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Lacaranian's games and stats for all events →
| Timestamp | Since previous | Game | Lacaranian's comment |
|---|---|---|---|
| Apr 28 02:29:00 | Surface Flip | Short and sweet! The menu didn't always respond, but the gameplay was intuitive and challenging. | |
| Apr 28 02:31:00 | 2m 00s | FoxyTank | Nicely done. The tank models were pretty good. Some real Rock Raiders vibes going on. |
| Apr 28 02:45:00 | 14m 00s | Undermined | Great work! Moody and difficult, as miners fall into madness and death. |
| Apr 28 02:57:00 | 12m 00s | The Tree | I liked the branching tree structure and the gradual introduction to new mechanics. It was a little frustrating at points, and the graphics were a little small (hard to see), but overall, a good show. Lots of levels too :) |
| Apr 28 03:01:00 | 4m 00s | Lavarena | Pretty simple, a good challenge. Didn't hear any audio... wasn't sure if there was supposed to be any? |
| Apr 28 03:14:00 | 13m 00s | Anterraria | Download was a bit finnicky, but eh. Cool game! Couldn't figure out how the mating worked, but I built up a nice little nest. Ain't nobody gonna mess with my ants. |
| Apr 28 03:17:00 | 3m 00s | We Can Build Together After We Have Gone to Sleep | Same here. I'm curious about the screenshots though, so there's certainly more to it. |
| Apr 28 03:21:00 | 4m 00s | Gubble Quest | Got the same error. Really like it so far though! |
| Apr 28 03:29:00 | 8m 00s | Order of the Mind | I too liked the minimap! Not a lot to do yet, but a good start. |
| Apr 28 03:34:00 | 5m 00s | Covered | Took a few presses of Start to get it going (might have just been my computer or some such), but once it did it worked fine. Very cool concept... sound became very important to navigate with. |
| Apr 28 03:39:00 | 5m 00s | Gold Diver | Worked for me (Win8 64-bit, AMD Radeon gfx card). Text got a little cut off at the top, and it ran really fast for me (which made it hard). Also, no audio... not sure if there was supposed to be? Not sure what the orange boxes were for. Otherwise, cool concept! Good work! |
| Apr 28 03:44:00 | 5m 00s | Trench War | Neat! Some silly AI :) |
| Apr 28 03:46:00 | 2m 00s | Close Your Eyes | Asked for RPGVXAce RTP to play it, which I lack, alas. |
| Apr 28 03:53:00 | 7m 00s | Totems | <3! Yessiree, that's a good one. No spoilers here though. |
| Apr 28 04:00:00 | 7m 00s | RGB - Beneath the Surface | Very pretty game. Lovely. |
| Apr 28 04:18:00 | 18m 00s | Sail | Wonderful! Now how did you know I liked Windwaker so much. HOW DID YOU KNOW. |
| Apr 28 04:27:00 | 9m 00s | Divernaut | Nice mix of top-down and platforming! Solid entry for the 48. |
| Apr 28 04:31:00 | 4m 00s | Abstraction | Well made! Minimalism deconstructed, sorta. was tempted to back at the end, but then I remembered the wall. And the fact that probably only so much was there. Shrug? |
| Apr 28 04:38:00 | 7m 00s | Klein Bottle Asteroids | Super tricky, but you got to love topology. Kudos. |
| Apr 28 04:43:00 | 5m 00s | Beyond our World | The moodiness of this was great. As was the inky darkness of the deep...where does it lead...wooooOOOooOOooo! |
| Apr 28 04:49:00 | 6m 00s | Inside Look Activity Book | Was the "why is my head hurting?" autobiographical? Because parasites are no laughing matter. Good entry! |
| Apr 28 04:59:00 | 10m 00s | We Grow | Wonderful. A revolution of sorts, methinks. Far too many deaths required, though... poor blocks. |
| Apr 28 05:05:00 | 6m 00s | Mole Position | Neat little game. Digging was sometime tricky, and I got stuck under the treasure chest on the left. But I liked it! |
| Apr 28 05:09:00 | 4m 00s | You Must SMASH! | Cool, made it to floor 10. I thought the controls were okay. I was hoping I'd be able to smash stuff, and I did not come away displeased. |
| Apr 28 05:10:00 | 1m 00s | Subspace | Link to the download seems to be down. Take a look? |
| Apr 28 05:13:00 | 3m 00s | COVERUP | Pretty intuitive; reminded me of the classic coconut shuffling game. Except... every person is a coconut! Thought I had to chase the aliens down, but figured out there were 2 soon enough. |
| Apr 28 05:22:00 | 9m 00s | Small Town | Went into town. Saw that it became night. Got outta Dodge as fast as possible 10/10 would play again. |
| Apr 28 05:24:00 | 2m 00s | Bionic Hotdog | Boing. Frabjous day. The life cycle of that hotdog was incredible. |
| Apr 28 05:29:00 | 5m 00s | Switcher | That mob... and always running out of energy so quickly. Really nice game! |
| Apr 28 05:36:00 | 7m 00s | Cry Baby | Tricky... I kept getting stuck on the corners when I jumped. Wonderful pixel art. A good reason to always stay hydrated. |
| Apr 28 05:50:00 | 14m 00s | Membrane | What a cool concept. Can't for the life of me get all of the orbs, but love the physics and such. |
| Apr 28 05:55:00 | 5m 00s | Drill Bill | Made it past a few waves in the first stage and tried the others. And controller support (yay)! Very nice thing you made there! |
| Apr 28 06:28:00 | 33m 00s | Bellhook | Those lobsters were a nuisance... but got some good desert fishing done. Nice game! |
| Apr 28 06:36:00 | 8m 00s | The Stones Back Home | Very cool! The vertical zig-zag bits threw me the most. Thumbs up! |
| Apr 28 07:27:00 | 51m 00s | Daisy's dog is dead | Some good Lemmings-esque careful guidance. Woe betide those who let Daisy learn the truth. (cue A Few Good Men) |
| Apr 28 07:34:00 | 7m 00s | Drill Drop | Some pretty flipping awesome tunes. Good mechanics, balanced. Plenty of fun! |
| Apr 28 07:41:00 | 7m 00s | Drillo - The Happy Driller | Mr. Driller for the GBC was one of my faves back in the day. This is a pretty good start on that kind of thing (colors don't recombine and can't jump and drill, but for the most part still works fine)! Felt like oxygen was a little hard to come by and went too fast, but that might just be me not trying hard enough. Good work soldier! |
| Apr 28 07:44:00 | 3m 00s | Scout | For some reason I'm having trouble cloning your Git repo. Is it just me? Who knows. (and that screenshot looks so inviting) |
| Apr 28 07:53:00 | 9m 00s | Dirt Rush | Fun! It was frustrating at the end how I had clicked too fast and had disappearing cards (limiting my choices to 1), but overall a great digging and treasuring card game. |
| Apr 28 08:07:00 | 14m 00s | The Dark Side of the Cube | Not sure how it fit the theme, but as a game it's fantastic. The morass of cubes is fun the look at and dance around. Music is nice and subtle too. |
| Apr 28 08:10:00 | 3m 00s | Wriggle Worm | Smooth game overall. Well designed, though a bit of a stretch for the theme. Thumbs up! |
| Apr 28 08:32:00 | 22m 00s | Beneath the... hey, look, shiny things! | Found all but one shiny blue box. And found a ghost skeleton! Heh. Good exploration platformer- nothing fancy, but no small thing either. |
| Apr 28 08:36:00 | 4m 00s | Safecracker | I'm also having trouble running it- missing the MSVCP120.dll when I attempt running the exe, and when I run the shortcut it can't find the path. |
| Apr 28 08:42:00 | 6m 00s | Within | Impressive for 5 hours. A bit short, but as a fellow connoisseur of games involving bodily functions, high fives all around. A slow drift through a spiky land. |
| Apr 28 08:55:00 | 13m 00s | The Sadness of Rocky Barbato | A melancholic tale on the surface, and a hilarious one below. Good show! |
| Apr 28 09:09:00 | 14m 00s | 800bar | Blub blub. It's a real cold world down there. Good setting/atmosphere, most of all. |
| Apr 28 16:25:00 | 7h 16m | The Secrets Beneath [v1.4] | That was one angry octopus thing (beat it on my first try though, so yay!). Loved the 2d sprite oriented in 3d thing going on. Some animation could be a good next step. Pretty mazeish. |
| Apr 28 16:57:00 | 32m 00s | Underground | Nice work! Made it to about level ten (and a palette change) before promptly dying. A nice piece o' work. |
| Apr 28 17:35:00 | 38m 00s | Ben Eath The Surf Ace | A fine lil' game. Though the narrator had something to go do. I guess I'll play it when he's not so busy? |
| Apr 28 17:41:00 | 6m 00s | Box Simulator | Not sure I got how the theme fit in, but the game is a box to be reckoned with. Nice work! |
| Apr 28 17:42:00 | 1m 00s | Mini Metro Subway Tycoon | I also could not get to the game. Alas. |
| Apr 28 17:47:00 | 5m 00s | Water Temple | Simple, but very well crafted. The best strategy isn't immediately obvious, but with a little thinking becomes evident. Nice work! |
| Apr 28 17:50:00 | 3m 00s | PlanetoLution | Yeah, I for the life of me could not maintain more than one planet for very long. Which was fine, as one planet was enough to keep the humans living. |
| Apr 28 18:00:00 | 10m 00s | TRESHUR | Came so close. Wonderfully addictive, nothing jarring except the constant deaths. Well done! |
| Apr 28 18:06:00 | 6m 00s | Cave Survival | Camera usage was great. The weapons kind of get mixed up at the end, but not too badly. A good 'un! |
| Apr 28 18:10:00 | 4m 00s | PET RUN/STOP | A Construct 2 game- don't see a lot of those! This one hits some pretty good vibes- swooping around and avoiding the somewhat neo-digital foes. And everything shakes! Fun. |
| Apr 28 18:24:00 | 14m 00s | Deus ex Submarine | That lieutenant got what was coming to him. I assume. Delightfully silly! Good jorb. |
| Apr 28 19:41:00 | 1h 17m | Above and Beyond | Good art and concept! I wasn't sure what was keeping (or if anything was keeping) the shields large, but I did stave off depression for a good while. Cool! |
| Apr 29 05:57:00 | 10h 16m | Drowning in Problems | Pretty nihilistic there, Notch. Nice presentation though. |
| Apr 29 19:06:00 | 13h 09m | DownDown | Made it up to Lil' Sebastian. Some things seemed a bit mixed up, but some solid puzzle gameplay with escalation. |
| Apr 29 20:17:00 | 1h 11m | A boy and his Hellworm | Delicious! Wonderful graphics and effects, and pretty difficult to boot. A game I wanted to get better at. |
| Apr 29 20:20:00 | 3m 00s | Cave Dude | Good old sliding block puzzles. Pretty short, but nice! |
| Apr 29 20:25:00 | 5m 00s | Rojan | Not bad, but a little hard to see the menu text when the background is Surfaceish. Interesting sword throwing mechanic! |
| Apr 29 21:55:00 | 1h 30m | A Politics Now | Short but hilariously dark. 10/10 would spew hate again. |
| Apr 29 22:14:00 | 19m 00s | Escape the Segfault | Nice story. The path to the top is a long one... |
| Apr 29 22:20:00 | 6m 00s | Dwarves Manager, NES Game | Cool art! And nice work with making it for the NES. Not a lot of those these days. |
| Apr 30 00:45:00 | 2h 25m | Snatching Invaluables Beneath the Surface | That music was loads of fun! The gameplay was alright. |
| Apr 30 00:58:00 | 13m 00s | Beneath my skin | I wish I could crouch. A good show, all told! |
| Apr 30 01:07:00 | 9m 00s | The Show Must Go On | Once I got going (learned the controls and such), was a really cool concept! Not that any of my shows went very well. |
| Apr 30 01:48:00 | 41m 00s | Incursion | This made me hungry. Nice work! |
| Apr 30 01:53:00 | 5m 00s | For the Blood | Nothing like some blood to liven up a flea. Wondered about an end goal, but you do note this is simply version 1. Neat! |
| Apr 30 02:02:00 | 9m 00s | Billguk the Invasion Logistics Professional | Pretty neat! The rank system helped the replayability, for sure. |
| Apr 30 02:05:00 | 3m 00s | QP : Fix the leak! | Was suspenseful not knowing how far I had left to go, seeing the timer count down. Well done! |
| Apr 30 02:38:00 | 33m 00s | Advanced Cave Crawler | Nicely done! Good to see another theme included. |
| Apr 30 02:41:00 | 3m 00s | Smoldering Star | Great rounded shadows! Best distance:132. Music was nice. |
| Apr 30 05:12:00 | 2h 31m | Blackwald Forest | Cool art! Always wondered if something was setting up traps in platformers on purpose. |
| Apr 30 05:20:00 | 8m 00s | Kill or Kill | The cat/ATM thing was an American Psycho reference, I hope! Cool concept, nice tunes throughout. Controls and hit boxes were a little clunky, but workable most of the time. |
| Apr 30 05:26:00 | 6m 00s | Beneath the Trolls | Took me a while to realize the dash was also an attack, not just rockets. Great pixel art! Nice work! |
| Apr 30 05:35:00 | 9m 00s | Atomicle - LostAutumn.net | Nice minimalist atom thingy! The triangles could sometimes be unavoidable, but fun nonetheless. |
| Apr 30 05:42:00 | 7m 00s | Captain P | Not sure what the turret does. But I have one! Nice game. |
| Apr 30 06:02:00 | 20m 00s | Sharks With Feelings | Everybody loses when sharks have feelings, eh? Sounds about right. |
| Apr 30 06:18:00 | 16m 00s | Drip | Very well designed. Minor gripe - the platforming was a little more difficult than it needed to be, but other than that, wonderful art and music. |
| Apr 30 20:10:00 | 13h 52m | Bombcano | Good stuff! The double jumps sometimes got disabled by going off a cliff or some such, but that's a minor quibble compared to the whole. Made it to the end, and twas satisfying to do so. |
| Apr 30 20:15:00 | 5m 00s | Infection | Wow! It sort of throws you right in, but the game is incredibly impressive for the time you two had to put it together. Kudos. |
| Apr 30 20:25:00 | 10m 00s | Beneath The Lab | Nice puzzle design, overall. I'd agree with some of the others that the voiceover was extraneous, for this kind of thing. |
| Apr 30 20:39:00 | 14m 00s | Colony 31 | Nice vibes and mood! The puzzles were a little messy at times, and you could hop into the mech from anywhere, but in the end it held together pretty well. |
| Apr 30 21:39:00 | 1h 00m | Dig Master | 169 points! Fun little game, reminded me vaguely of Mr. Driller back in the day (but only vaguely). Nice simple art helped in identifying the targets, best paths. Good work! |
| May 1 18:03:00 | 20h 24m | An Ode to Violence | The planes, man, the planes. Finally got killed by lava. Silly me, thinking I could avoid hitting it. Cool game! |
| May 1 18:40:00 | 37m 00s | Last Dive | Stellar! An impressive work on any time scale. |
| May 4 16:52:00 | 70h 12m | Beneath the City | Cool! Was sometimes laughable for some locations to be imperceptible to guards, yet they were. Good difficulty ramp. |
| May 4 17:27:00 | 35m 00s | ScubaBear | Very nice exploration platformer! Kudos, team. |
| May 4 17:30:00 | 3m 00s | Hero Arcade Edition | Controls felt a little jerky, but nice design! |
| May 4 17:36:00 | 6m 00s | Dig Hard | That was a treat. Laser beam overpowered digging tool! |
| May 4 17:40:00 | 4m 00s | Save Us | Nice work, a bit trickier with a time limit. |
| May 4 17:49:00 | 9m 00s | Beneath Colossal | Rather cool. The Sword and Sworcery feel was there, maybe with a little Road to El Dorado. The weapons weren't the most cleanly controllable, but that's part of the charm, I suppose. |
| May 4 19:10:00 | 1h 21m | A Glorious Escape for A Lich King | Very addictive, well done. There was one bug where the camera drifted upwards sometimes, but apart from that the game was fantastic. Before I knew what I was doing, easy mode was tough, and after I figured it out, hard mode was easy. |
| May 4 19:19:00 | 9m 00s | Kitsuni | Very nice! Z-ordering got messed up in a few places, but the art and music worked wonders. |
| May 4 19:23:00 | 4m 00s | Leagues Above | For me, the music made this one. Cool art too! |
| May 5 00:25:00 | 5h 02m | Under ytan | Smooth minimalism with some nicely done effects! Gameplay was simple but not too simple, and level design taught it quickly enough for players to avoid frustration. |
| May 5 00:37:00 | 12m 00s | Deep Blue Home | Nice ending, good puzzles, bravissimo! |
| May 5 00:40:00 | 3m 00s | Diving Simulator 2015 | A wonderful piece o' work. The best part about simulation games is where they differ from reality. |
| May 5 18:59:00 | 18h 19m | The Sun And Moon | Good work, some tricky yet engaging puzzles. Music got a bit repetitive, but nothing too bad. |
| May 6 04:46:00 | 9h 47m | DEA Simulator | Was a little odd that money got spent when simply clicking on a house with no tool used, but a fun game, cool idea. Nicely made! |
| May 6 04:53:00 | 7m 00s | Shovel Quest | Cool game. The Pikmin style item descriptions were a nice touch. Kudos! |