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Feedback comments for LD32
Marcus316's games and stats for all events →
| Timestamp | Since previous | Game | Marcus316's comment |
|---|---|---|---|
| Apr 20 11:28:00 | SpaceType | While I was able to go through the tutorial, whenever I picked Normal or Expert mode, the game window disappeared. Can't play the game. | |
| Apr 20 11:54:00 | 26m 00s | Soul Of The Forest | The game was interesting to play and decently fun. It felt very short, though. A decent choice of unconventional weapon. <br/> <br/>The bg music was pleasant, and there were decent sfx. However, it wasn't easy to figure out if I was actually doing any damage to the enemies. My first play through, I didn't kill any enemies until I got to the boss, because I couldn't figure out if I was doing anything by hitting them with the ball. I did figure it out on my second time through, though. |
| Apr 20 14:16:00 | 2h 22m | Power of Djent | I enjoyed playing this game. It was a lot of fun, and attacking zombies with guitar riffs is amusing. <br/> <br/>It was a little frustrating in some areas the zombies spawned and came constantly, with no way to hit them before they dropped on top of me. There were a number of places where my only option was to take a hit and run through without killing the zombies (and I REALLY wanted to kill the zombies). |
| Apr 20 14:26:00 | 10m 00s | no. 55 | Game looks good, and I like the idea. Was a bit tough to play with the trackpad on my laptop. <br/> <br/>The game didn't feel very challenging, though, and it didn't really grip me and keep me wanting to play. |
| Apr 20 22:22:00 | 7h 56m | Tree Trunk Trooper | Hey, nice game, cool idea. <br/> <br/>I have to say, though, trying to play this with the track pad on my laptop is difficult (to put it mildly). |
| Apr 20 22:30:00 | 8m 00s | Space Cowboy | Welcome to Ludum Dare! I liked the concept of your game, and the sounds are hilarious! ;) <br/> <br/>Was there a specific exit key or command? I had to ALT+TAB out and close the game window. |
| Apr 20 22:37:00 | 7m 00s | Space Boy | LOL, you had me with the BG music! Love it! ;) <br/> <br/>All said and done, nice work! <br/> <br/>I agree with the comments about a high score. That would be awesome. |
| Apr 21 00:25:00 | 1h 48m | The Wand of FloatingSoaps | This was the first game that really pulled me in, probably because I wanted to see how long it would take to buy everything. <br/> <br/>I really enjoyed the game. The only thing that stood out to me as a possible area of improvement would be improving the upgrades. Every time I upgraded, I found I wanted to go back to the basic wand/blade/soap because I could earn more star pieces. Once I bought everything I did try and get as high as I could with the best equipment (I still have never reached the end of my endurance). <br/> <br/>Also, it might be good to have a bit more warning for the enemies that drive straight down ... or maybe I'm just too slow to react. ;) <br/> <br/>Anyways, excellent game! |
| Apr 21 00:55:00 | 30m 00s | The Power of the Flower | That was thoroughly enjoyable. I felt the difficulty ramped really well, and I had to scramble on the boss level so I wouldn't lose any lives. <br/> <br/>Well done! |
| Apr 21 01:13:00 | 18m 00s | Boreocracy | I also wish there was more to the game. I enjoyed the atmosphere of this, and it seems really interesting. |
| Apr 21 01:24:00 | 11m 00s | Fish Slap | Nod bad, but incredibly difficult, at least I found it to be so. My high score is now 30 points. |
| Apr 21 22:47:00 | 21h 23m | Dino Bombing | This was great fun! I accidentally left the game running while I got dinner and came back 75 minutes later to a screen FULL of Dinos. <br/> <br/>Carpet Bombing Scattering Meaty Eggenerators kept me amused for a good number of minutes. <br/> <br/>It does get a little monotonous, and the audio bothered me a little bit (might be a personal thing, but the sound and music, while pleasant, got repetitive very quickly). <br/> <br/>All in all, great work! |
| Apr 21 23:06:00 | 19m 00s | Dislocator | Nice and old-school. I enjoyed the gameplay, but it did get a little repetitive. I managed to reach a score of 1097, but it drained my enthusiasm to get that score. <br/> <br/>More variety of enemies would be great in this. <br/> <br/>Well done! |
| Apr 22 01:58:00 | 2h 52m | Shield Maiden | That was pretty epic. IT took me a while to get the hang of pulling the shield back to kill difficult enemies (including the boss. <br/> <br/>If this were a longer game, I'd suggest dialing back the difficulty initially. Those enemies who float down from above were REALLY frustrating. :D <br/> <br/>I loved this game, though. Great job! |
| Apr 22 02:23:00 | 25m 00s | Cooper 32 vs. Doctor Dynamo | The world if safe again! <br/> <br/>Beat the compo version. Lots of fun! I did get a bit frustrated with the difficulty of some of those jumps. <br/> <br/>A lot of my criticisms of the game look like they're being addressed in the post-compo version. Keep up the good work! |
| Apr 22 03:41:00 | 1h 18m | Lucid | This was an incredible experience. I'd love to see this expanded. <br/> <br/>With only 48 hours, it's hard to call the world small, but the game did feel a little compact with only a small area to explore. That said, the layout of the world is wonderful and feels just challenging enough (or maybe a touch too easy for hardcore platform gamers). <br/> <br/>Excellente work! |
| Apr 22 03:52:00 | 11m 00s | Coneopolypse | The lighting seems a bit dark, but it does do a bit to set the mood. I found the controls a bit awkward as well. <br/> <br/>Still, some excellent work for so little time. Keep up the good work! |
| Apr 23 02:12:00 | 22h 20m | Portal Miner | Hey, great game! I ran into a few errors, though. Couldn't reproduce them, so it may just be my machine. Links to screenshots of errors: <br/> <br/>http://tilde.town/~marcus/Error-PortalMiner.png <br/>http://tilde.town/~marcus/Error2-PortalMiner.png <br/>http://tilde.town/~marcus/Error3-PortalMiner.png <br/> <br/>Only the 3rd error actually crashed the game, I was able to continue play through the first two. <br/> <br/>I still wonder if I could reach 10,000 points, but I settled for stopping at 7600+. :D |
| Apr 23 02:24:00 | 12m 00s | RoboFight | Not bad, though I had to play through a terrible flickering of the graphics (my machine's issue, not your code, I think). Very short, and very easy, though. |
| Apr 24 02:17:00 | 23h 53m | Eurovision: world domination through the power of song | Lots of fun! Took me 6 years to take the top! <br/> <br/>I was confused for a short while on what to do (I have a bad habit of jumping in and trying to play before I read any instructions), but I eventually read your instructions. ;) |
| Apr 24 02:31:00 | 14m 00s | Radio Edit | Nice feel to the game, but I agree with other comments that the difficulty ramps up pretty quickly. <br/> <br/>Keep up the good work! :D |
| Apr 25 22:56:00 | 44h 25m | Dino Bros | That was quite impressive. I enjoyed the idea and some of the gameplay. <br/> <br/>As others have mentioned, though, the difficulty is pretty steep when ir ramps up. <br/> <br/>Also, while having a jump button is nice, it really didn't do anything that I could see, so I mostly ignored that button. If there's a use for jumping, I was not able to grok it. <br/> <br/>But, visually and audibly, this was a stellar entry. It had humour, too. A few tweaks to the gameplay would make this game truly stand out as one of the best entries. |
| Apr 25 23:28:00 | 32m 00s | Coloring World | Lots of fun! I like the mechanic. Sometimes, though, it felt like too many buttons, which made it harder than it felt like it should have been. <br/> <br/>Overall great game, though. |
| Apr 28 01:26:00 | 49h 58m | Garbarrage | This game wasn't bad, but it felt slow. The lack of variety of enemies meant that my mind started to wander around 25 points. I managed 75 points on my second run through and didn't feel like I wanted to try for more. <br/> <br/>The audio was ok, but not great. <br/> <br/>Criticisms aside, this is a good first entry for LD. :D |
| Apr 28 01:42:00 | 16m 00s | Crump Rush | That was pretty good. I am on a track pad, so I had to be a bit tricky to finish the game, but I managed! <br/> <br/>This was a fun little game. Felt a bit short, though. (I know, 72 hours isn't very long to develop.) <br/> <br/>Keep up the good work! |
| Apr 28 02:49:00 | 1h 07m | Nuclear Autumn | This was a great little game. IT was at times difficult to know where next to go, but the in-game hints were sufficient to move forward, eventually. <br/> <br/>Very well done! |
| Apr 28 03:06:00 | 17m 00s | NOPAEW | Wow, this is a good looking game. On the whole, though, the gameplay is frustrating. I managed to destroy a block with spikes, only to find out that I could still die by hitting the (now invisible) spikes. <br/> <br/>With some tweaks, this could be a highly amusing and fun game! |
| Apr 28 22:50:00 | 19h 44m | A Knife Made Of Whispers | Great fun! I did find some of it a bit frustrating, but not enough to give up. <br/> <br/>figuring out the lantern lift in a later level wasn't as intuitive as it could be, but I did eventually figure it out. (I tried to jump on the lantern lift a couple times.) <br/> <br/>Maybe an earlier level could have started with the lantern in a similar lift as a hint for that later level. <br/> <br/>That's a minor thing, though. Excellent game! |
| Apr 28 23:55:00 | 1h 05m | Super Recoil Gun | That was fun, but does it just stop after 4 levels? <br/> <br/>I admit that ramped in difficulty very quickly, but I did manage to finish it after about 10 minutes (and about 50 tries on stage 4). Then it gave me a blank screen and the BG music. <br/> <br/>As has been mentioned, the gravity is pretty harsh. I think that's really the only thing that makes the game so punishing. If you dropped the gravity a touch I think that's all that really would need changing (plus add an ending). <br/> <br/>Well done! |
| Apr 29 01:29:00 | 1h 34m | Underground Hangovers | This has been one of my favourite games so far. Very interesting, lots of puzzle-like challenges, and great mechanics. It was a bit frustrating at the beginning with the smaller bag, though. Felt like it slowed the pace down too much in the beginning. <br/> <br/>Great job! |
| Apr 29 02:02:00 | 33m 00s | DAGDROM | Fun mechanic, but I got lost a number of times not knowing what to do next. The controls also sometimes weren't as responsive as I'd like. <br/> <br/>But those are minor things. Nice work! |
| Apr 29 03:01:00 | 59m 00s | Sun Wukong | Great game! I miss having some BG music, though. Managed to finish it, but had to restart once when I accidentally got stuck (even suicide did not help). |
| Apr 29 03:21:00 | 20m 00s | Crayon Poke | This was a lot of fun! Good job! Finishing the game was a fair challenge. |