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Feedback comments for LD27
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| Timestamp | Since previous | Game | GeorgeBroussard's comment |
|---|---|---|---|
| Aug 26 16:24:00 | 10Seconds Racer | I like this a lot! Very polished and well done. Fun. I tried many games in a row. Good stuff! | |
| Aug 27 02:24:00 | 10h 00m | Super Box Boy Flies | Cool game! I did not understand the controls until I read someone talk about pressing the up arrow. Then it was a frantic pace to get to space and beyond! Nice art, music and fun. |
| Aug 27 04:36:00 | 2h 12m | Clockwork Cat | Great entry. Cute art and a neat mechanic. Nice theme and vibe. |
| Aug 27 04:47:00 | 11m 00s | Ain't Got Time For Lootin' | Liked the wordplay with 'seconds'. Some of the puzzles felt a little sucker-punchy and unfair, but at least you could reset :) |
| Aug 27 04:56:00 | 9m 00s | Fireworks | I played till about 2005 or so, then stopped. Nice art and music. Was frustrating that the store didn't list the prices at once and you had to wait for the text to finish printing? Great effort for 48hrs though. A lot here to work on and polish. |
| Aug 27 05:02:00 | 6m 00s | Every Ten Seconds A Kitten Drowns | Nice audio and boat art. I liked how the name of the boat appeared on the back, nice touch. Saved about 10 kittens the lost the game. Derpy was a great cat name :) |
| Aug 27 05:08:00 | 6m 00s | 10 Seconds Before the World Ends | Nice mechanic with the time stopping. I wasn't able to finish but got to what I think was the last level (all the large gray girders falling?). I'd see about polishing this up and continuing work on it. |
| Aug 27 05:24:00 | 16m 00s | Routine decisions (in 10 seconds) | Interesting mechanic. Felt like a choose your own adventure. Was funny to see the different outcomes. |
| Aug 27 05:31:00 | 7m 00s | Parallel Panic | Had no idea what was going on at first....but...once you figure out that after 10 secs the bad guys spawn and you need to get the pickups...much better. LOVED the art and animation. Would like to see you do a fully polished game in that style. Got a Half-Life vibe from the beginning :) |
| Aug 27 05:35:00 | 4m 00s | Treasure Run | Nice music. I suck at the game, but did 3-4 levels? The electricity gates really tripped me up :) |
| Aug 27 05:45:00 | 10m 00s | Moonlight Running | Fun game. Blocking the fireballs always tripped me up. Once it got to 4 buttons it became hard for me to keep up. Nice job. |
| Aug 28 23:58:00 | 42h 13m | Ten Seconds of Thrust | Fun game! Always loved lander style games since the old Atari arcade game. You can add a lot of polish to this and work on it and toss it up on the app store. Nice 48hr effort. |
| Aug 29 00:07:00 | 9m 00s | Ghost Pirate's Ship of Treasures | Awesome song! Carried the whole game for me. Who doesn't like pirates? The jump physics were great (something you don't see a lot of in LD games) so it was super fun to listen to the song and run around levels. I'd work on this further. |
| Aug 29 00:12:00 | 5m 00s | Triad | Great audio and idea. I'm terrible at the game but I see what you are going for. Should possibly start off a lot easier so you can get use to it? The turrets were super punishing. Great effort. |
| Aug 29 00:19:00 | 7m 00s | BLAM BLAM PLANET | Audio was amusing. Really liked the colorful art style of the enemies and weapon. Would like to have seen the planet and skybox match. Pretty fun to play. I really want to play a straight shooter in this visual style. |
| Aug 29 00:29:00 | 10m 00s | The Cave Of Lights | Pretty fun. Played about 5-6 levels. Basically a memory game. I feel like some of the levels maybe should have been a little simpler for the 10 seconds. I died and re-tried a lot :) |
| Aug 29 00:36:00 | 7m 00s | Freeze Box | Beautiful game. Felt the levels were way too big for this idea. Would love to see much smaller, easier to digest levels with 2-3 boxes, and ramp up from there. |
| Aug 29 00:38:00 | 2m 00s | Frictionless Fury | Games like this, especially for jams, should sort of checkpoint each level. It's generally not fun to replay the previous levels? Nice idea though. Work on it more and maybe give it a theme and new art. |
| Aug 29 00:48:00 | 10m 00s | Cowdown | Graphics are awesome. I liked the gameplay with the platforms having timers. Would have started with easier levels and ended with what's level 1 now :) |
| Aug 29 00:59:00 | 11m 00s | TrI-Deca | Great effort and style. I liked it and played maybe 10 levels? Got to about the level past the first jump pads and stopped. Just got too hard and I think was tuned for the developers vs normal people :) Great job, though. |
| Aug 29 01:06:00 | 7m 00s | Thorvald | Beautiful art and music. Didn't like the gameplay as much as it felt tedious to run back for different items all the time. Definitely fun to run around it. I'd work on it further as the art and music make you want to stay. |
| Aug 29 14:35:00 | 13h 29m | 10 Seconds to Self Destruct | Liked the monitors to tell you the countdown. I think I would have enjoyed it more without the wall jumps? I was pretty bad at them and it led to me failing a lot. Solid entry for 48hrs. Good job! |
| Aug 30 17:40:00 | 27h 05m | Streets of Rift | I don't have a Rift, but it still felt very cool. I could see this being a very fun Rift game taken to polish stages with art, sounds, etc. Could be very immersive. FPS Frogger :) Great 48hr effort and +++ points for Rift support. |
| Aug 30 18:49:00 | 1h 09m | Mr.President! (Web) | Neat idea, but the execution was a little lacking. It was hard to determine when you jump or how to actually save him. Seemed like luck. Could see having a bullet time type mode where you could steer slightly and aim into the bullets path. Would develop this further, good idea. |
| Aug 31 01:04:00 | 6h 15m | Antidote | Fun game. Great production values. Great effort for 72hrs. Can't ever go wrong with Indian Jones style stuff :) |
| Aug 31 03:36:00 | 2h 32m | Ten Second Dungeon | Like the Atari 2600 vibe to it. Didn't really get very far in the game. |
| Aug 31 03:43:00 | 7m 00s | QuickHunt | Beautiful art. That really carried the game for me. I want to run around an RPG with this art style. It wasn't really fun for me to run around and kill things in a specific order but I played 2-3 games. |
| Aug 31 03:47:00 | 4m 00s | Duel | Great music and art. I was confused for a while as it wasn't obvious that the blue cards were for me, so I never knew how to shoot. Putting them on that side of the screen made me think they were for the other player. |
| Aug 31 03:51:00 | 4m 00s | 10 Sec Hero | Echo most people's comments. Nice art, confusing gameplay, hard. I'd develop it further. Could have a really fun game here. Nice job for 48hrs. |
| Aug 31 03:57:00 | 6m 00s | SliP | Great job. Clever idea. Tight jumping controls, nice art, smooth gameplay. Well done for 48hrs. |
| Aug 31 04:00:00 | 3m 00s | 10 Sec And Slash | Nice art, fun game. Wish you could press a key to go past the dialog faster. |
| Aug 31 04:10:00 | 10m 00s | The Ones You Love | Neat little game. Loved the art and exploring the rooms and situations. |
| Aug 31 04:14:00 | 4m 00s | Clocked In | Wow. Fantastic game. Nice art and very clever idea. Only issue was at first I thought I was controlling the arm :) Once I figured I was the blue dot...easy :) |
| Aug 31 04:29:00 | 15m 00s | Hurry UP! | Nice game! great art and sounds. gameplay was fun. Only critique was that the scrolling was pretty jerky. |
| Aug 31 04:34:00 | 5m 00s | 10 Second Battle | I fucked up that bear big time. Then I made Bambi pay. Little bitch. Killed your mom, too! Flesh this out some more with sounds and some real gameplay and it'd be fun. Nice effort for 48hrs. Keep going. |
| Aug 31 04:40:00 | 6m 00s | 10 Seconds and The Wizard | Nice art and music. Was getting into it when suddenly....had to click on 5 books that slid onto screen :) /ragequit. Nice game though. Could see it being great for kids. Had that vibe to it. But WAY too big of a difficulty spike. Balance toward easy and not what you can complete as the developer :) |
| Aug 31 04:42:00 | 2m 00s | Candelabra | Nice idea, but execution needed to be more solid. Wasn't really fun to drag the torches around and they blew out too easy. But neat idea, so I'd polish it up and see if you can get to the fun part? Keep at it. |
| Aug 31 04:46:00 | 4m 00s | Speed Interrogating | I was pretty terrible at the game but I liked the idea, vibe, art and music. Perhaps 1-9 is too much and if you limited the options to 1-4 or something it would play easier? |
| Aug 31 04:50:00 | 4m 00s | Ten Sextillion Zeptoseconds | Clever game. I was liking the lofi nature, and the music and the changing mechanics every level....then you committed the cardinal sin of game design :) You flipped my controls. Please, never ever ever do that in a game :) Good stuff for 48 hrs. |
| Aug 31 05:02:00 | 12m 00s | Last Second Hero | Fun. Very polished puzzle game. |
| Aug 31 05:06:00 | 4m 00s | Paper Ball Bounce | Good job. Nice art and polish. Very much like an old iOS game called Casey's Contraptions (which Rovio bought and rebranded). |
| Aug 31 05:09:00 | 3m 00s | Sausage Gobbler | Like the retro vibe and music. The jump physics need work for it to be fun (best jump to land time? about .7 seconds. Do that and it will instantly feel better). Nice effort. |
| Aug 31 05:12:00 | 3m 00s | Tiny Arena | Good job. Loved the music and the quick and varying gameplay. What this game had was fun. I was never bored. New weapons and bad guys all the time. Would work on it more and improve the art/animations. |
| Aug 31 06:03:00 | 51m 00s | Hold My Beer! | Liked the style and mini games. Disliked losing on a deeper game because it wasn't clear and having to start over. I think restarting on the game you failed would be more fun, especially for a compo game where you want people to see things. Your views of America are a little off, too :) |
| Aug 31 06:07:00 | 4m 00s | Hungry Knight | Fantastic art and audio. Was really looking forward to it but on OSX/Chrome it was far too slow to play or enjoy. Sorry. |
| Aug 31 06:11:00 | 4m 00s | Realities | Great art and sound, but was there a game here? I just flew and moved around until the timer ran out? |
| Aug 31 06:13:00 | 2m 00s | 10 second maze | Good place to start but you need more game there. Add to it for a couple of week and learn from the process. Work on it until it's fun for your friends. You will learn a lot. |
| Aug 31 06:17:00 | 4m 00s | Antarctic Glitch | Cool art and setup. Gameplay needs a little work. I'd polish it up and work on it some more vs shelving it. |
| Aug 31 06:24:00 | 7m 00s | Save the forest! | Liked everything about this game. Art and music were great. Nuts affecting your pee was good. Tying the timer into your pee was great. Whacky, funny idea overall. Good stuff for 48hrs. What most LD games should aim for in terms of scope. Quick, easy game that's easy to pick up and play. |
| Aug 31 06:36:00 | 12m 00s | Super Intense Arena Battle Extreme | Fun. Nice work for 48hr. |
| Aug 31 06:43:00 | 7m 00s | The Awesome Wolf (with a fork) | You have a nice start here. The art is great and I love the idea of hiding in the bushes. You just need to flesh it out more. |
| Aug 31 06:58:00 | 15m 00s | Boyfriend Simulator: Feed My Boyfriend | Very nice and polished. Funny. |
| Aug 31 07:05:00 | 7m 00s | Proletarian Ninja X | Great stuff as always. LIke some mentioned above, after 4-5 levels it just got too hard too fast. Loved the idea and simple mouse controls. The ninja also looked great moving around :) |
| Aug 31 19:28:00 | 12h 23m | 10s Castaway | I loved this! Great art style and I enjoyed the pressure of figuring things out one step at a time and having to be super safe. |
| Aug 31 19:45:00 | 17m 00s | 10 Second Robot | Nice art. Agree with others on the movement speed, etc. Just didn't feel right. Some places where you can't avoid a red dot. But, a very nice effort for 48 hrs and a nice base to build on. Keep going! Polish and add to it. |
| Aug 31 19:56:00 | 11m 00s | Space Janitor: Custodial Marine | Great game. Well done. |
| Aug 31 20:06:00 | 10m 00s | Legend of Troll | Liked the art and music. Nice start, but those controls....awful :) Please rework them? On OSX, things like ctrl+arrow change desktops, etc. Just use some key to cycle between them, vs a combo. |
| Aug 31 20:08:00 | 2m 00s | Run You Fool, You're Gonna Miss Your Train! | One level and no way to restart? :) Nice start. I'd work on it more. It has nice art and a great premise all can understand. You can add lots of things to dodge and jump over and have a really nice runner. |
| Aug 31 20:14:00 | 6m 00s | 100-Dash Dreams | Fun. Brings back the Track & Field memories. Nice art, controls and sound. Good job for 48hrs. |
| Aug 31 20:19:00 | 5m 00s | A Game of Thrones | Funny, great art and sound. Well done. Was there only the 3 levels? |
| Aug 31 20:22:00 | 3m 00s | Mayfly | Love the graphics and audio. The controls were tight and enjoyable. Wasn't sure about the gameplay? I have to get all the berries/whatever? It seemed impossible after a couple of levels? I'd work on the game part some more as the rest is solid. |
| Aug 31 20:27:00 | 5m 00s | 10 SECOND EXTREME ROCKET | Solid entry. Would be nice to find a way to extend runs vs them just being 10 seconds. |
| Aug 31 20:44:00 | 17m 00s | Ardor | The art and sound are fantastic. The gameplay was more tedious than fun and the final puzzle was ramped up way too hard, considering the previous few. |
| Aug 31 20:46:00 | 2m 00s | Guradamajack! | I liked this a lot. Got pretty hard, though :) |
| Aug 31 20:48:00 | 2m 00s | Pull the Wire | Great entry and one of the best I've played. Simply tilting the bombs was incredibly effective to disorienting you just enough from puzzle to puzzle. Great job! Should be a top contender. |
| Aug 31 20:53:00 | 5m 00s | Dig Dwarf | Nice art and idea. Hurt by the small levels and lack of challenge. I'd work on this further and polish it up. The theme and idea is solid. |
| Aug 31 21:01:00 | 8m 00s | Dinosaur Jr. vs the 1960's | Liked the crazy art colors. Stomping around at the t-rex eating people was the fun part. Nice job for your first LD! |
| Aug 31 21:05:00 | 4m 00s | Dungeon Run: Gauntlet | Nice movement and feel. Would like to see you develop this more. |
| Aug 31 21:14:00 | 9m 00s | GAME OVER YEAH! | No :) |
| Aug 31 21:22:00 | 8m 00s | Teleportant | Nice job for 48hrs! |
| Aug 31 21:26:00 | 4m 00s | Back to you | Nice take on the theme. Hard to understand what's happening at the start. |
| Aug 31 21:34:00 | 8m 00s | My Tenth Adventure | Nice art and sound. Clearly S&S inspired, and that's ok. I just found it confusing and not that fun. |
| Aug 31 21:38:00 | 4m 00s | Provider | I made it 9 days, not sure if that's good or not :) Liked the art and theme but wasn't really sure what to do other than kill and eat. |
| Aug 31 21:47:00 | 9m 00s | Haraka | Nice presentation. Pretty hard :) Fought the controls a little bit. Think the game could have started easier and ramped up slower so you were more invested before you started dying a lot. |
| Aug 31 21:51:00 | 4m 00s | Summer Death Olympics | Nice effort. Not fun playing solo, really. |
| Aug 31 21:54:00 | 3m 00s | Crazy Genetist | Liked the music. Good effort. |
| Aug 31 21:59:00 | 5m 00s | Royal Defenestrator | Liked the simple colors and characters. Mildly amusing when I threw the cat out the window :) |
| Aug 31 22:03:00 | 4m 00s | Entropy | Nice entry. Would polish it up some more. The mouse movement was way too fast for me on osx. Some unity games are fine and some are not. Razer high dpi mouse for what it's worth. |
| Aug 31 23:00:00 | 57m 00s | 10 Seconds to leave | Really wanted to get into it, but the movement was frustrating especially once jump puzzles came into it. |
| Aug 31 23:03:00 | 3m 00s | Hourglass | Nice effort and polished. Felt the balls were too big or the space too small, etc. Too hard to really dodge things and not enough reaction time. |
| Aug 31 23:23:00 | 20m 00s | 10 Seconds of Grey | Absolutely gorgeous style and presentation. I wasn't real thrilled with the gameplay though. I admit to resorting to just clicking wildly. I'd continue dev on it and find more gameplay? Reminded me of Monkey Island Insult Sword fighting. |
| Aug 31 23:26:00 | 3m 00s | Defuse in 10 seconds | I suck at touch typing but got about 10 rounds in? I liked the art and the sound effects countdown. Was stressful. |
| Aug 31 23:32:00 | 6m 00s | Bomb Squad | I'm terrible at this game! I always have trouble mentally mapping 3 actions to 3 keys like z, x, c... Nice effort for 48hrs. Good base to build from. |
| Sep 1 00:49:00 | 1h 17m | The Aliens Came (10 seconds to choose) | I liked this! Normally text/decision games bother me, but not here. You checkpointed me and reduced loss. Things were also very very fast so no time for short attention span to kick in. Plus, aliens... I got a They Live vibe from it. Good stuff. Loved all the art and changing locations. For a game with no sound it had mood. |
| Sep 1 01:04:00 | 15m 00s | Cautionary Halt | I liked the idea that each level got closer and close to real time. That wasn't clear until I thought my eyes were deceiving me and I saw a laser move. But then around timescale .5-.6 the game became a little too frustrating for me as it involved waiting for platforms to arrive. I'm ok with a challenge of hard jumps and failing and retrying instantly, but when I have to wait 20 secs for a platform I want to kill babies :) But very nice effort and clever idea. I'd maybe rework some levels based on the above. |
| Sep 1 03:00:00 | 1h 56m | Jack is gonna Die! | Good entry for 48 hours. I don't know why, but the guy reminded me of Steve Jobs :) On a Mac, the alt key caused problems. Should map to another key to avoid stuff like that. Very hard game :) I liked that you could collect pills and choose when to use them. |
| Sep 1 03:17:00 | 17m 00s | Detective Awesomepants | This was funny, and fun to play. I got them all right on the first pass. I must be wearing awesomepants! |
| Sep 1 03:54:00 | 37m 00s | 10seconds | Good job on your first LD. Keep working on this and polishing and adding to it. |
| Sep 1 04:01:00 | 7m 00s | The Lonely Sentry | Short, controlled well, and pretty fun. Good job for 48hrs! |
| Sep 1 04:07:00 | 6m 00s | Leveling on borrowed time | Agree with most all the above comments. Nice job for 48 hrs. I'd work on it more and polish it up. |
| Sep 1 04:12:00 | 5m 00s | The Choice | I know what you are going for, but a little to on the nose for me. |
| Sep 1 04:18:00 | 6m 00s | Turnip Archer | NIce art and effort. Afraid I didn't find a lot of challenge with it. I just spammed all 4 buttons and coasted past level 20. Would work on the gameplay some more. Keep adding to it. |
| Sep 1 04:47:00 | 29m 00s | Lil' Kingdom Strives To Survive | Nice art. I suck at the game. Good potential here. I'd keep working on it. |
| Sep 1 04:51:00 | 4m 00s | 10 seconds to Dehydration | Nice effort, but needs more work, currently. Would keep working on it as it's a cool idea. The level was just too hard. Should start with much simpler obstacles. |
| Sep 1 19:32:00 | 14h 41m | Ten Second Sprint | Read your postmortem. You did a fine job here. The jump physics need a little work, but you know that. Push on and keep learning and making small games. You're on your way! |
| Sep 3 22:28:00 | 50h 56m | 1000ms | Great visual flair as always! I'm a bad touch typist so the Stroll mode is the only one I had much of a chance in :) Very polished. |
| Sep 5 02:47:00 | 28h 19m | LEGACY | Nice audio. Agree on control speed, a little frustrating. Was unclear to me what the rules were. I swam toward the white bubbles/dots but they didn't always give me more time, which I assumed. |
| Sep 16 02:25:00 | 263h 38m | KunoNoOni's Magical Star Saga | Agree with most comments above. I could not grasp the jumping mechanic until I read your longer description above. It's pretty counter intuitive, but I can see it being an interesting mechanic. The game is punishingly hard :) Harder than I'd recommend for a compo game, but great job for 48 hours. I think I'd prefer the mechanic if the *only* way to jump was from falling, so you don't get the two mixed up and confused? |
| Sep 16 02:44:00 | 19m 00s | Ten Seconds to Meltdown | Good job on your first LD game! I liked how the level kept changing, vs being an entirely new level each time. Interesting idea. Should work on the jump physics and timing a little bit. It was fun as it was fast paced and kept moving. |
| Sep 16 02:53:00 | 9m 00s | Notes on departure | Interesting. I typed "bye" and felt kinda bad :) Oh well, to the stars! |
| Sep 16 03:02:00 | 9m 00s | Kitty Force 10 | Perfect platforming controls and great art. Was fun to play. |
| Sep 16 04:46:00 | 1h 44m | 10 seconds to run | Solid entry. Would continue to polish it up and work on player physics, etc. |
| Sep 16 04:52:00 | 6m 00s | xhon | Solid entry. Nice art and sound. Didn't like auto jump when holding the button down, but easy fix :) |
| Sep 16 05:10:00 | 18m 00s | 10 Second Roguelike | I can't express how good the music was, especially the beat after you die and restart. It kept me going. Killed the dragon. |
| Sep 16 05:22:00 | 12m 00s | The Village of Lost Time | Great game. Took a bit to 'get it' but once I did it was a lot of fun. Very nice art and smooth controls. Great job for 48 hours. |
| Sep 16 06:55:00 | 1h 33m | The 10 (other) Seconds Journey | Interesting. I failed the first couple of floors, then finished all of them in one go, generally just not being a dick :) As I got closer to the end I was like "pick right, pick right!" because the fear of failure took over. |
| Sep 16 22:52:00 | 15h 57m | Poppy vs. the Night | I really liked this! Was fun to switch between the game modes and have the meta goal of beating the boss. Well done game. |
| Sep 16 22:58:00 | 6m 00s | Knight's Temper | Nice art and controls. Very solid entry. Goal wasn't real apparent to me but I blew up 10 or so ghosts. Worthy of more development I think. Solid idea and game. |
| Sep 16 23:09:00 | 11m 00s | 10 Second Spike | I liked the overall idea a lot. I wish the music timer was better synched up with the arrival of the spikes? There seemed to be a 2-3 sec lag on my end, not sure if that was intentional or not. Also, I wasn't real clear where the safe parts of the ground were, or not. Perhaps I missed an obvious clue? But, great idea overall, and I'd continue work on this and polish up some of the feedback to the player. There's a fun core game here. |
| Sep 16 23:14:00 | 5m 00s | 10 Seconds | This game is awesome. Great controls, art, and music! Very very solid entry. Well done. |