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Feedback comments for LD32
SmilingCat's games and stats for all events →
| Timestamp | Since previous | Game | SmilingCat's comment |
|---|---|---|---|
| Apr 20 12:35:00 | Slaughter the to Lamb | I also cannot figure out the ladders - running start you say, but even with a full screen-length running start dude just stops partway up. I made it up the first ladder once with a running start and a jump. | |
| Apr 20 12:43:00 | 8m 00s | Emitter | Very nice, would love to see this fleshed out and a lot more levels added. The movement mechanics kind of reminded me of a really old computer game, "Daleks". Level 6 wasn't so hard, got it on the 2nd try. :) |
| Apr 20 12:55:00 | 12m 00s | Toilet War | Pretty fun, my suggestion would be to lose the cooldowns and randomize the waves so that it's less about memorizing the pattern for each level and more about matching colors quickly. |
| Apr 20 13:09:00 | 14m 00s | iRevolution | Very interesting take on "Tower Defense", not actually defending a tower but a moving mob of supporters instead. I really liked it. |
| Apr 20 13:39:00 | 30m 00s | Hatchet Harry | I never thought I'd be playing a game where... <br/> <br/>Hilarious and well done. Definitely an unconventional weapon. |
| Apr 20 13:45:00 | 6m 00s | The Fast and the Frankfurter | For some reason, I can't see the streets - I can see houses, trees, turnips, my truck, and other cars wanting hot dogs, but the background is completely black. <br/> <br/>Using Unity Web Player version. |
| Apr 20 14:03:00 | 18m 00s | Baldaquin 6 - Beyond the window | I liked the concept, though it could be easier to get the angels to drop stuff where I need it. Good use of the theme. |
| Apr 20 14:43:00 | 40m 00s | Super Banana Bullet Hell | Pretty fun, great use of the theme. <br/> <br/>As for aiming suggestions, maybe have the aim follow the mouse cursor? I think that might be a lot easier. |
| Apr 20 14:47:00 | 4m 00s | Coin Cannon | Great use of the theme. Fun, though the rule of never, ever missing makes the difficulty a bit punishing. |
| Apr 20 15:21:00 | 34m 00s | Green and Blue | You are a brave soul for using the Unity WebGL compiler. Nice job. |
| Apr 20 15:38:00 | 17m 00s | Just my own two cents | Loved it. I feel like you're just getting started with this one. |
| Apr 20 15:50:00 | 12m 00s | Nerd Nightmare | Very nicely done, though I was dying for some zeroes, and maybe the ability to merge 2 demons into a 2-digit number. Great use of the theme. |
| Apr 20 15:55:00 | 5m 00s | Bunny Attack | Also will not load here: <br/> <br/>uncaught exception: could not load memory initializer Release/webGL.html.mem <br/> <br/>Firefox 37.0.1 |
| Apr 20 16:14:00 | 19m 00s | Haters Gonna Love | "eyepads", lol. Great job. The awesomeness was indeed awesome. |
| Apr 20 16:36:00 | 22m 00s | Propaganda Defence | Fun little tower defense game, nice job. There does seem to be a bit of a bug where mobs get stuck behind buildings, so early on one needs to be careful to not end up in a situation with no money and one of these stuck mobs or it's game reset. It's not really an issue later in the game once you have more money. |
| Apr 20 16:51:00 | 15m 00s | Space Boy | Wow, this was a lot of fun. Great job! |
| Apr 20 17:26:00 | 35m 00s | Burd Turd | Interesting use of the theme. Nice job! |
| Apr 20 17:45:00 | 19m 00s | Get the Game! | Awesome artwork, great job! |
| Apr 20 18:00:00 | 15m 00s | Words Are My Weapons | Cool little maze game. I loved the audio for the command words. Nice job on the platforming aspect, it was solid. |
| Apr 20 18:34:00 | 34m 00s | Shrimpworld | Nice use of voxel graphics. Any chance you used the tool from the ForgeQuest guys to do the models? I only ask because I personally know them and I think they would be delighted if the tool was being used for jams. |
| Apr 20 19:08:00 | 34m 00s | Eurovision: world domination through the power of song | Wow, that's a lot of impressive audio there. Great job! |
| Apr 20 19:24:00 | 16m 00s | The Towel Club | Surprisingly this is the second most shocking game I've played so far this LD. Any other LD it would have been hands down the most shocking. Anyway, great job, hilarious. |
| Apr 20 19:34:00 | 10m 00s | Rabbit Escape | Well done 3D world - very nice graphics. Great job! |
| Apr 20 20:16:00 | 42m 00s | Cluedont | Very nice graphics, great job. I liked the twist where some of the lies were harmless, to cover other embarrassments. |
| Apr 20 20:49:00 | 33m 00s | Cube Invaders 32 | Good mashup, though the web controls were also weird for me. I had to reload it and double-fullscreen before it finally worked. |
| Apr 20 22:36:00 | 1h 47m | Paper Freedom | That has to be the most zen dogfight I have ever flown. Awesome job with the graphics, too. Lots of fun! |
| Apr 20 22:39:00 | 3m 00s | Grannihilator | The load time was very slow for the web version, but it was well worth it! The graphics were awesome, and zooming around the yard with granny and her umbrella was a lot of fun. Great job! |
| Apr 20 23:51:00 | 1h 12m | keyTD | Very well done! I thought I was the king for a while, then level 38 happened... |
| Apr 21 00:14:00 | 23m 00s | Truly magical cat | Awesome artwork, great job. Though I believe the correct name for the breed of cat may be "Punk-assed Hellcat", not "Striped ass". I know because I have one. ;-) |
| Apr 21 01:10:00 | 56m 00s | Search & Destroy | Great graphics, awesome job. Is it actually hitting a search service to find the pictures? |
| Apr 21 01:20:00 | 10m 00s | Space Wizard | Cool concept, great job. F1 to list attacks did not seem to work for me, though. |
| Apr 21 01:28:00 | 8m 00s | attack/defense | Loved the Seuss-like rhyme to start it all off. Is there a win condition? |
| Apr 21 01:34:00 | 6m 00s | Bullet Time | Fun turnabout with bullets firing humans. Nice level graphics. Great job! |
| Apr 21 01:45:00 | 11m 00s | Sir. Knightmare | Nice game, good graphics. I did find though that by camping the lower right light switch, I could hold out indefinitely. |
| Apr 21 16:50:00 | 15h 05m | SHEEP MANIA | Nice artwork, though the game kicks my butt in about 15 seconds. |
| Apr 21 17:19:00 | 29m 00s | What They Want to Hear | Pizza and chips for world peace! |
| Apr 21 21:04:00 | 3h 45m | Can i fly? | nice, liked the graphics, and good use of the theme. I liked swinging around, but couldn't quite scale the floating cubes. |
| Apr 21 21:13:00 | 9m 00s | Caffeine Rush | Very nice, loved the art style, and coffee is definitely an unusual weapon. Great job! |
| Apr 21 22:58:00 | 1h 45m | Watchman | Nice graphics, interesting level layout. Great job! |
| Apr 21 23:06:00 | 8m 00s | NEG [controller req] | I have a controller, but only the left analog seems to be working in this game. It's an old USB Thrustmaster so nothing exotic. |
| Apr 21 23:20:00 | 14m 00s | A Horsecut in Hairtown | Nice art style, cool minigame concept. Great job! |
| Apr 22 00:12:00 | 52m 00s | Unconventional Cowfare | This was a lot of laughs! Great job. |
| Apr 22 00:31:00 | 19m 00s | Crump Rush | Very nice! I was just barely able to complete it. Loved the mechanics, they were well done and well polished. |
| Apr 22 00:40:00 | 9m 00s | The morning type | A very well done typing game. I really liked how the camera moved around the room, though I admit I was somewhat distracted by whatever psychadelic funk was going on in that armoire - was it a nightclub for underpants gnomes? |
| Apr 22 00:50:00 | 10m 00s | Bar Brawler | Pretty awesome. I loved how everything could be used as a weapon, even the pool tables. Great job! |
| Apr 22 01:10:00 | 20m 00s | Defence the castle of dreams | Alas, the CGA color palette. How I've missed you. Nice castle defense game, great job. |
| Apr 22 01:32:00 | 22m 00s | Maggie | Such as simple yet effective mechanic, great job. I kept trying to abuse it by collecting up a ton of platforms, but I usually ended up knocking myself into a hole doing so and was forced to do things the proper way. Great job! |
| Apr 22 01:39:00 | 7m 00s | This Fart of Mine | Very nice juxtaposition of humor and the war setting. Pleasantly absurd. Great job! |
| Apr 22 02:04:00 | 25m 00s | Shadow Stalker | Loved the art style and the effects. Great job! |
| Apr 22 02:11:00 | 7m 00s | Ninja With A Teddy Bear | Great use of the theme, nice job! |
| Apr 22 02:30:00 | 19m 00s | The Mighty Night of the Spooky Evil | Pretty funny story and weapons. Great job! |
| Apr 22 02:41:00 | 11m 00s | Retroflect | Good use of the theme, this was a lot of fun to play. Great job! |
| Apr 22 02:51:00 | 10m 00s | Consplay | Hilarious and a lot of fun to play. Great job! |
| Apr 22 11:18:00 | 8h 27m | Hunger King | Very nice, I'm been surprised that more people didn't use food as their unconventional weapon. |
| Apr 22 11:26:00 | 8m 00s | A Good Tunnel Is Hard To Dig | Nice puzzle game, and rather challenging. I'd probably be better at it if I understood more of the rules of what exactly causes the cave ins. Great job! |
| Apr 22 11:38:00 | 12m 00s | Ludicrous Battleaxes | Wow, this was pretty awesome. Great use of the theme, and great gameplay mechanics. I liked how the different enemies required different strategy, though I felt a little sorry for the poor box that spawned with zero axes. |
| Apr 22 12:16:00 | 38m 00s | Censored | Great work. I like how sometimes I had to deal with a blank piece of paper right between two censored ones. Nice crumpled paper model as well. |
| Apr 22 14:59:00 | 2h 43m | Armory of W.A.T. | Pretty fun and interesting. At first I thought the aiming was not working right, but then I figured it out. Great job! |
| Apr 22 15:18:00 | 19m 00s | ForgeCraft | Well-implemented mechanics and lots of fun. Great job! |
| Apr 22 17:22:00 | 2h 04m | 99 problems (and a bitch is one) | This is by far the raunchiest LD I have seen yet. Very interesting gameplay "mechanics". Great job! |
| Apr 22 18:42:00 | 1h 20m | Shield of Light | very cool game mechanic, one of the best light-based games I've seen in this event. Great job! |
| Apr 22 18:46:00 | 4m 00s | Food War! | Nice graphics, great job! |
| Apr 22 18:51:00 | 5m 00s | Worth the sacrifice | Nothing like throwing your cohorts under the bus... I mean boulder! Lots of fun, great art style. Nice job! |
| Apr 22 19:04:00 | 13m 00s | Mirror Mirror | I like how the puzzles are multi-layered, needing to figure out both how to move safely and how to place mirrors. Great job! |
| Apr 22 19:32:00 | 28m 00s | GraviSniper | Nice trajectory manipulation game. It took me a while to notice that you can adjust the firing angle of the gun, then that made it a lot easier. Great job! |
| Apr 22 19:39:00 | 7m 00s | A MineSweepEars Island | Does not seem to be working for me. The island comes up, there is a number in the center hex, but I can't interact with anything. |
| Apr 22 19:49:00 | 10m 00s | Tickle Ninja | Pretty funny, great use of the theme. Nice visual style on the characters. |
| Apr 22 19:56:00 | 7m 00s | Roombacalypse | Very fun! Artwork was well done, and great use of the them. Nice job! |
| Apr 22 19:58:00 | 2m 00s | Brain is your weapon | The game does not seem to be up - getting an error page. |
| Apr 22 20:20:00 | 22m 00s | Good's Out | Lots of fun, pushing the crates around did seem to be the way to go. Liked the artwork, it's a shame I can't rate this entry on it. |
| Apr 22 21:07:00 | 47m 00s | Fatal Traction | Very nice, good use of the theme and good game mechanic. Would love to see more. Great job! |
| Apr 22 21:32:00 | 25m 00s | SolSurvivor | Great concept, though it is tough to manage all of those planets with just one mouse. Loved the music and the gameplay. Nice job! |
| Apr 23 16:58:00 | 19h 26m | Blockman & Tuna | Also got stuck after opening either can. Good start, anyways. |
| Apr 23 17:03:00 | 5m 00s | Ghost Captor Sakura | Good use of the theme, and very interesting concept. It would have been cool to see the pictures that I took through the game. |
| Apr 23 17:22:00 | 19m 00s | Rustinator | Lol, blew myself up with an ignit barrel off of a chain reaction from a kill. Lots of fun, great job. |
| Apr 23 18:56:00 | 1h 34m | Chaos Tomb | The various weapons were great, and the music had a real Metroid feel. Great job! |
| Apr 23 19:46:00 | 50m 00s | The Qi Disciple | Great mood, and good use of the theme. One suggestion I would make would be to have separate keys for controlling the Qi to prevent unintended movement of the character once the Qi hits something. |
| Apr 23 19:55:00 | 9m 00s | Sten the Keyboard Warrior | This was a lot of fun. At first I ran out of energy and was like, "oh, crap", but then I realized I could go back inside and buy more and upgrade. I wanted more when it ended. |
| Apr 23 20:08:00 | 13m 00s | Mighty Gravity | Lots of fun. Love the gameplay mechanic. At first I thought that the bright red ones were going to explode and take a bunch out, maybe that's an idea for a new type of alien. |
| Apr 23 20:31:00 | 23m 00s | Last MEOW | Very fun. Great use of the theme! |
| Apr 23 22:16:00 | 1h 45m | An unconventional weapon | Nice mood, excellent graphics. I was curious to see all of the various different endings. Great job! |
| Apr 23 22:29:00 | 13m 00s | Two Scoops | I love when the little peoples cheer after I die. Great job! |
| Apr 23 22:46:00 | 17m 00s | Nanobot | Great start, love the art style. |
| Apr 23 22:57:00 | 11m 00s | Fish SLAP: Quest for the Princess Fish | Lol! Great use of the theme, and awesome mechanic. I loved the multi-target aspect of most enemies. Great job! |
| Apr 23 23:08:00 | 11m 00s | The Cleansing of Floaro's Tomb | Nice artwork, and interesting game mechanics. I did manage to break it a bit: I found that if I quarantined two mummies off to one side, no more would spawn and my workers could freely and safely move about indefinitely. Other than that, though, it was a very fun game. |
| Apr 23 23:40:00 | 32m 00s | Natures Revenge | Awesome game! Most refreshing take on this type of game I have seen in a while. |
| Apr 24 01:09:00 | 1h 29m | Class Clown | Steerable bananas FTW. Great use of the theme, nice job! |
| Apr 24 03:09:00 | 2h 00m | Throw Junk at Aliens | This was a blast! I liked how you could even pick up the houses. Great job! |
| Apr 24 03:14:00 | 5m 00s | Out of Bullets | What, no kitchen sinks to jettison? Just kidding. Lots of fun, great use of the theme. Nice job. |
| Apr 24 03:24:00 | 10m 00s | Soul Shutter | Very awesome. Like Time Crisis but with cameras and ghosts. Great job! |
| Apr 24 03:30:00 | 6m 00s | Sugar Lake Chronicles | Nice graphics, loved the art style. Great job! |
| Apr 24 16:13:00 | 12h 43m | Sylvam Opacam | Kept me entertained for a while, I did finally escape the Dark Forest on my 4th attempt. Nice job! |
| Apr 24 17:08:00 | 55m 00s | Eye in the Sky | Very unique, and good use of the theme. Great job! |
| Apr 24 17:38:00 | 30m 00s | Zombinball | Good use of the theme, this was a lot of fun. Great job! |
| Apr 24 17:47:00 | 9m 00s | Mugslinger | Great use of the theme, nice job! |
| Apr 24 17:54:00 | 7m 00s | Downbeat | Very nice! Great use of music as a weapon, and pretty awesome music too. |
| Apr 24 19:02:00 | 1h 08m | Where Is Your Gun Now, Mr. Chekhov? | Nice art style, unique hidden object game. Great job! |
| Apr 24 19:56:00 | 54m 00s | Sticks and Stones | Very mellow, yet fun. Great job! |
| Apr 24 20:04:00 | 8m 00s | Disaster Theatre | Very fun, loved running between the different productions and swapping the scripts around. Great artwork, too. Nice job! |
| Apr 24 20:12:00 | 8m 00s | Scary Rocks | Pretty awesome, loved the mechanics of turning the asteroids against each other. Great job! |
| Apr 24 20:22:00 | 10m 00s | TANKED | Very fun, some very meaningful powerup choices through the game. Great job! |