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Feedback comments for LD35
Gord10's games and stats for all events →
| Timestamp | Since previous | Game | Gord10's comment |
|---|---|---|---|
| Apr 18 18:51:00 | Candylicious | It could be much enjoyable if restarting was easier, because it is very easy to die. <br/> <br/>Control mapping isn't very fun, to be honest. | |
| Apr 18 18:58:00 | 7m 00s | Shapeshift | I liked it, though it was too short. <br/> <br/>By the way, you don't need to pdb files when publishing. Unity creates them for debugging, I guess, certainly not necessary for playing the game. |
| Apr 19 14:06:00 | 19h 08m | Pasowix's Magical Shapeshifting Workshop | I loved the idea! |
| Apr 20 18:30:00 | 28h 24m | buki buki! | Nice work, I especially loved the toonish graphics. |
| Apr 21 15:01:00 | 20h 31m | The Maitre D | I admired it! Unique and funny, the best entry I've played so far. I'm going to post it on my FB page. |
| Apr 21 18:44:00 | 3h 43m | Metamorphic | Nice idea! I found it too complex and hard, though. |
| Apr 21 18:55:00 | 11m 00s | Pyburet | It can be better with some polishing, it looks like it's not finished yet. Up and down buttons are shown in the start, but they don't work. It's tiresome to jump only with space, and the upping transition is instant (which is not pretty). |
| Apr 22 16:51:00 | 21h 56m | Shifters | I loved its story and how it has got different endings! |
| Apr 22 18:36:00 | 1h 45m | Go Shape Yourself | I think the bullets could be much faster. |
| Apr 22 18:42:00 | 6m 00s | Chocolate box factory | Nice work! |
| Apr 25 15:43:00 | 69h 01m | Oh What a Night | I loved the art style and the story! It would be perfect with musics and more hints. |
| Apr 25 15:58:00 | 15m 00s | Rock scissors paper | I liked its idea! Innovative. |
| Apr 25 16:03:00 | 5m 00s | Cucumber Cats: The Movie: The Game | I liked its idea. It would be better with original graphics. |
| Apr 25 16:10:00 | 7m 00s | Relec Hunter | It needs more polishing. I found it too hard not to touch the meteorites. We could jump with space. And game needs being able to restart when we die. <br/> <br/>It's also "relic", not "relec". And you don't need the pdb files when distributing the game. |
| Apr 25 16:16:00 | 6m 00s | Geo Shifter | Cool idea. <br/> <br/>It needs more polishing. I couldn't shoot the enemies when they cought me, either we should have been able to shoot them or they should be destroyed. And we could just shoot with the mouse. |
| Apr 25 16:30:00 | 14m 00s | NeoTrap | I liked the choosing of the musics. |
| Apr 25 17:10:00 | 40m 00s | Escape from the Dungeon of Snor | Very nice work, I loved the mood. |
| Apr 25 17:15:00 | 5m 00s | Zophon's wizard | Not bad for a first game! Maybe right-click could also switch the weapons, because I had to play with arrow keys. |
| Apr 25 17:20:00 | 5m 00s | Swim Away! | The game feels buggy, I think it needs some more polishing. It has a potential. |
| Apr 25 17:35:00 | 15m 00s | Connected-Souls | It could be better. The bird looks too blurry, for example. <br/> <br/>But good for a first game. |
| Apr 25 17:40:00 | 5m 00s | SPELLDOWN! | Very nice graphics! |
| Apr 25 17:49:00 | 9m 00s | "Shape" Shifter | Innovative idea! |
| Apr 25 17:57:00 | 8m 00s | Werewolf Escape | I loved the retro feeling. You could show the story as text in the beginning, so the game would fit into the theme a bit then. |
| Apr 25 18:08:00 | 11m 00s | CYGLiDE | The graphics look awesome, 5 stars. I found the controls too hard, though (I was good in gliding in Batman: Arkham games, I could easily pass through rings). And I couldn't understand how it is related with theme. |
| Apr 25 18:19:00 | 11m 00s | Doodle Dungeon | I think WASD + Mouse movement would feel better. |
| Apr 25 18:29:00 | 10m 00s | Familiar's Shape | Innovative work! |
| Apr 25 18:36:00 | 7m 00s | witch's home disaster | It somehow has a good mood. |
| Apr 25 18:53:00 | 17m 00s | Aether Crypt | I gave 5 stars to all categories. It's a perfect game! I loved its innovation and mood. |
| Apr 25 20:26:00 | 1h 33m | TamaHero | Very cute! Though, does he dies at the end no matter what we do? And I couldn't understand how it is connected to the theme. |
| Apr 25 21:57:00 | 1h 31m | Wizard of Shapes | Good job! Mouse shooting should had been 360 degrees, though. |
| Apr 25 22:03:00 | 6m 00s | Color Raid | Pressing space did nothing for me. |
| Apr 25 22:08:00 | 5m 00s | The Forgotten Weapon | It's pretty hard. |
| Apr 25 22:18:00 | 10m 00s | Chamane | I liked its relaxing mood. Didn't understand the game much, though. I didn't understand in what rhytm I was supposed to play. |
| Apr 25 22:25:00 | 7m 00s | A Story of Hatred | I loved it :D |
| Apr 25 22:28:00 | 3m 00s | Project FluffyBuns | A game design would be really good. |
| Apr 25 22:30:00 | 2m 00s | Ninety Eight | It says msvcp140.dll is required. |
| Apr 25 22:38:00 | 8m 00s | De Skogen | I loved the audio and mood! I didn't see the connection with the theme, though. |
| Apr 25 22:43:00 | 5m 00s | At Last | You have to upload a package that contains the data folder. (At Last1 (1)_Data) |
| Apr 25 22:50:00 | 7m 00s | Twilight Fortress | I liked the idea of shapeshifting environment. I think the girl laughter sound needs to be echoed. |
| Apr 25 22:54:00 | 4m 00s | Shifter | I kept dieing in the game, creating the shape was too random for me. Restarting should had been instant in a game like this. |
| Apr 25 22:57:00 | 3m 00s | Avian | It's very good for 11 hours. I liked its idea. |
| Apr 26 14:35:00 | 15h 38m | Evo & Lee | Nice game. |
| Apr 26 14:53:00 | 18m 00s | I Want My Dragon | I went to the sheriff twice, collected the pies. The rabbit was still hungry. Is it a bug? |
| Apr 26 15:23:00 | 30m 00s | Cat Shapestift | Nice idea. |
| Apr 26 15:32:00 | 9m 00s | Werepenguin's Escape | I loved its idea! |
| Apr 26 15:38:00 | 6m 00s | Purity | I liked it. Though, not fan of the high saturated colors. |
| Apr 26 15:50:00 | 12m 00s | Yet Another Random Game | It just looks like you modified the Unity's 2D Example Project. Some things are exactly the same with that project. |
| Apr 26 15:58:00 | 8m 00s | Dark Dungeons | Interesting idea! |
| Apr 26 16:17:00 | 19m 00s | Three Body Problem | Cool idea. But too hard, I got killed by randomly spawning enemies, there was nothing I could do. |
| Apr 26 16:33:00 | 16m 00s | ShapeShift | I loved the graphics, mood and the following camera. The controls were too awkward, though, I couldn't play further than 2nd level. |
| Apr 26 16:46:00 | 13m 00s | Warping Ninja | Ahah, I loved its idea! Very innovative. |
| Apr 26 17:46:00 | 1h 00m | Potionshift | A nice execution of the three-match mechanics. I loved the mood. |
| Apr 26 18:00:00 | 14m 00s | The Incredibly Silly Adventures of Jake the Gerbil | Fun game. The font should be different, though, too hard to read. And I couldn't understand if my spikes were activated or not, you should use more visual or audio feedback. |
| Apr 26 18:29:00 | 29m 00s | Pretend | Perfect mood. I gave up at the three cannon, though, I found the game frustratingly hard. <br/> <br/>You can use a singleton code for music, so it won't start again every time we die. You don't need the pdb files in a Unity build, they are just for debugging. Pressing R for restart makes the UX bad, we should be able to restart with any button. |
| Apr 26 18:37:00 | 8m 00s | SheepShift | Lovely idea! <br/> <br/>You might want to limit the audio sources when we have too many sheep. It sounds disturbing that way when it's crowded. |
| Apr 26 18:50:00 | 13m 00s | Shape Shift | Great idea. It could be better if the rotation was not digitized, it made the game harder in a bad way. There could be a GUI that shows the orders of the colors, I kept dying because I forgot which button set which color. <br/> <br/>You don't need pdb files in builds, by the way, they are just for debugging. |
| Apr 26 18:55:00 | 5m 00s | MagicClay | Cute game! I loved the mood. |
| Apr 27 16:13:00 | 21h 18m | The Witch & The Witcher | Lovely idea and visuals, but the game kept crashing for some reason I didn't get. It also doesn't communicate with the player about how to play, in-game tips were required. |
| Apr 27 16:18:00 | 5m 00s | The Creation | Neat idea. It was too short, like said. You should had also said we are allowed to jump after we eat the cat. |
| Apr 27 17:09:00 | 51m 00s | Mind Shift | I liked the concept. I think the controls would be easier without acceleration. I didn't get what advantage of switching to circle, either. |
| Apr 27 17:22:00 | 13m 00s | CaveBat CaveMan | It was fairly easy to play. |
| Apr 27 17:28:00 | 6m 00s | Shape Shifters | You have to explain the game more. I had no idea what animal did what. |
| Apr 27 17:36:00 | 8m 00s | Feather | Wow, very nice entry! I loved the story and the mood. |
| Apr 27 18:39:00 | 1h 03m | My Rachel | WOW! I loved it! I'm giving 5 stars (except for humor) for all categories. |
| Apr 27 18:53:00 | 14m 00s | Slide and Match | I liked its idea! |
| Apr 28 17:07:00 | 22h 14m | shape, LeSS | I liked the idea and the musics. It could have sound effects, though. |
| Apr 29 16:56:00 | 23h 49m | Lycanthrope | I liked the mood you created. I don't have so much fun with mazes, though. |
| Apr 29 17:15:00 | 19m 00s | Funkenstein's Monster | I liked the graphics. |
| Apr 29 18:26:00 | 1h 11m | Escape from Bran Castle | Perfect mood! I couldn't pass after killing the first peasent, though, I pulled the lever but couldn't find the door. Our HP shouldn't be draining when we are in bat form, I think. |
| Apr 29 18:33:00 | 7m 00s | Evolator | Very nice game for a first game. I enjoyed it. |
| Apr 29 18:36:00 | 3m 00s | Evilkitten | Cute graphics :D |
| Apr 29 18:47:00 | 11m 00s | Logger | Nice game! I enjoyed playing. It could be better if the game speeded up as we scored. |
| Apr 29 18:51:00 | 4m 00s | The Alien Who Wanted To Be The President | I got an error: <br/> <br/> <br/>FATAL ERROR in <br/>action number 1 <br/>of Create Event <br/>for object obj_guard_bullet: <br/> <br/>Variable <unknown_object>.<unknown variable>(100024, -2147483648) not set before reading it. <br/>at gml_Object_obj_guard_bullet_Create_0 <br/> <br/>I loved the game so far, going to vote if I manage beating it. |
| Apr 29 18:57:00 | 6m 00s | alami | Like Togimaro said, you had to clarify you used 3rd party assets in your description. <br/> <br/>I found it impossible to pass the part where there were 2 enemies on the platform. |
| May 1 16:42:00 | 45h 45m | neon:morph 2000 | Nice game! Loved the graphics and musics. |
| May 1 17:05:00 | 23m 00s | Breaking Fat | Very nice work! It would be perfect if it was easier. And restarting is kinda hard, we died a lot. |
| May 1 17:34:00 | 29m 00s | Chromeshift | Controls could be more responsive. I died several times, because the cube either didn't rotate or was still rotating. |
| May 1 17:47:00 | 13m 00s | The Monster That Haunts Me | Wow, such a great story! |