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Feedback comments for LD33
RHY3756547's games and stats for all events →
| Timestamp | Since previous | Game | RHY3756547's comment |
|---|---|---|---|
| Aug 24 15:06:00 | Primary objective | Artwork is fantastic, and the radio messages are hilarious. Too bad there's not more, but it must have taken ages to draw these scenes! Audio is very fitting too, really feels like a DOS point and click. | |
| Aug 24 15:24:00 | 18m 00s | On Monsters | (from pico 8 forums) <br/> <br/>Love it, though by the end the photos count was literally off the screen! The random cat jittering about and blocking the player is hilarious, though by the end I kind of wanted to eat it too. |
| Aug 24 16:46:00 | 1h 22m | BECOME | (from pico-8 forums) <br/> <br/>Amazing work, game feels very complete. Snail platforming feels strangely satisfying for some reason, the difficult section to the top right of the map was a lot of fun. The secret cat room pretty much made my life. |
| Aug 24 17:42:00 | 56m 00s | KidsGrace | Absolutely hilarious, love the all of the guy's faces. The gameplay is a little basic, but it's all really polished. nice work! |
| Aug 24 17:56:00 | 14m 00s | Klonos | (from pico-8 forums) <br/> <br/>Cool, atmosphere is great. Jump forward attack is a great idea and looks fab. Only problem is that the graveyard tileset looks pretty cute, which probably is not intentional and is probably a side effect of using the pico8. ' <br/> <br/>While the combat looked good it wasn't too much fun, and doing the same stuff got a little tedious by the end. Final boss and jumping enemies were a nice change tho. |
| Aug 24 18:27:00 | 31m 00s | Professor Chaos's "Mean Sardine Machine" | You're FIN-ished! Absolutely hilarious. Too bad you couldn't get more art in, I'm sure the remaining bad hairstyles would have been a sight to behold. Music is fabulous. |
| Aug 24 18:37:00 | 10m 00s | Nice Monster | (from pico 8 forums) <br/> <br/>I love it. Great idea, great execution, the only problem is that it ended so quickly! Would have loved to see more complicated levels. |
| Aug 24 19:03:00 | 26m 00s | Lovers on a Park Bench | I'm a little confused. Also drat, I killed my ex. Guess that's a bummer. Had me laughing, but the narration had an entirely different mood from the game, which was confusing. Well put together, background is beautiful, music is great. |
| Aug 24 19:21:00 | 18m 00s | You are the monster | Cool, I like the sequence at the start, even if it doesn't work right on the WebGL version. The audio is a bit much here, seems like everything has been overdriven to max volume. It's fun to start, but could use some opposition later into the game. |
| Aug 24 19:27:00 | 6m 00s | Dragon Quest | Pretty simple, but gets to job done. I "loose"d a few times, but it was quite easy to beat cos it was so short. |
| Aug 24 19:32:00 | 5m 00s | Safari | The fade to black was a little cheesy. Not sure what the tone of the game was meant to be, but a geometrically simple lion flying into the air and rotating like a can you shoot with an air rifle is hilarious. Lion model was qt. |
| Aug 24 19:47:00 | 15m 00s | PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce | Hilarious idea, love the graphics. "Gyrodeuce" is pretty impressive. Unfortunately a little easy to win if you run all the way to the end and mash enter, but if you play it the right way it's great! |
| Aug 24 19:53:00 | 6m 00s | I AM THE MONSTER | The ending made my day. I'm glad I was postmodern enough to understand it. <br/> <br/>Didn't figure out which button advanced dialogue, so I was just mashing my keyboard the whole time. Hopefully there is actually a button and I wasn't just being stupid. |
| Aug 24 20:21:00 | 28m 00s | Only a Monster Would Pop Children's Balloons! | Love the idea, the tantrum animation where they jump up and throw themselves on the ground bawling blue particles was hilarious. Only problem is that it's easy to keep the game going forever by avoiding popping too many childrens' last balloons. Nice work! |
| Aug 24 20:51:00 | 30m 00s | ld33 | 5 mood score. You totally nailed it. |
| Aug 24 21:13:00 | 22m 00s | Dragon's Horde | Nice game! Idea and controls are great. Got a little samey eventually, the difficulty seemed to cap out... Maybe I wasn't playing for long enough? |
| Aug 24 21:42:00 | 29m 00s | 456 TAHINI | GOTY ... :) <br/> <br/>Love games where there's a lot of depth. Nice job. |
| Aug 24 22:18:00 | 36m 00s | Monster Typer | Cool idea, could have used more cases though and a game-over/scoring system. I'm also not a robot, so I couldn't read then press the keys anywhere near fast enough after about 2 minutes. Random music loops are nice, even if there are gaps. |
| Aug 24 23:45:00 | 1h 27m | Monsterhythm | Love the monster poses, and the game feels pretty good once you get the hang of it. The only problem is that it's too difficult to play, even after a while of practice. It's probably different for you because you played for like, 2 days straight. Nice game tho! |
| Aug 24 23:58:00 | 13m 00s | MANDATORY FUN EXPERIENCE | Not sure what was happening, but I managed to flood the world and make what I can only assume are red worm cities. Took a while to afford a condo but I got there. I also got stuck somehow? Nice graphics. |
| Aug 25 00:59:00 | 1h 01m | Roadkill | Nice game for a few hours! Music was fab despite there not being much. The kill screen is super cool, though I may have contracted some form of photosensitive epilepsy from watching it happen. <br/> <br/>Also, why isn't this in pico-8. 8O| |
| Aug 25 01:13:00 | 14m 00s | Monster Destroy Things | The music is an experience, I need to know where to find that instrument. All of the sprites were fantastic, but I have to say that the flamingo tombstone is the best. <br/> <br/>Lots of fun, and similarly pretty confusing. (house of toilets, flamingo garden basically just waiting to be turned into a graveyard...) |
| Aug 25 12:07:00 | 10h 54m | You Are The (Loch Ness) Monster! | Really fun, and cool idea. Graphics were pretty charming, and the music was both appropriate and well made. The people flipping instantly caught me out a few times though, it's just like eyes appeared on the back of their head or something... Really fantastic tho. |
| Aug 25 12:20:00 | 13m 00s | iMonster | The style of the game was really cool, I particularly liked the mirror. Controls and animation were really slick. Could have used some opposition or an end goal though, but it stands pretty well on its own. Cool & fitting music! |
| Aug 25 15:23:00 | 3h 03m | Motherflipin' T-Rex! | Fantastic. What a game. My ears kind of hurt though. |
| Aug 25 15:31:00 | 8m 00s | Barrel Roll Ultra! | Cool game, love the idea of reverse donkey kong. Graphics are very polished and the wee drum beat is definitely much better than having no music at all. Could have used a few more mechanics, but was pretty fun as is. Nice job! |
| Aug 25 15:45:00 | 14m 00s | Over your dead body | I was just able to shoot everyone without using the stealth mechanics. The last mission didn't seem to work correctly, it asked for me to kill 20 civilians but after everyone was dead only 10 remained. Looks like if you die in the last mission the quota increases by 10 each time. |
| Aug 25 15:58:00 | 13m 00s | Free Hugs Kraken | Cool idea, really like the overworld graphics. Not hard to avoid dying tho, and there doesn't seem to be an end goal. :( |
| Aug 25 16:13:00 | 15m 00s | mail-monster | (from pico-8 forums) <br/> <br/>Another game about mail! I see competition is heating up in this new genre. ( ͡° ͜ʖ ͡°) <br/> <br/>My score was 152:17, I accidentally slammed into some cars on the way and got confused about the final mailbox tho. The graphics are cute as hell, and the traffic simulation is easily the best thing I've seen this ludum dare. Well done. <br/> <br/>Was a little disappointed when I landed on a building and it didn't break. :( |
| Aug 25 17:30:00 | 1h 17m | The Trial of Tyrone Rex | I loved Billy Mcmath and I absolutely loved this. Could not stop laughing, but I had to feel sorry for Terry Dactyl at the end. Absolutely wonderful entry, top scores everywhere except fun since the game was pretty one track... Fantastic work with the music too. <br/> <br/>Though I feel you didn't get the theme across, maybe you didn't say "You are the monster!!" enough times. ;) |
| Aug 25 18:44:00 | 1h 14m | Monster and Hero | The puzzles are fantastic, and the graphic style works apart from the monster and hero. Story could have been a little better. |
| Aug 25 18:49:00 | 5m 00s | Kaiju Boxing - a game in Twitch chat | energize <br/>release <br/>energize <br/>release <br/>energize <br/>release <br/>energize <br/>release <br/>energize <br/>release <br/>energize <br/>release |
| Aug 25 19:37:00 | 48m 00s | Fat Kevin | The graphics blew my mind. There's an awful lot to do and it all feels really complete, and well thought out! Could have really used some music or something though, and the combat got a little boring after a while. <br/> <br/>I'm not too sure why everyone is out to get Kevin either. Must be something bad if the whole school sans 7 people want to punch him on sight. :P <br/> <br/>Beautiful game though. I just wish that my laptop switched to Nvidia GFX to run it, as it was chugging a bit on the intel. but nooo, google chrome has to run on the slow pos >:( |
| Aug 25 19:51:00 | 14m 00s | Alien Iowa Simulator 2015 | At one point I was attempting to abduct the hose and it flew past me, continuing forever presumably back to my home planet. So that's a thing. I also "must try again in a new", after I left the game open for a while... <br/> <br/>Winning was incredibly easy. The brainwash option didn't seem to do much (no UI response)? The engine/tractor beam thing probably could have been a toggle. Your engine looks interesting, probably wasn't the best idea to finish it during the game jam though. |
| Aug 26 01:14:00 | 5h 23m | Kawaii Rainbow Happy Time!!!!!!!! | You shouldn't have disabled the humor category, you might have done pretty well there! Besides some not-centered text and the map tiles, the game holds together pretty well. |
| Aug 26 15:18:00 | 14h 04m | YOU'RE IT! | Very nice work! Gameplay was fun and the powerups really pulled it all together. The only sore point is the graphics, I'm not sure the minecraft style works well ever. Music was fantastic. Played with 3 people. <br/> <br/>I made an online multiplayer game the past two ludum dares, so I can relate to it being difficult to get people to rate your game without being on their own. I found three solutions; make a bot client that runs on a server and plays with people who have no other people to play with, rate some games and leave the page open to lower your default score so multiple people play before rating, and submit your game to streams where people play your game live. It's a little tedious to have to do this to get ratings, which is why I'm probably not doing it again soon. :P |
| Aug 26 16:26:00 | 1h 08m | A cup of tea with my Aunti MICROPHONE REQUIRED | I think the real way you should explain the control scheme is "play your laptop like bongo drums". Graphics were pretty cool, but it was getting tedious playing after a while. <br/> <br/>I eventually got stuck in a chasm with no way to get out, some time after the charge section. |
| Aug 26 16:34:00 | 8m 00s | Tale of the Descendant | The prince is confident, and he is fiiine. ;) Forcing the player to kill a child is a little on the edgy side, and also made no sense cos it was like night? The kobold children looked like techies, so I couldn't really bring myself not to kill them anyways. Nice work. |
| Aug 27 20:54:00 | 28h 20m | Monstrous Day at Park Lake! | That scream sound effect was like, the worst thing I've ever heard in my life. I |
| Aug 27 21:00:00 | 6m 00s | Entropy | Very cool graphics effects, and really smart idea. Not really sure why, but the puzzles never actually "clicked" for me after you added the big joining spheres. I did complete the game, but it was like brute force? ...and I'm usually good at these things. Loved the idea, but there were just too many variables for the later levels to be solvable by someone who just started playing a few minutes ago. <br/> <br/>Story was interesting! Looked like it was going somewhere even more interesting in the end when I didn't complete the final puzzle for a while and it started nagging me, but nothing seemed to happen. |
| Aug 27 21:08:00 | 8m 00s | Mr. Legs | Hilarious, even if there isn't much to it it's cool. Graphics really work too! My best score is 3, though I could probably get more if I were patient enough with my award winning strategy of "only drag myself along with o and p". Too bad there's no audio, and it could use a bit of context... :( (title screen, end game state, high score tables?) |
| Aug 27 21:12:00 | 4m 00s | You'll find the monster when it's over | Game needs java 1.7. Stop living in the passstttt |
| Aug 27 21:29:00 | 17m 00s | Earth Was a Bad Choice | Great work, I had a lot of fun with this one! Not sure why I was playing to the music from Chris Sawyer's Locomotion, but I guess that's a cgMusic thing. Only sore point is that the later levels seem very RNG dependant, I basically got a 5 second stretch of nothing that killed me at one point... Idea and gameplay (when the RNG is being nice) are actual brilliant tho, nice one! |
| Aug 30 20:06:00 | 70h 37m | You're It! | (from pico 8 forums) <br/>Apology accepted. Loved the different mechanics for each animal, and the eversion thing randomly happening was hilarious. AI was pretty smart but I caught them all >:) |