:49:00 | 7m 00s | Dino Hipster Survival | Extremely solid game, all the juice feels just right. |
| Aug 30 05:52:00 | 3m 00s | Dinomash | Haha I was not expecting that art at all. |
| Aug 30 05:55:00 | 3m 00s | Helepolis : Make It To the Siege | Ok that was actually really cool. I could see that kind of gameplay show up in a lot of variants. Just wanting to see how big the stack got put pressure on me to be careful. |
| Aug 30 06:05:00 | 10m 00s | Ancient Island Simulator 2016 | Like what you have so far, I restarted a few times til I figured out the right build order. But then there's the depressing end to the fun when resources are gone :( |
| Aug 30 06:16:00 | 11m 00s | Ancient Siege | Glad you were fairly generous with the combinations, it felt good to know that most patterns would do something if I just winged it instead of remembering everything. |
| Aug 30 06:20:00 | 4m 00s | Homecoming | Had to brace myself for a screamer when I opened that closet, the internet has ruined me. |
| Aug 30 07:44:00 | 1h 24m | Paws of Purrsia: Kitty Litter | I actually really like interesting coop game ideas like this, too bad I'm no good with the claw grip though.. |
| Aug 31 01:29:00 | 17h 45m | Pyramid | Great platformer! It has good intense action, solid control, awesome music, well designed levels, and rewarding upgrades. I had a lot of fun with this! |
| Aug 31 03:06:00 | 1h 37m | Lost Artifacts | Good call on the upgrade system, definitely made me keep playing a lot longer than normal. |
| Aug 31 03:13:00 | 7m 00s | DYSCOVR | I also didn't seem to go to the right spot on the post it, but at least I found a few near the starting area. Interesting concept, I wonder if it can be done for themes outside of planet discovery like this and NMS. |
| Aug 31 03:46:00 | 33m 00s | Aqueduct Defense Force | Same, though I eventually just looked at the screenshots and saw the possible patterns. I think it's a cool concept of using your resource to activate buildings, similar to how power works in FTL. Give some more tension and uniqueness to the buildings and it could be really fun to juggle the water around. |
| Sep 1 00:24:00 | 20h 38m | Plague Doctor | You made some good choices about upgrades. A lot of people make stale upgrades like do x more damage, or you now throw 2 potions, but the ones you had were interesting enough to have me keep going to see what was next, good job. |
| Sep 1 00:29:00 | 5m 00s | Ancient Invaders | Very creative! Kinda reminds me of the coop puzzles in Magicka, but more focused and action oriented. You could really have an interesting game here if you continue adding elements and weapons. |