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Feedback comments for LD30
kristof's games and stats for all events →
| Timestamp | Since previous | Game | kristof's comment |
|---|---|---|---|
| Aug 26 19:34:00 | This Little Piggy... | Really nice twist! I didn't expect that :D <br/>Very nice graphics and music. Nice work! | |
| Aug 26 22:23:00 | 2h 49m | Gifts of the Forest | Love the complete mood. Took me some time to understand what all this is about. Maybe it was the level of graphical abstraction that made it difficult. |
| Aug 27 17:14:00 | 18h 51m | Brain & Heart | Hey there, Screenshots look nice, I'm sorry I couldn't play it. Running the App on Mavericks 10.9.3 says: Classic Enviroment isn't supported anymore. |
| Aug 27 17:26:00 | 12m 00s | Parallel | Nice Game! The mechanics are fun and the game creates a certain mood! |
| Aug 27 17:34:00 | 8m 00s | The MillionWood | Strong Game! First levels i thought.. yeah, connceted worlds? ... but the first split-screen level got me hooked. love it! |
| Aug 27 17:42:00 | 8m 00s | UNIVERSAL FEELING | Wow. You have to dig the controls really fast :D But once you got it, it's fun. Innovative Guitar-Space-Hero. You don't care much for Harmonies though, right? ;) |
| Aug 27 18:15:00 | 33m 00s | Pilgrimage | I love the animations, they look very natural and smooth. Sadly I couldn't find another player. At one point a message popped up, saying that another player had died and asked me to restart. Was that a bug? Also I managed to climb up the big stones and fell of the world ;) I would like to see this game progress a bit further! |
| Aug 27 18:57:00 | 42m 00s | Tom Collins | Nice Graphics. Couldn't figure out if there is any story/goal to achieve - but nice Techdemo ;) |
| Aug 27 19:05:00 | 8m 00s | Intergalactic Express | Epic! Like it alot, great idea & cool features! |
| Aug 27 19:38:00 | 33m 00s | Protect Both Worlds | That’s great fun! Although it took me some time to understand the two stages. |
| Aug 27 20:08:00 | 30m 00s | Junguntur | Clicks = 24; Time = 29.2 <br/>Simple idea but I like it. Could be more challenging though. |
| Aug 27 20:19:00 | 11m 00s | Low-cost Delivery | The gravity thing is a great idea! What a pitty that it seems so unfisnished. Nevertheless, I liked it! |
| Aug 28 12:01:00 | 15h 42m | Six Seas Of Seperation | Yep. It’s the same with me (Mac OS X Mavericks). |
| Aug 28 18:58:00 | 6h 57m | Marble Run | Nice idea and very good execution. It really feels like playing one of those marble games I has as a kid. The sound effects in particular are very pleasing. Nice work! |
| Aug 28 19:06:00 | 8m 00s | Space Traffic Controller | Cool variation of the flight control games. I like the idea of having to hit moving targets. But it gets too difficult too quickly in my opinion. Good entry! |
| Aug 28 19:22:00 | 16m 00s | The Two-Dimensional Universe | Wow, for this game to show its full potential, you habe to play it a bit. At first I thought it would be extremely boring to just bounce through a seemingly random world. But when I got higher and the mechanics kept changing, it got really interesting. Nice work! |
| Aug 28 19:49:00 | 27m 00s | Berta | As others stated, the controls feel clunky. But I like the idea and the music is nice. |
| Aug 28 19:59:00 | 10m 00s | Super Alien Bro | Lovely graphics and music! I like the disco pills :) The only thing I don't like are the inverted controls. They frustrate me. Still a cool entry. Nice work! |
| Aug 28 22:13:00 | 2h 14m | Warlord of Connected Space | Cool concept. I like the idea of having to balance the system. The "tutorial" was a bit confusing. It makes the game look much more complex than it actually is. But still, good work! |
| Aug 29 06:56:00 | 8h 43m | Space Station | Very promising graphics, but unfortunately I didn't really get into the game. In the end a planet run out of supplies or so, because I was docking on the station loading stuff. Nice idea though. |
| Aug 29 06:57:00 | 1m 00s | RymdPlasma | This is definitely a great idea. It is a bit too difficult though. I think you should give the player more information about the planet constellations in the distance. Maybe allow to zoom? <br/>With a bit more realistic physics, like real orbital flight and stuff, this could be a fun game. Nice work! |
| Aug 29 08:51:00 | 1h 54m | Cosmic Conqueror | Nice sleek graphics. Without any aim to achive it was hard to keep up my motivation. But I enjoyed the first planets. Crossings in bridges would be nice. |
| Aug 29 09:00:00 | 9m 00s | They Took Ghost Cat's Donut | Beautiful art style! I didn't hear any sounds or music though. I played on a keyboard and the controls felt a bit clunky. But I made it through. Overall, good work! |
| Aug 29 17:38:00 | 8h 38m | I cant believe its not another space game, but it is. - Connected Worlds | Hey there, nice game! Different enemies and and the possibility to move backwards would be great! Solid Sound & Graphics! |
| Aug 29 18:32:00 | 54m 00s | Playing Knight | Wow, the voice acting in the beginning was awesome! The controls felt a bit clunky and unresponsive (Tip form a Mac user: Don't use the Ctrl key. It switches between desktops if combined with an arrow key.). <br/>I liked the idea of having to find items in both worlds to continue. I did not manage to pass the 4th level though. I wasn't able to jump to the key, even though I cut the pillows. <br/>With a bit more work on the controls, I could see me playing more of this. Nice work! |
| Aug 29 18:43:00 | 11m 00s | Everybody knows where the Godfather is | The concept is really nice. But I think it is missing something to make it more interesting... <br/>The characters move a bit fast and as there are so many, it is hard to target the correct one. The graphics and music add a nice retro feeling. Overall, nice work! |
| Aug 29 19:26:00 | 43m 00s | OlymPlanets | The illustrations and animations look really nice. Especially the snails look cool :) <br/>The game mechanic is boring though in my opinion. Still, nice work! |
| Aug 29 19:52:00 | 26m 00s | Where Did The Stars Go? | Haha, I like how much effort you put into the farting sounds :D But seriously, this game is awesome! I couldn't stop playing. Very relaxing. I would have liked to see more complex ecosystems. I am sure this would make a great mobile app! You know, pooping some snails while waiting for the bus :D <br/>Awesome work! |
| Aug 29 20:01:00 | 9m 00s | Between | I like the clean and modern look, although the web version looked a bit blurry sometimes. Probably a Unity problem. The game itself was more or less trial and error. Many of the icons where not self-explanatory and had no tooltips. I didn't seem to make any kind of progress besides increasing the capacity of my links, so I stopped playing after a while. <br/>But I see a lot of potential in the game. Good work! |
| Aug 29 21:12:00 | 1h 11m | Dying Mangus | Very nice looking and the voice acting is quite good. The "darker" voice with the effect on it was hard to understand though. <br/>Sadly I wasn't able to make it through as the performance got worse and worse. Especially in the darker world it got unplayable. A problem I see a lot with Unity games sadly... <br/>Still, very high production value for such a short time! |
| Aug 29 21:33:00 | 21m 00s | The Other Sky | Nice game. I would have liked to see some more puzzles instead of the platformer sequences. Controlling the character feels a bit clunky. Part of it seems to be, that the player does not slide along walls. Also the gravity feels strange, but this could be intentional. <br/>But its a finished game and I had fun playing it to the end. And thats what matters :) good work! |
| Aug 30 11:15:00 | 13h 42m | Planet Bouncer | Nice little game. I like the music! The game crashed a few times in mid game on Mac OS X Mavericks though. |
| Aug 30 14:10:00 | 2h 55m | Strangers From Space | The gameplay is a bit one dimensional and an ending screen would have made it a bit more round. But still, nice work. |
| Aug 31 07:07:00 | 16h 57m | Mega Golf | Cool and complete game! I would have liked to see some more difficult maps. The music was very fitting. |
| Aug 31 07:11:00 | 4m 00s | Monster Dude's World! | Neat little game. A bit too easy for my taste though ;) |
| Aug 31 07:21:00 | 10m 00s | HEDGE HUNTERS | At first, the game is a bit boring, I just had to stand in a hard to reach corner. Then after a while the game becomes way too difficult, because there is a hunter in every single corridor. Still, nice game! |
| Aug 31 09:11:00 | 1h 50m | Shoot the Zombies | Pretty hard game. I like the idea of spawning a ghost of yourself, but it gets pretty confusing. Nice work so far! |
| Aug 31 12:57:00 | 3h 46m | Control | Looks like a complex strageygame, but with all the plain menus it was a little overwhelming. How do I earn money/How much does the funding of programs cost etc... Took me till "It's a new year" pop-up to figure out it's realtime ;)Regarding your music-composition, if you don't know him yet, check out Frank Zappa! Maybe a step-by-step ingame tutorial would have been great! |
| Aug 31 13:06:00 | 9m 00s | Fairy Bash | Nice Game! <br/>Interesting Apple-Physics! <br/>Nice Graphic-Style <br/>Epic Music! <br/>Not a real connections to the main-theme though ;) <br/>Good Work! |
| Aug 31 19:34:00 | 6h 28m | Computer, Open That Door! | This is a really strong entry! Nice graphics, excellent music and sound. And the idea of playing the computer is brilliant! Please consider continuing this one! |
| Sep 1 16:58:00 | 21h 24m | Beyond the Rift | I like the idea of having to choose the correct elements to fight. I didn't quite get it at first though. Maybe you could add a bit more feedback on wether the choice of element was correct. |
| Sep 2 15:55:00 | 22h 57m | Delivery | I liked the mood. Didn't figure out at first that it's about remembering colours (because I read your tutorial here afterwards :). The atmosphere kept me clicking through it, though I didn't manage to beat the first stage. Nice idea! |
| Sep 3 08:52:00 | 16h 57m | Spy On Me | Solid Work! Reminds me of Scottland Yard. I liked the artstyle overall. Somehow the target walks always the same route, played 3 times and the third time I knew where I had to go... Maybe some KI(-Improvement) would be great! |
| Sep 4 10:01:00 | 25h 09m | Disc Jockey Jockey | Go ahead and finish it, please! Great Idea! |
| Sep 4 10:08:00 | 7m 00s | Busted | Great Game! The Graphics and Lightning produce a nice atmosphere, it would be even stronger if you implemented some sounds & music. You should continue this project!!! |
| Sep 4 10:13:00 | 5m 00s | Two worlds connected | Good Entry! Maybe it would be fun if the movement get's faster from time to time. |
| Sep 5 15:42:00 | 29h 29m | Eiradirian Phasejumpers | Neat. A few more explanations would have been helpful. Graphics assortment looks a bit motley, but creates an overall positive feeling. |
| Sep 5 22:40:00 | 6h 58m | Romeo and Juliet, The Game -- make love, not war/suicide! | Hey there, best graphics i've seen yet at ld30. couldn't interact with anyone, everyone gave me a sad smiley after responding. The atmo-sound you picked doesn't feel very fitting at the moment. I hope you'll continue this one till it's really playable! |
| Sep 6 13:50:00 | 15h 10m | Lorries In SPAAAAACE! | Hey there, nice Graphics and a good idea. In my opinion, an in-game tutorial is absolutely necessary for a game based on reading a lot of calculations. A motivating soundtrack might be helpful too... |
| Sep 6 13:56:00 | 6m 00s | Distant Worlds | Solid entry! I liked the artwork and music. Splitscreen-JumpNRun ftw;) Controls and coullision with platforms were annoying sometimes though. But that's propably a personal thing... |
| Sep 6 15:08:00 | 1h 12m | Connected Worlds | I could not really figure out what to do :-/ Some instructions would have been cool. But I like the music! |
| Sep 6 15:17:00 | 9m 00s | Fight those Pirates | Nice bullet hell! Feels complete and polished. A bit too easy for my taste though. |
| Sep 6 15:22:00 | 5m 00s | Connected | Sadly the game feels a bit unfinished. Some feedback when you get hit or hit something would make the game much more enjoyable. But its a nice start! |
| Sep 6 22:49:00 | 7h 27m | WetWalkerWorld | nice game! i found funky butt stuff but i couldn't do anything further:( great story! |
| Sep 7 09:14:00 | 10h 25m | Inner Self | Very sad game. But in a good way if that makes sense. <br/>The game slowed down drastically a few times during the cellular phases. But was able to play to the end. <br/>Good work. |
| Sep 7 16:14:00 | 7h 00m | Advesperation | Very good story telling. I also like the idea of mixing a text adventure with these dungeon crawler like bits. A bit of sound would have been cool though. Also the ending was a bit abrupt. Overall, awesome work! |
| Sep 7 18:38:00 | 2h 24m | TERA - World's Intelligence | Cool idea. I like the music and mood of the game. Some gameplay mechanic to make it more gamey would have been cool though. Still, good work! |
| Sep 8 14:04:00 | 19h 26m | Zombie Miner | Would be a great mod for mc;) Or does it already exist? There could be some gameplay improvements, but it's fun already. |
| Sep 8 16:02:00 | 1h 58m | Boulder Hero | Nice idea, but it was either too difficult or I didn't really understand how to play. Maybe start with a level, where the enemy is right in front of you? <br/>But still, good work! |
| Sep 9 09:29:00 | 17h 27m | STREAM | Nice Game! It is fun to play, on german keyboards it's difficult to play, because y and z are exchanged - wasd would be a wiser choice! Anyway, Great Work! |
| Sep 9 18:21:00 | 8h 52m | Lang | I like the idea of figuring out a language. At least that is what I think the game is about ;) Sadly there is no goal defined, so it is hard to tell if I am on the right track... But still, it is good first ludum dare entry! <br/>For people on newer macs: Before running main.py you have to tell python to prefer 32 bit. There seems to be a bug in piglet. To do so run: "defaults write com.apple.versioner.python Prefer-32-Bit -bool yes" in a terminal window. |
| Sep 10 19:35:00 | 25h 14m | Shifting | I couldn't find a single collectable :( The world is huge! <br/>I like the idea of having to find your way through different "realities". A bit more help for the player and some explanations on some graphics (do the colored circles have a purpose?) would have been cool. |
| Sep 10 19:52:00 | 17m 00s | Super Shaker X | Nice game! It needs a lot of polish though. I like the idea of having different AIs on the different worlds. But they were too predictable. It happened to me a few times, that an enemy managed to sit right on top of my character. It was able to hurt me, but I couldn't get rid of it anymore... Collision between all entities should solve this. <br/>I really like the graphics and audio! |
| Sep 10 20:36:00 | 44m 00s | WorldGate WG-1 | Hey there, nice entry! I have only one thing to mention, which annoyed me: At the end of the first level, the Tutorial told me to select the scientist to do something to the altar... But I couldn't figure out a difference between my three units. Appart from that: Congratulations that you managed to do a more complex entry AND include a tutorial! I've played many interesting titles without one - you try for a moment, don't get it and quit. |
| Sep 10 20:42:00 | 6m 00s | Gorilla Warfare | Yeah! Really really good soundtrack. Nice Graphics. Hope you will finish it someday! |