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kirbytails7

Feedback comments for LD30

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TimestampSince previousGamekirbytails7's comment
Aug 25 02:19:00 Connected We Run I'm not sure what the actual loss condition here is? I had one block fall because there were no reachable platforms, but I could play as the other until walking off of the screen. Is this intentional?
Aug 25 02:44:00 25m 00s Flicker Cool concept, and a great atmosphere!
Aug 25 02:49:00 5m 00s orbit More of a toy than a game, I suppose, but very enjoyable regardless.
Aug 25 02:57:00 8m 00s Voxel Ville The controls could be given in-game. Nice implementation. <br/>Side note: I fell off and then fell for long enough that I hit the kill plane and respawned before I could get back onto the game area, soft-locking the game.
Aug 25 03:00:00 3m 00s Super Mega Ultimate Dimensional Space Shooter 3000x Not bad for being made so quickly.
Aug 25 03:09:00 9m 00s Mathwiz Very fun, and a great concept!
Aug 25 05:17:00 2h 08m InterSection Great idea! As noted, the design is a bit artificial, but it's really neat.
Aug 25 05:22:00 5m 00s Spectral Divide Pretty nice. Definitely a good challenge on the hard difficulty.
Aug 25 05:44:00 22m 00s Abstrakt Not bad. The twist was evident pretty early, but it was fun trying to get both the cactus and the potato to 0% at the same time. <br/>Also, the audio didn't work for me. Not sure why.
Aug 26 04:52:00 23h 08m Clashed Pretty cool. It would be nice if virtual units weren't strictly better. <br/>Also, your web link seems to be broken.
Aug 26 05:11:00 19m 00s Viking Runner Nice and fun. Asgard is very pretty.
Aug 26 05:21:00 10m 00s AdventureWorlds Nice idea doing a card game. However, the rules aren't very clear on how combat really works, and some of the mechanics feel tacked on for the sake of adhering to the, uh...inspiration. ;) If you're going to borrow ideas from another game, make sure you have specific reasons for each one.
Aug 26 05:29:00 8m 00s Line Crossing Very interesting style!
Aug 26 05:35:00 6m 00s Shadow of a Thought Simple and clean. The difficulty ramps nicely.
Aug 26 07:28:00 1h 53m Glue The World This is a really great concept!
Aug 26 07:34:00 6m 00s Data-Man It has enough going for it to make it more than just a 3D Pac-Man. The slowdown right before hitting an enemy is cool, as is the gradual speed-up. It feels a bit flashy, though, and the main menu is confusing.
Aug 27 04:39:00 21h 05m FireBug I'm also getting this blocked by Chrome. Maybe, I dunno, they see "fire" and "bug" as an .exe and freak out?
Aug 27 04:47:00 8m 00s Mushroom connects Pretty interesting. It'd be cool if the two worlds were a bit more connected, so things like islands in one world corresponding to something else in the other world.
Aug 27 05:09:00 22m 00s Connect and Conquer: Emperors This game is wonderful! I really like it. Having to move your ships quickly to keep them alive keeps things moving, and building your own connections between planets is quite satisfying. Well done!
Aug 27 05:15:00 6m 00s The Story of a Fabulous UniRaptor and Fifty Seven Aliens Pretty good. It seems that enemies don't really do anything, though? Also, the music doesn't loop.
Aug 27 05:26:00 11m 00s Seeds of Hope I like how the accuracy started very low and could be upgraded. Also, the multiple endings were nice.
Aug 28 06:32:00 25h 06m Milkyway Tycoon Sorry, but I have to rate this down for the interface. I simply don't understand the game, but it seems like it would be very fun with a more intuitive and understandable UI. (I didn't even notice the End Turn button for a few minutes.) <br/>The music is nice.
Aug 28 06:41:00 9m 00s the static speaks my name Pretty interesting. Good job!
Aug 28 06:46:00 5m 00s Arched Dimension Pretty nice. The gameplay seems a bit bland, though.
Aug 28 07:05:00 19m 00s Outer Shooterr Pretty nice. I like started with no ammo, and the collapsing aliens are nice.
Aug 28 07:12:00 7m 00s Sleepy Time A bit jarring at first, but a nice little game.
Aug 28 07:22:00 10m 00s Salvation Cool. Straightforward and cool. A nice little game.
Aug 28 07:43:00 21m 00s Interstellar Wreckers Pretty nice. I like the slight differences between stages having a good impact on the play.
Aug 29 07:00:00 23h 17m Plantocalypse Pretty interesting. Doesn't seem very thematic, but pretty fun.
Aug 29 07:23:00 23m 00s Press space to start Tough and precise. I like it.
Aug 30 06:57:00 23h 34m Double Foosball Pretty neat, although very difficult. A local versus mode could be really fun.
Aug 30 07:11:00 14m 00s Chromasis Simple and fun. I like seeing the connection to the next crystal each time.
Aug 30 07:17:00 6m 00s Coplanarity What's there is quite good. The concept seems pretty fun, especially being able to pick up the warp points. Good job!
Aug 30 07:46:00 29m 00s Towel Run Heh, fun and challenging.
Aug 31 04:33:00 20h 47m Brake Simple and enjoyable, though the theme seems absent.
Aug 31 04:41:00 8m 00s Beyond the Rift Not bad, but there doesn't really seem to be a point to limiting abilities to specific tiles. Also, the recoil to taking damage got my pinned in the corners repeatedly.
Aug 31 04:49:00 8m 00s The Long Way Home Pretty interesting, and the music is very nice.
Aug 31 04:56:00 7m 00s Timehop Pretty nice. There are a couple of bits with adjacent opposite time locks that can cause some quick flashing, which is a bit bothersome.
Aug 31 05:06:00 10m 00s Mage's Tower Very nice. I like the gradual transitions between text and the simple images. <br/>Hard work is never in vain. Remember what you've learned for next time. =) That's what game jams are for!
Aug 31 05:09:00 3m 00s Oval Opposites Simple and fun. The music is nice but strikes me as not quite fitting.
Sep 1 07:50:00 26h 41m Space Transport Tycoon A fun idea, but the pace is a bit slow. Also, I still don't understand how it actually works.
Sep 1 08:01:00 11m 00s Lava Is Last Heh, pretty nice.
Sep 1 17:53:00 9h 52m Four Sided Sanctuary Pretty fun and quite challenging. Nice job.
Sep 2 01:28:00 7h 35m Holiday Nightmare Not bad. A bit of the stretch to fit the theme to it, I think.
Sep 2 01:32:00 4m 00s ggLD Simple and nice. The little smoke puffs are nice.
Sep 2 01:38:00 6m 00s High Flyer[DEMO] Pretty fun. It'd be nice if the movement were acceleration-based instead of just velocity.
Sep 2 07:27:00 5h 49m Closure Pretty nice and good-looking, though the difficulty difference between levels seems pretty steep based on which enemies that shoot bombs are present.
Sep 2 07:30:00 3m 00s Don't Eat Cute Heh, pretty fun. <br/>Note: The game crashed on me with "Uncaught TypeError: Cannot read property 'map' of undefined (game.js:908)"
Sep 2 07:50:00 20m 00s Collision Very nice. I like the idea, and it's fun to rearrange the rooms. Some minor decisions like having two walking speeds and having cross-fading music make this more enjoyable.
Sep 2 07:52:00 2m 00s Connecting LD30 to the Real World A bit finicky, but I love it. I think this should just be something that happens every LD.
Sep 4 07:41:00 47h 49m StarShrimp Trooper Pretty cool. I loved the intro cutscene.
Sep 4 07:47:00 6m 00s Starcular Pretty fun. The music is nice.
Sep 6 06:21:00 46h 34m Alice Anxiety Nice atmosphere, but a bit simple. The ending comes pretty abruptly; it would've been nice to have seen it resolve a bit more cleanly, but I suppose that happens with a game jam sometimes.
Sep 6 06:30:00 9m 00s Connected Worlds Pretty good, though it would be nice to have something compelling to do while en route between planets (beyond the fairly tame enemy ships).
Sep 6 06:36:00 6m 00s Iter Bellum Deus Pretty fun, but I've seen some similar games that have more direct interaction and are, I think, more fun for it. Also, the music grew pretty insufferable after a few levels.
Sep 6 06:44:00 8m 00s Going Up? Oddly compelling. The controls are a bit finicky (need to overshoot going up), and there's a bug where people will want to go to the floor they came from and never get off. It's still pretty fun, though.
Sep 6 06:48:00 4m 00s Morpheus No bugs for me. Kudos on using your own engine.
Sep 6 06:55:00 7m 00s Parallel Island Nice aesthetic. Do be sure to render your UI above everything else. Also, having the camera mapped to arrows proved cumbersome.
Sep 6 06:59:00 4m 00s Guardian of Galaxy Pretty fun. The game was a bit laggy for me.
Sep 6 07:10:00 11m 00s Two Islands From the description I was expecting something more like cellular automata (Conway's Game of Life), but this is also good.
Sep 10 06:06:00 94h 56m Parallel Worlds Pretty nice. The music sets a nice atmosphere.
Sep 10 06:16:00 10m 00s R-elink: A link between worlds Not bad. The concept is cool, but the gameplay itself is pretty plain.
Sep 11 07:21:00 25h 05m On the edge of Earth: 5000 Very solid, with attention to lots of little details. A very pleasant experience.
Sep 11 07:34:00 13m 00s I am connected Not bad. The collision doesn't seem to match up with the character position, and the extra movement with the mouse seems extraneous. Also, be sure to draw your UI in front of everything else.
Sep 11 07:41:00 7m 00s System F Pretty nice. I don't see why the larger planets don't merge more quickly, instead of having tiny hitboxes at their foci. <br/>Also, I think your bug with planets refusing to merge occurs when two planets are close to merging (oscillating around each other) and then are separated. That's what seemed to happen, anyway.
Sep 11 07:50:00 9m 00s WE MUST EXPLORE A nice little sandbox. Enjoyable to play.
Sep 14 17:19:00 81h 29m Dependant Nice style. The controls feel clunky, since it's hard to just high jump without dashing, and the text placement makes it hard to read due to moving too fast or having to flee enemies.
Sep 14 17:25:00 6m 00s Steamed Worlds Chrome blocks the download. =\
Sep 14 17:33:00 8m 00s Cubic's Adventure Works fine for me. <br/>Learning how to scope well is tricky. Hopefully this has proven insightful for you. <br/>Also, be sure to proof-read your text. I counted 8 mistakes in just the text you have. ;)
Sep 14 17:38:00 5m 00s Linker Pretty cool idea. Note that having a high score is somewhat meaningless when the worlds and wormholes are placed randomly.
Sep 14 18:04:00 26m 00s Frozen Mirror Nice touch being able to rebuild the snowman with more snow.
Sep 14 18:20:00 16m 00s The MillionWood Very nice. Past 4 screens things definitely get interesting. I like it!
Sep 15 04:50:00 10h 30m Melody's Long Ladder Home The controls were tricky with having kind of fast horizontal movement with the screen wrapping, and I got stuck in a cloud. Simple and fun presentation, though.
Sep 15 04:54:00 4m 00s Tiles at the Juncture Pretty nice. I couldn't tell when the game would change worlds, though.
Sep 15 04:59:00 5m 00s InfiLoop Pretty nice, if just a subset of Antichamber concepts/puzzles.