terracottafrog 2015-08-24 15:27
Norton forbids me from playing this.
It seems to do this when Ludum dare things take a long time to load, although it may be Norton itself which causes that.
Foon → Ludum Dare Explorer → LD33 → Monster-Guider
By hegback
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 54 | ||
| Audio | 549 | 2.68 | ||
| Humor | 648 | 2.58 | ||
| Fun | 799 | 2.68 | ||
| Innovation | 864 | 2.54 | ||
| Overall | 864 | 2.82 | ||
| Mood | 866 | 2.63 | ||
| Graphics | 904 | 2.50 | ||
| Theme | 961 | 2.68 |
Norton forbids me from playing this.
It seems to do this when Ludum dare things take a long time to load, although it may be Norton itself which causes that.
Cool game :) I kind of both love and hate the music at the same time; pretty awesome but a bit "sharp" on the ears.
Kind of a neat concept, neat music as well!
I hate that you can get stuck at the wall :P
Overall, if you expand upon this game, like adding different types of challenges, it might work
It's a kinda strange how you climb the wall, but damn... This game is great!
You've got some good ideas in this game. It didn't seem to show my score up at the end though, or record a high score or anything. A feature as simple as that definitely needs adding in. With nice graphics and polish this could grow to something good.
Thanks squarepug for reminding us! We'll work on it!
Nice game, pretty easy to lose though :-) Memorable tune.
I liked how you control two characters at once with different speeds; it added dynamism to the game.
cool concept! control of two characters is well implemented.
Character movement sometimes froze for me in some weird context. Tends to imply that the movement logic isn't implemented in a terribly robust manner. The enemy death sprite is cute tho :3