Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Zim the Fox
Feedback comments for LD26
Zim the Fox's games and stats for all events →
| Timestamp | Since previous | Game | Zim the Fox's comment |
|---|---|---|---|
| Apr 29 20:32:00 | ...---... (sos) | Hot curry. <br/> <br/>I played through the few endings and enjoyed it. The humour was fantastic and the story was interesting. If anything, it felt too short for a text adventure. | |
| Apr 30 00:44:00 | 4h 12m | Car Lancers | Didn't vote on fun because I don't have anybody to play it with :C Also, it is kind of hard to distinguish a win. I kept the two tanks straight and the top tank exploded, but it gave a point to that one. I think. <br/> <br/>I love the idea, the graphics and the audio, though, and this is indeed the best game about rocket-propelled, nuclear-armed, automotive jousting. |
| Apr 30 00:53:00 | 9m 00s | HELPME_ | Hahaha! I loved this. That is all I have to say. I think I got an score around 70. |
| Apr 30 01:05:00 | 12m 00s | Rocket Ruins | I was prepared to give the game a graphics score of 1 but the graphics were actually great! <br/> <br/>Everybody else has said it before, but the whole fake spikes/walls was annoying. Still, fun little game. |
| Apr 30 01:21:00 | 16m 00s | Fog | So I pressed N and what is this. <br/> <br/>This was a great game and your artist is fan-tas-tic. The only thing this game needs is a readme explaining the controls. |
| Apr 30 01:45:00 | 24m 00s | a.void | I'm not sure what I'm playing but it is awesome! xD <br/>Great job! <br/> <br/>I got a high score of 60 and the game started lagging. |
| Apr 30 02:11:00 | 26m 00s | A Game of Numbers | The only problem I had with it is that, at first, I thought % stood for percentage, and it kinda missed an "enk" sound with the screen shake! <br/> <br/>The number of levels was perfect, especially considering the little time one has. Great job :3 |
| Apr 30 03:38:00 | 1h 27m | One Crate Sokoban In The Dark | I'd like to point out that you didn't include the source which is /required/ for LD48, but since it is HTML5 you can inspect the elements on a browser. <br/> <br/>I loved the game. Limiting your view makes it kinda unique and I loved the fact that you made a random level generator. |
| Apr 30 05:24:00 | 1h 46m | Mimisi (Minimalistic minimalism simulation) | Hey, you said this was a LD48 entry but you entered for the jam regardless. Was it an accident? <br/> <br/>And, whoa. It looks like a very simple simulation, but it felt like it had a lot of detail. Why won't my town grow? They don't have enough food. Okay, I built mills and silos, and I have 22 people, but why aren't you making any tools? Well, everybody is busy making food! <br/> <br/>I had fun with it. I got... a score of 470 in a ten minute match I think. |
| Apr 30 05:49:00 | 25m 00s | Everyone Together | I got up to the 'and you get to see the bigger picture' part, then gave up. It's kind of hard x3 <br/> <br/>I love it though. It is so... nice! And upbeat! And sweet! |
| Apr 30 06:06:00 | 17m 00s | Uber Tic Tac Toe | Just going to chime in that it is amazing you made a game in Matlab, but I can't play it. <br/> <br/>Good job! |
| May 1 05:26:00 | 23h 20m | OktumBoktum - A minimal adventure of a boy and his crazy pet | I was JUST changing the download links to BitBucket... Try downloading my game again, if you want. I'll try yours in a bit :D |
| May 1 05:48:00 | 22m 00s | Quest | First of all, thanks for playing my game! <br/> <br/>I found the music very fitting and the dungeon looked amazing. The combat and the movement were rather tedious and I didn't enjoy them. Congratulations on your game, though! |
| May 1 06:17:00 | 29m 00s | Somniphobia | Heeey, another Python dev! Also, thank you for commenting on my game! :3 <br/> <br/>Onto the game. I know the theme was minimalism but I think the story lacked context. What is the meaning of the place she dreams about, why does she dreams of those monsters? <br/> <br/>The music is very fitting and the artwork is great for having such a short time. The gameplay is lacking though, you could have made the puzzles less obvious, at least. Regardless, good job on making a game! |
| May 1 07:00:00 | 43m 00s | Nothing | Haha, I love the guy's hairstyle. My only problem, or rather, suggestion would be to do away with respawn time, like in Super Meatboy. I don't want to wait to play again, even if it is but an instant. And collisions were unforgiving at times... "I pressed roll, game! I pressed it!!!" And maybe the difficulty climbs too fast. BUT. <br/> <br/>Awesome game! |
| May 1 07:21:00 | 21m 00s | Twinimalism | Posting here so you get to see it: <br/>Thank you for the screenshot! It was really helpful. <br/> <br/>Most of the traceback is the freezing utility, which makes it so that you can run the script outside of my computer without installing Python. The important bit is at the bottom: OpenGL can't create a context. What graphics card are you using? What version of Windows are you running? Do you have the latest drivers? I'll look for bug reports with your problem, see if I find any solutions. Thank you for reporting the problem! :3 <br/> <br/>I'll play your game after some sleep! |
| May 1 17:45:00 | 10h 24m | The Vale | I'm posting here so you can see it: <br/> <br/>I've had your problem before, I think. Do you have an ATI card? The thing is, the swords are textures I'm blitting while everything else is sprites. There is a bug with some ATI cards and drivers that it refuses to draw sprites. The bug should go away when you update your drivers. However, I've used a hack to fix the problem before and I'll upload it some time later. <br/> <br/>Still, I'd like to know your system specs. CPU, GPU, Operating system. Thank you for reporting your problem! ^^ <br/> <br/>I'll play your game later when I have a chance. |
| May 1 17:51:00 | 6m 00s | The Call | I'm posting here so you get a chance to see it: <br/> <br/>I think you are having the same problem running my game as TenTonToon. The problem seems to show up on relatively old GPUs that don't like OpenGL. What graphics card are you using? Have you updated your drivers? And, per chance, did you run the _source_ using 64bit Python? I'll do my best to find a solution! <br/> <br/>Thank you very much for reporting your problem! ^^ I'll try out your game when I have a chance. |
| May 1 23:53:00 | 6h 02m | Minimal Win *Proof of Concept* | You said there are randomly generated levels? Because it's the same level every time I launch it, and I can't find my way through! >.< <br/> <br/>The lightning is gorgeous, but otherwise I gave this entry a low score because it is kinda... empty, but I guess you know that. Also, the .exe won't run on my computer. I have Windows 7 64bit, am running on a Pentium Dual-core and an ATI Radeon HD 5700. |
| May 2 00:08:00 | 15m 00s | Snobits | Fisrt of all: Thank you for commenting on my game! :3 <br/> <br/>The bubble guy was kind of frustrating and I didn't finish the game, but the levels were well designed around their abilities and that is awesome. And the little... snobits are so ugly I can't help but like them. |
| May 2 04:13:00 | 4h 05m | Writer's Block | Escort, snow nose... This Haiku generator seems to have interesting... tastes. <br/> <br/>It's a fun little application, and I love you get the kanji/Chinese characters. |
| May 2 04:15:00 | 2m 00s | QTris | You are crazy... <br/> <br/>xD <br/>I don't have an Android phone so I can't try it, but great job! |
| May 3 05:00:00 | 24h 45m | Canon | AAAAAAAAAAAAAH! <br/> <br/>I'm reminded of my violin classes. "You are getting ahead of yourself" the professor would tell me every single time xD <br/> <br/>Boy, I need to go back to playing violin. <br/> <br/>I had to give up at V. because my computer was starting to lag (too much stuff open) and it was throwing me off, but the game is perfect just as is. I'll try again tomorrow. <br/> <br/>All fives! |
| May 3 05:09:00 | 9m 00s | The One Road | Hey, I wanna know what your solutions were! And there is no unorthodox solution, just creative ones (or unexpected ones. I didn't have much time to make levels, but I intentionally made them so you could solve them in different manners). <br/> <br/>The game is an RPG boiled down to its essentials and it works great. I managed to beat the impossible difficulty (at first I thought it was seriously impossible, but once you kill the first monster and get a potion, the rest is just grinding ;P) <br/> <br/>And potatoes! They are so OP! |
| May 4 01:39:00 | 20h 30m | Molbert | Some times when you die you get more jems than when you restart and one time my gems weren't reset. Also, I SWEAR the door for the last level wasn't there almost every time I checked. Maybe I'm going crazy? <br/> <br/>It is a very good looking game however. I love Molbert's shades <3 And the mechanic is very interesting. One of my ideas for LD shared a similar mechanic :3 <br/> <br/>Good job! |
| May 4 01:55:00 | 16m 00s | 0 | First of all: Thank you for commenting on my game! :D <br/> <br/>Onto the game itself: <br/>I finally solved the first one and ohnotherearemore :c <br/> <br/>This puzzle game has outsmarted me. Let's see if some good old pencil and paper can beat it. Fantastic, amazing job! |
| May 4 04:24:00 | 2h 29m | A Simple Circle | First of all, thank you for commenting on my game :3 <br/> <br/>There is no Audio in the web version for me, I'm, running Maxthon; so I got the Windows version and it is amazing. I gave the audio a low score however because the 'ping' is KILLING me. <br/> <br/>The game is fun though, good job! :3 |
| May 4 05:31:00 | 1h 07m | Square Circle Triangle | It looks nice! :3 <br/> <br/>It's a very empty prototype so I gave it a low score, but I think you are onto a very interesting mechanic. Keep working on it! |
| May 4 19:26:00 | 13h 55m | (R,G,B) | I just read you can lower the sound effects because, seriously, the spinning sound murdered my ears. Other than that, this is an incredibly well designed and polished game, with a very good song and beautiful looks. Congratulations! |
| May 4 19:54:00 | 28m 00s | i need to lie down | One song that may describe the game: https://www.youtube.com/watch?v=0GLoHifu6aM <br/> <br/>Joking aside, I didn't really feel anxious, uncomfortable or else wile playing the game but I think it did a great job at setting a mood. <br/> <br/>The sound design is _astounding_. It makes the game, but the animation also does a great and necessary job of conveying emotion. The game needs some work on the mechanic department however, it is but 'move around in circles avoiding the black things'. <br/> <br/>Fantastic work, and congratulations on finishing before the deadline! |
| May 4 20:18:00 | 24m 00s | Squeeps | First of all, thank you for commenting on my game! <br/> <br/>Your game and the squeeps are adorable <3 The game isn't very challenging however, but it is fun and cute. <br/> <br/>*Squeeps* <br/> <br/>Also, the game you were planning for the evolution theme reminded me a lot of a game a friend made for a previous LD, maybe you want to check it out: http://www.kongregate.com/games/tilman/a-d-a-p-t-i-o-n?acomplete=adaption |
| May 5 03:14:00 | 6h 56m | Minimalism | I didn't like the sound when you hit the end of the level x3 <br/> <br/>The idea was nice, would have been interesting to have a the ability to make universes with so much of a certain colour. Like, I don't want any blue and only a little bit of green, let's see how it comes out. <br/> <br/>It was interesting however and I loved how the stars seemed to twinkle at the end. Good work! <br/> <br/>Also, thank you very much for commenting on my game! |
| May 5 04:13:00 | 59m 00s | raveGRID | The mouse sensitivity... It is so high!!! <br/> <br/>It's an interesting concept otherwise. Got lucky and made it in 10 seconds :3 |
| May 6 04:41:00 | 24h 28m | Time of Wheels | I read the comments and it spoiled the second puzzle for me :c <br/> <br/>It was interesting~ Requires some time and some skill. |
| May 16 05:07:00 | 240h 26m | Escape the Tower | First of all, thank you for taking your time to comment on my game! <3 <br/> <br/>Kudos for making a GBA game. I took a quick glance at the source and I had no idea you could write c for the GBA. How do you compile it? <br/> <br/>Anyway, cool job! |
| May 16 05:18:00 | 11m 00s | Stargazers | First of all, thank you so much for commenting on my game <3 I have continued work on it, will be posting updates soon :3 <br/> <br/>I love the references. (Finn <3 And I've been watching Harry Potter again!) The artwork is great, the music is greater. The gameplay feels a little too... 'sniper-y', which I do play a lot of in Team Fortress 2 :P <br/> <br/>The accuracy metre is a little off. In killer, I only made a triangle and I got 31% accuracy. Only thing that needs work, And maybe increase the resolution. |
| May 16 05:31:00 | 13m 00s | The Gallery | First of all, thank you very much for commenting on my game! <3 I will be posting updates on it soon. <br/> <br/>I like the minimalistic art and being able to destroy it, but it lacks more content. Also, there seem to be some queer physics in here: http://i.imgur.com/Z2S5br1.png :P <br/> <br/>Free ride is unplayable on the browser build. I'm running Win7 64bit on Maxthon. |
| May 16 05:55:00 | 24m 00s | Four Scepters | First of all, thank you for commenting on my game! <3 I responded to your comment on my page. <br/> <br/>This game is really cool and hard. Even the casual version is rather unforgiving. It's some sort of puzzler and I love it, but I didn't get past the third level. <br/> <br/>You did a fantastic job with the graphics, animation and audio. Also, HaXe... I had never heard of that language. Awesome, I just learnt about a new language! |
| May 16 05:56:00 | 1m 00s | Equilibrium | The game has been removed, says Gamejolt. Oh well, if you get it up, post on my page and I'll check it out :3 |
| May 16 06:21:00 | 25m 00s | Like Rogue | I have two problems with this game: It is hard to distinguish how far enemies are and continuously pressing the buttons is tiresome, especially when you have to go back to kill every enemy to proceed. More compact levels or doing away with that requirement would be great. <br/> <br/>This game is very ingenious and challenging but the basic strategy is to let the enemies to go first and wait until they are right next to you. I enjoyed it a lot however but I gave up at level 3 (have a headache right now). I want to try again but I don't really want to start from naught. <br/> <br/>Congratulations on the game however! I liked the white little monster specially and how they blended in with the skull. |
| May 16 06:57:00 | 36m 00s | I Swallowed My Arrow Key | The music got a five from me and the graphics are neat, but the game is rather lacking. Seems like you run out of time and planned a lot more, considering the map size. <br/> <br/>Good job anyway! |
| May 17 00:23:00 | 17h 26m | Other Space | Fisrt of all, thank you for commenting on my game! <br/> <br/>I had a few small issues I'd like to start with: at first you are forced to walk on a pipe, but any pipes from then on you fall through. Some jumps are too spaced apart (http://imgur.com/TLOnCTr this one made me restart the game four times) and finally, 344 288 people killed seems more like a city being flooded, not a planet dying :P <br/> <br/>Other than that, I quite liked the game. The graphics were great and having some audio really helps out the game. I loved seeing the multiple layers of the world but I think the teleportation mechanic lends itself to be more 'puzzly' (visually, the levels are broken up, but in truth they are straight-forward). <br/> <br/>Great job, though! <br/>(The reference to Valve <3) |
| May 17 01:08:00 | 45m 00s | Simplification Quest | I had some issues with the game. It crashed once on me after level 2, you can jump in the air if you walk off a ledge and things skip too quickly in the intro. Also, was there music? I swear I heard something but even at max volume it was but a faint sound. <br/> <br/>The game however was okay, it was polished and had good graphics for the short time you had. <br/> <br/>here 121212! |
| May 17 01:30:00 | 22m 00s | Brutaliz'Art LD26 | I love you. I just love you. <br/> <br/>I saved myself 77k and minimalised my competition. |
| May 17 01:53:00 | 23m 00s | Potatosimplificationarmaggedon | I like the idea, it is creative and works nicely. The game is introduced greatly except for the brown wall. I also love the water texture. There is something awfully wrong with the grass and dirt texture however. You should also capture the mouse and add a sensitivity slider. <br/> <br/>Finally, I gave up on level 2 (he second after the intro) because I don't want to repeaat something over and over because I miss a jump. I solved the puzzle, don't make me repeat something over and over again. <br/> <br/>Congratulations on making an entry, however! |
| May 17 18:28:00 | 16h 35m | m | Yay, I got a green W! <br/> <br/>This is a great, smart little puzzle game. I was going to complain that it didn't support cursor keys, but I was just being dumb :P <br/> <br/>The hardest level was... was it eight? where you had like a square and crosses everywhere. Rather than outright memorizing what steps to take, I just checked the map until I had an idea of where to go and what pitfalls there are. 'Go left until you can go up, go up all the way, left, up, you are at the top. Go to all the way to the right and go down the very last shaft...' <br/> <br/>Fantastic job! |
| May 17 19:08:00 | 40m 00s | Minimalism | Got to the end with 25 health left :3 <br/> <br/>A few things: if you press q, you move left. Autoshoot would be fantastic. There are too many enemies at any one time and random figures spawning may take away the shape you tried so hard to get, or make your life easier; both cases happened to me. <br/> <br/>The game however is fun and the game mechanic can have a lot of strategy to it. Do I want to shoot fast or cover all my sides? It's a great idea, fantastic job you too. |
| May 17 19:24:00 | 16m 00s | Babel | I can't move with WASD, I have to play old school and rotate with the arrow keys :P <br/> <br/>Are the levels randomly generated? If so, that's really cool. Is there an end though? And can you level up past Level 2? I found the combat kind of pointless and unresponsive (at times I'd click the buttons and nothing would happen, and a clicking animation or sound would help immensely) <br/> <br/>Regardless, congratulations on making a game for the compo! |
| May 17 19:48:00 | 24m 00s | Growing Energy | As others have said, it is very hard to figure out. It would be good to at least explain what the icons mean. The game however is fun and interesting. A very minimalistic strategy game that works very well and I took over the universe (I was expecting the game to tell me that, though! :P) <br/> <br/>Congrats on making a game for the compo! |
| May 17 20:54:00 | 1h 06m | Maxwell Rush | So my friend told me he wants me to make a game about Maxwell's demon and I said that I didn't think it'd work... Five in innovation and yay for physics! <3 <br/> <br/>And woohoo! I got re$spect. <br/> <br/>The physics worked great (I should try Box2D in Python) though you can exploit them in level 4. Push a ball to a corner and hold it. Release to increase the temperature and hold it again. Finally, you should make MB1 attract in the post-compo version, and WASD still moves the demon. <br/> <br/>Fantastic work! |
| May 18 03:21:00 | 6h 27m | Brushman by Digital Apathy | I love it. It is charming :3 <br/> <br/>You should change W and up arrow key to jump. Other than that, it is a charming, fun little game that I wish were longer. ^^ <br/> <br/>Congrats on making a game for the LD! |
| May 18 03:31:00 | 10m 00s | Little Planet of Doom | Maybe it is my computer being stupid (which is no surprise) but it lags a loooooooooot, it consumes all of the power of one core. Haven't rated yet. <br/> <br/>Win7 64bit. 4GB of RAM, 2.0 Dual core processor. <br/> <br/>PS. Minimalizing open spaces just means making more area. Not minimal at all :3 |
| May 18 03:35:00 | 4m 00s | Church of Minimalism | I love the graphics but this game badly needs a helpfile, at least. I don't have the will to try to understand it :P <br/> <br/>Haven't rated yet. |
| May 18 03:56:00 | 21m 00s | H48SJ4, the MINIMIZING robot | Fisrt of all, when you press the arrow keys to start the robot does not appear, it only appears when you press space. <br/> <br/>Congrats on making an entry for the Ludum Dare! But as others have said, the game is kind of empty. |
| May 18 04:00:00 | 4m 00s | Maximalism | None of the links work for me. <br/> <br/>Post on my page if you fix it and I'll play it! |
| May 19 04:52:00 | 24h 52m | Gods Will Be Watching | I went from loving this game to starting to dislike it... <br/> <br/>The soldier, the doctor, the psychiatrist and the engineer became mad even though their psychoanalisis was 5, 4, 4, 5, which is higher than it has been most of the time. Ten days in, my food count was 18, I had 20 bullets (why do they increase when you kill somebody?), I had fixed over a half of the radio and I was ready for some group therapy the next day, then they all run away. This was like my fifth time around. <br/> <br/>While on one hand, yes, it is perfectly possible in the real world for your entire team will go mad even if they seem to be fine, and in the real world you can't control what will happen next, losing out of nowhere feels pretty disheartening. Randomness is generally bad in games :P <br/> <br/>The art I love, the music... I didn't rate the music. It is great, when I get to hear it. I assume it is my browser, but it cuts off, it lags and it suddenly stops playing. I use Maxthon on Win7 64bit. <br/> <br/>Finally, using the keyboard you can kill someone over and over again. Which is kind of silly and can be abused :P |
| May 19 06:27:00 | 1h 35m | 2001: A Space Oculus | This looks interesting, all right. Alas, no Rift :c <br/> <br/>Ingenious, though! |
| May 19 06:41:00 | 14m 00s | Minimal | Incredibly minimal, yush. Many points for participating in the LD using only assembly. That is impressive and the idea of making a game in assembly is scary. |
| May 19 06:46:00 | 5m 00s | The Only Winning Move Is Not To Play | I opened the link and it was a blank square, and after a few seconds it displayed 'You Win.' <br/> <br/>Yay! |
| May 19 19:36:00 | 12h 50m | Lunarium | You should explain that you can keep MB1 pressed. The game is great but the controls feel wonky and fudgy when the level geometry gets all messy. <br/> <br/>Other than that, it is an enjoyable little game with a fantastic ending. |
| May 19 20:06:00 | 30m 00s | The Simple Clicker Game | Reminds me of this: <br/>http://mmo.smbc-comics.com/login.php <br/> <br/>I like it. It's silly. And it does feel like an MMO xD <br/>It'd be cool to get extra points for the less time you take to click, or something like that. That'd add some skill :3 |
| May 19 20:59:00 | 53m 00s | And Then There Were None | The game refused to run most of the times, and figuring out took me a while (I still don't quite understance the vortices) but this is a very clever and ingenious puzzle game. <br/> <br/>I got up to the blue C. I'll play some more later. |
| May 20 01:59:00 | 5h 00m | Hadron the Uniter | I learnt today that negatron is also a word for anti-proton. Cool! However, the name of the game bothers me. Hadrons are composite particles made of quarks. The proton and the neutron are hadrons. Hadrons simply don't 'gently hold' other particles. <br/> <br/>How come a proton, neutron and electron don't count as hydrogen? No time to support isotopes? :3 What would make this game for me is anti-elements. Like a positron and anti-proton make anti-hydrogen. <br/> <br/>Finally, this game is supremely hard... I only did managed H and He. I really liked it though. Great job! <br/> <br/>Also, I had no audio while playing. I'm running on Maxthon in Win7 64Bit |
| May 20 02:29:00 | 30m 00s | Treasure! | First of all, thank you for commenting on my game <3 I responded to you on my page. <br/> <br/>You have way too much life. I know you probably don't want to lose all your limbs and organs in the dungeon, but you can get all the gold without worrying about dying, so long as you are quick enough. <br/> <br/>It is hard to know where exactly the skulls are because sometimes they are over the wall, some times not, and collision detection is a bit shaky. However, it is a good, solid submission. Congratulations! |
| May 20 19:10:00 | 16h 41m | Minimalist Horror Story | First of all, thank you for commenting on my game! <br/> <br/>At first I thought the minimalism was in the horror of being alone in a house at night. Then came the creepy red smoke thing that gave me chicken skin. Took me three tries to figure out what I had to do though x3 <br/> <br/>Great job! |
| May 20 19:34:00 | 24m 00s | Tado Toss | Congratulations on making an online game in such a short time! It looks great and sounds great. However, nobody was online when I tried to play so I didn't give an overall or a fun rating. |
| May 20 19:39:00 | 5m 00s | MUWO | I had no idea how to solve the sixth level. <br/> <br/>Anyway, it is a great puzzle game. Congratulations on making an entry! |
| May 20 20:08:00 | 29m 00s | Katana Adventures II: The Reckoning | Hidden potato was easy to find! <br/> <br/>I get the idea... That you have to make your own story... But... I don't know, it just feels empty :P <br/> <br/>Congratulations though, it is a great looking entry and an interesting story attempt! (And yay Boo, the Python-inspired Unity scripting language. It's a shame there wasn't much documentation for it last time I looked into it.) |
| May 20 20:23:00 | 15m 00s | Black Square | The AI seems to have some trouble finding its way around... They do like walls! I don't like how the enemies spawn from nowhere though. <br/> <br/>This is a great entry and it reminds me of the old Gameboy games. It's fun, looks great, sounds great. Congratulations! |
| May 20 20:34:00 | 11m 00s | Fight The Minimalism | Haha! I had planned to make a game similar to this but with fancy graphical effects and things that would be impossible in 48 hours. <br/> <br/>Congratulations on the great job! Level design was lacking a bit though, bbut that is all right. |
| May 20 20:48:00 | 14m 00s | Feint Signal | The only one thing I didn't like was the instructions flashing on and off. <br/> <br/>I got a score of 43 and the music reminds me of the band Plaid (which I love <3). Fantastic entry! All 5! |
| May 20 20:54:00 | 6m 00s | hexfree | It's an interesting little concept, I'd like to see more. Would be great if you got the resetting bug fixed though. |
| May 20 21:17:00 | 23m 00s | 100% Safe Download | Fantastic job! I love your accent! <br/> <br/>It is a fun little game, not much to say. Full screen is a little blurry but that is all right. And no, didn't find the potato room. |
| May 20 21:25:00 | 8m 00s | Super 1-Bit Space Arena | Whoa. Those graphics <3 This game is amazing and really fun. Got a high score of 46. <br/> <br/>This is a fantastic entry. Congratulations! |
| May 21 04:13:00 | 6h 48m | MONO | What can I say, no wonder you got first place. CONGRATULATIONS! ^_^ |