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Feedback comments for LD33
TerraCottaFrog's games and stats for all events →
| Timestamp | Since previous | Game | TerraCottaFrog's comment |
|---|---|---|---|
| Aug 23 18:29:00 | KAWAII KAIJU | I love it! It'd be great to see it completed. | |
| Aug 24 01:34:00 | 7h 05m | Pluto's Heart | The first time I played the game froze at the instructions. <br/> <br/>The game made no sense without them. <br/> <br/>Sorry. |
| Aug 24 01:35:00 | 1m 00s | David Bartholomew | You should host this on game jolt or the like. With this many games released nobody will take the time to figure out how to download, set up, and run a game released like this. It looks cool, though. |
| Aug 24 02:03:00 | 28m 00s | Collateral | Great game. Is the number of humans killed supposed to be part of the score, or is it just there for show? |
| Aug 24 02:10:00 | 7m 00s | Antimon | The attacking feels a little random. For a while I thought that attacking was impossible. The game has interesting combat, though. |
| Aug 24 02:14:00 | 4m 00s | MISHMASH | The camera lagging behind you got annoying very quickly. The game could also have benefited from a slightly faster pace. Love the graphics and presentation, although the cursor appeared as a black box for me. |
| Aug 24 02:15:00 | 1m 00s | PONY! | Norton blocked me from using it. Sorry. Looks cool, though. |
| Aug 24 02:17:00 | 2m 00s | Lumberjack Monster | This game feels like it had potential, but the nigh undodgable tree attacks really hurt it. |
| Aug 24 02:19:00 | 2m 00s | Desert Dinner | The game runs unplayably slow for me, and the space it takes up in the browser is far too much. I abstained from rating because of the lag. |
| Aug 24 02:24:00 | 5m 00s | Executioner | The game feels a little too heavy handed and has a little bit too little variety too be interesting for very long. |
| Aug 24 02:27:00 | 3m 00s | Autobahn Monster | The graphics are a little bland, and it doesn't really bring anything new to the table. IT also doesn't really connect to the theme. However, I did play it for a while, because it was pretty fun, despite that :) |
| Aug 24 02:30:00 | 3m 00s | Drama in Space | The game crashed for me after a short time. The game was fun and interesting while it lasted, though! |
| Aug 24 02:34:00 | 4m 00s | Revenge | Interesting game. The take on the "You are the boss" subgenre is good. It may have been improved if you could aim your attacks, and if there was more interest in the bullet patterns, both that you had to dodge and that you shot. Larger, colorful bullets would have helped. |
| Aug 24 02:38:00 | 4m 00s | Snail Muncher | This game looks like it had (a lot of) potential. Right now it feels empty and incomplete, and the control and scrolling feels jump and inconsistent. Maybe pull it out and enter the Jam after more work? Love the graphics, by the way. |
| Aug 24 02:40:00 | 2m 00s | Monster Positioning System | The movement of the monsters seems very off, with delays of up to 2 seconds from clicking to movement, but otherwise, this is quite good. |
| Aug 24 02:43:00 | 3m 00s | Devour | Norton seems to take great interest in this, employing "SONAR." Maybe it shares a name in common with a virus, or something? I abstained from voting. |
| Aug 24 02:46:00 | 3m 00s | "The Monster" - Barbarian Extraordinaire | Doesn't have enough going on. Feels almost like a game meant to cash in on controversy, in my opinion. People running away and unexpectedly drawing swords in even the first area would greatly benefit it. |
| Aug 24 02:48:00 | 2m 00s | Cave in! | No idea how to run this :/ <br/> <br/>Which is quite a shame because it looks interesting. |
| Aug 24 02:52:00 | 4m 00s | The Beast Is Within You | This is a very interesting and impressive entry! <br/>It seems like something I could really get into. <br/> <br/>However, from what I've played so far, it seems that violence is the answer (when it comes to this game, of course) |
| Aug 24 03:02:00 | 10m 00s | Impassioned Fowl | This is by far the most entertaining game I've played today. Such a simple concept, but so fun! <br/> <br/>OF course, I have been hyped for the game since I saw the first goose sprite. I guess I have a soft spot for waterfowl :) <br/> <br/>My one suggestion is that the status bar should be moved below the buttons, so you can see it as you click. <br/> <br/>Excellent work! |
| Aug 24 03:05:00 | 3m 00s | Ludzilla | Fun little game, and I LOVE the acappela version of the original Godzilla theme! <br/> <br/>However, the gameplay feels a little shallow, and the camera should have been zoomed out further. |
| Aug 24 03:12:00 | 7m 00s | Collateral Choice | Interesting ideas, but the puzzle elements are not sufficiently explained. I stopped playing after I got stuck in the moving trap door around the 4th screen. |
| Aug 24 03:15:00 | 3m 00s | Streets Of Blob | Damn, Norton is militant. Another game it won't let me play. It looks good, so that's a shame. |
| Aug 24 03:16:00 | 1m 00s | Bridge Dweller | Norton is screwing me over today, but I don't want to disable it and risk an actual virus :/ <br/> <br/>Couldn't play it. |
| Aug 24 03:27:00 | 11m 00s | APT - Advanced Persistent Tabby | Cool platformer with an interesting premise. The box you push has collision detection that feels off, though. <br/> <br/>The first level should also have more interest, or at least some small platforms to teach jumping before harder challenges. The bland start left a slightly bad taste in my mouth for the rest of the experience. |
| Aug 24 03:34:00 | 7m 00s | Attack of the Lobizarudo | This feels like its based around a game mechanic that just didn't quite pan out. Its still good, just not as much as it seems it should have been on paper. <br/> <br/>The execution of the mechanic feels pretty spot on though, along with the graphics. The music is a little bit grating, however. |
| Aug 24 03:35:00 | 1m 00s | PixelMonster | Norton hates this as well. Too bad. |
| Aug 24 03:39:00 | 4m 00s | T.A.G.W.Y.H.O.P.P.D.a.a.D.o.S.S. | A cool little game. Graphics are perfect, and it is very easy to pick up and play. The music is a little annoying, and the gameplay feels like it could use a little kick in the beginning. <br/> <br/> <br/> <br/>Great work! |
| Aug 24 03:42:00 | 3m 00s | Be Happy!! | The game is horrific, but fun. I love how the controls were explained. <br/> <br/>BUT... <br/> <br/>The unskippable tutorial text ruins the entire game. This should be a fast, high score attack game like flappy bird. It feels like it only wants you to play it once, no matter what the player feels. <br/> <br/>Stuff like that makes me stop playing a game. :( |
| Aug 24 03:46:00 | 4m 00s | Final Boss | I'm sorry to say, but this game feels like an early mockup. <br/> <br/>It plays very slow, and seemingly has no skill. <br/> <br/>Aiming weapons and some sort of controllable shield could go a long way to making the game playable. <br/> <br/>A few more hours of work could make this very fun! |
| Aug 24 03:49:00 | 3m 00s | Starlight | I flew for what felt like ages and found nothing but a spinning asteroid. <br/> <br/>I'll abstain from rating to give the benefit of the doubt that there is some sort of bug. |
| Aug 24 03:51:00 | 2m 00s | The Life of an RPG Monster | This feels a little underdeveloped. <br/> <br/>Some animation for the battle actions would bring the whole experience up a whole star. |
| Aug 24 03:54:00 | 3m 00s | Flappy Monster | This is good, but placement of buildings and pikes can make it seemingly impossible to continue. <br/> <br/>Pikes are also very hard to see. <br/> <br/>I still enjoyed the game despite its flaws. |
| Aug 24 03:58:00 | 4m 00s | Gorgezilla | Control does not work properly in the web version. Arrows and space affect the page instead of the game. <br/> <br/>Windows version is asking for a .dat that isn't included. <br/> <br/>The game looks fun, so I'll check this page for fixes. |
| Aug 24 04:00:00 | 2m 00s | Web Spinner | My 64-bit, windows 7 professional computer says that the game is "not a valid 32X file". All the best looking games are the ones that won't run D: |
| Aug 24 04:05:00 | 5m 00s | Elevator Monster | This is a fun game! <br/> <br/>I think it could benifit from some sort of constantly depleting bar, which is filled by eating people. If the bar depletes, you lose. This way the game could be very intense. <br/> <br/>As it stands, this is an excellent and original game. |
| Aug 24 04:10:00 | 5m 00s | Shape Shooter | This is a fun shmup that gets intense very soon. <br/> <br/>Great for 48 hours. |
| Aug 24 04:14:00 | 4m 00s | Nice Monster | Great idea, but in that first level I experienced more frustration than in the entire previous 48 hours combined :P <br/> <br/>If it was a little easier I could really get into this. |
| Aug 24 04:16:00 | 2m 00s | Monster of the Deep | I don't know why, but the controls seem broken to me. There also wasn't that much going on. Maybe it was something I was doing |
| Aug 24 04:20:00 | 4m 00s | Even Monsters Get Lonely | Cool game, but it does get frustrating very fast. I also don't know if I was supposed to explode or if that was a bad ending. |
| Aug 24 04:36:00 | 16m 00s | Nombeast Jr. | None of the controls work. Running in chrome. |
| Aug 24 04:39:00 | 3m 00s | FROGCASTROPHE | Cool looking game, and I like the sound effects, but it could be a little bit more fast paced, and sometimes the frog just goes back to the beginning, making a long wait for play to begin. |
| Aug 24 04:42:00 | 3m 00s | Monsters Reversed | Emphasis on the hard to master :P <br/> <br/>This is a very cool game, with a theme tacked on just as a show of good faith to the Dare. |
| Aug 24 04:46:00 | 4m 00s | Combover Monster Campaign Manager | This feels too much like novelty shovelware at first glance for me to feel the motivation to put the time in to understand and play it. Sorry. |
| Aug 24 04:50:00 | 4m 00s | Those Dirty Colonists | To me, this feels like it was too ambitious for the Compo. A lot of bugs remained and made it confusing and difficult to understand. I think this would really shine if it were entered into the jam. |
| Aug 24 14:46:00 | 9h 56m | Kaiju A-Go-Go | This is one of the more fun games I've played so far! <br/> <br/>The only issue is the tanks being nearly impossible to avoid. They should take less hits so a skilled player could easily prevent them from firing |
| Aug 24 15:04:00 | 18m 00s | Minion Factorium | The game seems good, but the goal is very unclear. <br/> <br/>Instructions should really be added in the description as soon as possible. <br/> <br/>I abstained from voting in all of the categories related to gameplay. |
| Aug 24 15:07:00 | 3m 00s | Knights And Knights | The monster should spawn on screen. <br/> <br/>Its really confusing how it is. <br/> <br/>The use of abilities also feels a little bit off to me. |
| Aug 24 15:11:00 | 4m 00s | Moonlight | A very cool game, but at one point I disappeared and couldn't die or restart. <br/> <br/>The second time I played, I realized that I went through the ground. <br/> <br/>The bug is a shame, because its very fun. |
| Aug 24 15:18:00 | 7m 00s | Village Terrorizer | Mana should regenerate a little faster. <br/> <br/>I also encountered a few bugs - <br/>Sometimes the player stopped. <br/>Lines appear above trees. <br/> <br/>Knights should be easier to kill, and archers would be a nice addition. |
| Aug 24 15:25:00 | 7m 00s | All That Glitters | The controls are a little bit wonky, once taking a full second to register that I closed, and I couldn't really get past the first screen because of that. |
| Aug 24 15:27:00 | 2m 00s | Monster-Guider | Norton forbids me from playing this. <br/> <br/>It seems to do this when Ludum dare things take a long time to load, although it may be Norton itself which causes that. |
| Aug 24 15:30:00 | 3m 00s | Blob Basher | The fact that you get points without crushing people makes this a game about patience :( |
| Aug 24 16:23:00 | 53m 00s | Lil' Drake | I love this. The game mechanic is great, the graphics are great. The fun is great. <br/> <br/>It would be nice to see the level resetting when you die, though. Doors remaining open when you die discourages caution. <br/> <br/>This would make a great phone game. |
| Aug 24 16:32:00 | 9m 00s | Alien Inversion | This is an interesting concept. I think that the game would be improved if the screen aspect ratio was changed to the original arcade 3:4. That would have made the levels short (also there should have been infinite levels of escalating difficulty.) <br/> <br/>Cool game! |
| Aug 24 16:36:00 | 4m 00s | Megaworm | Very cool game. <br/> <br/>I think the mine laying enemy is a little detrimental to the game. Its impossible to eat them without taking damage. |
| Aug 24 16:47:00 | 11m 00s | TIGIY (There is Good In You) | An interesting game, but the game is very easy if you don't mind waiting a long time for your points to go up (you can greatly overuse powers and pushing) |
| Aug 24 18:47:00 | 2h 00m | Motherflipin' T-Rex! | Fast, frantic, and fun. I love it! |
| Aug 24 20:17:00 | 1h 30m | Hydra | Wow. <br/> <br/>Wow. <br/> <br/>Wow. <br/> <br/>This is great. |
| Aug 24 20:23:00 | 6m 00s | Nessie: Hide 'n' Eat | This is an interesting game, but I think it could be improved by having some sort of hunger meter. Now it feels like you can just sort of wait until the perfect moment. There isn't enough tension. |
| Aug 24 21:32:00 | 1h 09m | Chompy | I love it! <br/> <br/>Easily the best game I've played so far. |
| Aug 24 21:44:00 | 12m 00s | Monster Pizza | I love the concept, but some indication of how much time you have for each delivery would greatly improve the game. |
| Aug 25 00:06:00 | 2h 22m | Boss Stomp! | The web version has arrow key input that moves the page in addition to the game. <br/> <br/>Use this script (paste into the body section of index.html): <br/><script> <br/>window.addEventListener("keydown", function(e) { <br/> // space and arrow keys <br/> if([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) { <br/> e.preventDefault(); <br/> } <br/>}, false); <br/></script> |
| Aug 25 00:38:00 | 32m 00s | Klonos | This feels a little bit slow paced, but I love the graphics. Pico-8 is fantastic looking. |
| Aug 25 00:44:00 | 6m 00s | Adula | The graphics are fantastic, but this game needs a lot more content. 72 hours may have been a better choice. |
| Aug 25 01:55:00 | 1h 11m | SLIME TIME | This is an excellent game. <br/> <br/>End of story. |
| Aug 25 17:18:00 | 15h 23m | DECI-Mation | The shortcut does not work for me. |
| Aug 25 17:21:00 | 3m 00s | Hungry Dragon | The game does not boot up for me. It shows a command prompt and does not start. |
| Aug 25 17:22:00 | 1m 00s | Ludum Park | 404: Page not found :( |
| Aug 25 17:25:00 | 3m 00s | Monster System | The controls feel akward, and the cursor image is incomprehensible. Was that intended to be left in the game? It just causes some confusion. <br/> <br/>Other than those things, cool game. |
| Aug 25 17:28:00 | 3m 00s | Museum City Boat | Adorable game! <br/> <br/>It would work better if it was a little longer, but great work! <br/> <br/>Very satisfying destruction, and I love the "Wee" sound effect when you destroy things. |
| Aug 25 17:49:00 | 21m 00s | The Trial of Tyrone Rex | 10/5 in every category best game |
| Aug 25 18:13:00 | 24m 00s | U no take Loot! | A cool little game! I especially love the graphical style. |
| Aug 25 20:16:00 | 2h 03m | Kill Click | The graphics are unplayably blurry for me, sorry :( |
| Aug 25 21:48:00 | 1h 32m | Damage Control | Cool game, great graphics, but the controls aren't very responsive. |
| Aug 25 22:08:00 | 20m 00s | n8b cthulhu fhtagn | It wouldn't run, it was just an swf which I could not open. Just host it on gamejolt or something. |
| Aug 25 22:12:00 | 4m 00s | Sucker Punch | windows just links to web for me. <br/> <br/>I also couldn't figure out how I was supposed to avoid damage. Maybe add some instructions? <br/> <br/>Seems like a cool game, though. |
| Aug 25 22:14:00 | 2m 00s | TOMB SOLDIERS | Scrolling is broken for me, I seem to have no control over the game at all. |
| Aug 26 15:17:00 | 17h 03m | AlienScare | The web version just returns an error. <br/> <br/>This is a cool game, but there isn't any explanation in game, which is confusing. <br/> <br/>I love the intro! |
| Aug 27 16:21:00 | 25h 04m | Who's Da Monster ? | This is a very cool and unique game! <br/> <br/>Some of the text is a bit unclear, and the long "you caught the monster" screen should be shorter. |
| Aug 27 16:23:00 | 2m 00s | It Came from the Rift! | There should be at least some option for keyboard and mouse control, if that would work at all. <br/> <br/>Its annoying being required to have a pc compatible gamepad to play PC only games like this. |
| Aug 27 16:26:00 | 3m 00s | MONSTERS CARD GAME | The rules are confusing without instructions, and it feels just like chance. Another layer of strategy, or even just keeping cards hidden until the battle, to give a sense of tension, would really help this. <br/> <br/>The music is also completely random and inappropriate to the situation. |
| Aug 27 16:27:00 | 1m 00s | Monstaaaaar! | Norton hates this and won't let me play, sorry. |
| Aug 27 16:28:00 | 1m 00s | FéesVSMonstres | This entry uses so much processing power and memory that it crashes my browser. I'm kind of scared to try it on windows :/ |
| Aug 27 16:33:00 | 5m 00s | You are the cosmos | This is a fantastic concept, but energy should be tied to your actions, or be faster than it currently is. The player has no chance with how little they can do. This is very close to being an incredible experience and I can see this panning out into a fantastic and complex game with some more work. <br/> <br/>5 for innovation! |
| Aug 27 16:36:00 | 3m 00s | Give My Egg Back ! You Monster ! | It seems very buggy, almost unplayable for me. It was hard to figure out what I was doing. The control layout is also very confusing. Its a good effort. |
| Aug 31 19:34:00 | 98h 58m | Monster Mania | The web version doesn't load and the web link links to google drive instead of the game. Downloading files to play a "web" version sucks, and often those don't work correctly if they are downloaded. |
| Aug 31 19:35:00 | 1m 00s | Da Awsum Spelankar | Norton despises this and won't let me play. <br/> <br/>I have this problem with gamemaker games. |
| Sep 1 21:47:00 | 26h 12m | Monster Disco | The graphics are great, but the gameplay in this feels almost non existent. <br/> <br/>I intentionally tried to do everything wrong and there were no consequences. This makes the rythm element of it pretty much non existant. It feels completely arbitrary when I get perfect or bad. There must be something I'm missing. Please update the description to give some idea of what the arrow means, how things affect you, or what to do. <br/> <br/>This seems like a great concept, but the execution is lacking. |
| Sep 2 22:29:00 | 24h 42m | R-ADIUS | This is a great game, but I think it would have been better for the AI to have less momentum in exchange for higher starting ability. It would also be interesting if the enemy ship powered up over time. The boss fight felt a little bit too long and awkward. <br/> <br/>I love the graphics and sound! |
| Sep 5 23:26:00 | 72h 57m | Snake in the Sky | Great game! <br/>I think that the game would be much improved by a faster pace and less health. I think this begs to be one of those fast, high score based games. <br/> <br/>With more polish this would feel at home on a phone. |
| Sep 6 00:15:00 | 49m 00s | Jeff's choice | This game features one of the most nuanced morality systems I have ever seen in a video game. I am simply blown away. |
| Sep 9 22:57:00 | 94h 42m | Knights of the living dead | You have no download. <br/> <br/>No one can play. <br/> <br/>You used unity. <br/> <br/>Export to windows. |