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Feedback comments for LD26
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| Timestamp | Since previous | Game | whilefun's comment |
|---|---|---|---|
| Apr 30 21:26:00 | PATCh | Pretty cool idea :) I like the shuffling sound effects. | |
| Apr 30 21:29:00 | 3m 00s | 28 Pixels | Very cool idea! My best score so far is 260. Fun game :) |
| Apr 30 21:31:00 | 2m 00s | A-Void | Ah, nice! I really liked the music and space visuals. One thing I thought would be cool if the player could "quick restart" (just mash space or something) rather than pressing enter and selecting play with mouse. Well done though :) |
| Apr 30 21:36:00 | 5m 00s | hekeri | I enjoyed the disjointed 8-bit sound track, and whistling was a neat mechanic. I did get lost after clearing the first jump, and didn't know what to do after that :( |
| Apr 30 21:39:00 | 3m 00s | Space Theory | I can't run the game either. Here's the error I get: <br/> <br/>http://whilefun.com/img/misc/SpaceTheoryError.jpg |
| Apr 30 21:46:00 | 7m 00s | EmotimCrawl | Pretty cool - I love that you basically included a level editor with your game. That's great! I found the hero movements a bit sticky (got stuck on the walls a lot). Good job, I hope you do more LD jams! :) |
| Apr 30 21:52:00 | 6m 00s | Of Guards And Thieves | Very impressive graphics and sound. I was unable to find other games, so I just ran around the arena alone. I didn't think this stuck to the theme much, but it was still pretty cool. Good job :) |
| Apr 30 22:00:00 | 8m 00s | Haunted Dojo | I loved the monochromatic graphical style, and the music was cool. I found the gameplay a bit flat though...it wasn't clear what I should do next. But I did keep going right and beat the game. Some more animation and game sounds would make this game better. I hope you put more time into it :) |
| Apr 30 22:06:00 | 6m 00s | To What End? | I loved the mood and music, and minimal pixelated graphics. One thing I thought detracted was that the story text was easily missed as it was only visible when I was on the block. I found myself having to go back a step or two to read it each time. On the upside, I wanted to read it all :) The commentary was a nice and funny touch. Well done! |
| Apr 30 22:13:00 | 7m 00s | Super Cowbell Text Adventure | I got a glowing sword and killed a minotaur, then died at the hands of another, more vile minotaur. I found the commands a bit hard to learn on my own, but I guess they are there in he entry page so it's all good. Fun game :) |
| Apr 30 22:16:00 | 3m 00s | Hot Potato! - A Multiplayer Potato Launcher Combat Game | Cool idea, I liked that I could fire really hot potatoes, but at the cost of taking longer. The sounds were subtle and effective. I wish the controls were a little more fluid for more twitchy multiplayer craziness. Good work :) |
| Apr 30 22:21:00 | 5m 00s | Samus Regrets | Pretty cool! I totally abused the double-jump to get to places I don't think I was supposed to get to. Fun entry! |
| Apr 30 22:30:00 | 9m 00s | Dark Black | I had trouble figuring out how to progress past the transportation hub. The guys just kept wanting to shoot me. Very good music and graphics...and way to include a potato! :) |
| Apr 30 22:31:00 | 1m 00s | Boxy | Crashed on open for me as well. Here's the error text: <br/> <br/>Description: <br/> Stopped working <br/> <br/>Problem signature: <br/> Problem Event Name: APPCRASH <br/> Application Name: Boxy.exe <br/> Application Version: 0.0.0.0 <br/> Application Timestamp: 517f03a5 <br/> Fault Module Name: KERNELBASE.dll <br/> Fault Module Version: 6.1.7601.17965 <br/> Fault Module Timestamp: 506dcae6 <br/> Exception Code: e0434f4d <br/> Exception Offset: 000000000000bccd <br/> OS Version: 6.1.7601.2.1.0.768.3 <br/> Locale ID: 4105 <br/> <br/>Read our privacy statement online: <br/> http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 <br/> <br/>If the online privacy statement is not available, please read our privacy statement offline: <br/> C:\Windows\system32\en-US\erofflps.txt |
| May 1 12:52:00 | 14h 21m | Physix-Breaker | Neat idea! The pace seemed a bit slow, and the ball got stuck a couple times, but it was pretty fun :) |
| May 1 12:59:00 | 7m 00s | Nerdogochi | Excellent use of humor...funniest game I've played so far. The mechanic was pretty interesting too. I scored 5870 with 104 hits and 9 misses. The quick time event jab was very clever also, made me laugh. Well done! :) |
| May 1 13:02:00 | 3m 00s | Minimalism - the shoot 'em up | I found the controls with the mouse to be a bit hard to master. Nice use of the theme, and nod to potatoes haha :) |
| May 1 13:06:00 | 4m 00s | Save the potato! | Pretty neat idea, and very challenging! I can do about as well in this game as super hexagon...haha...only about 13.9 seconds! Some audio would have added a lot to this entry. Good job :) |
| May 1 13:11:00 | 5m 00s | SquareRoot | I was potatonuked! That isn't nice. Very original idea, I thought. Catchy music too. Good work! :) |
| May 1 13:16:00 | 5m 00s | Aduno | Seriously amazing job. This has depth, fun, and is a very good use of the theme. Well done, I will be coming back to this game. I hope you pursue it further after the jam :) |
| May 1 13:24:00 | 8m 00s | Dream Island | Very, very odd, but really interesting. I loved the sound effects, and music. It seems you really put yourself into your game which is awesome. Good work :) |
| May 1 13:34:00 | 10m 00s | The Call | Very nice work. I really liked the use of the theme here, very unconventional but interesting. Keep making more games! :) |
| May 2 02:13:00 | 12h 39m | Puck Gunners | I found the controls very hard to use with keyboard. Precision aiming would be better I think, or I should have used a joystick. I was only playing single player, and could not get a point for the life of me. I liked the music and sound effects. Interesting take on air hockey, too. |
| May 2 02:18:00 | 5m 00s | Burden | This was interesting, and definitely a bit creepy. I liked the graphical style and sounds. I too got stuck on the walls a lot, but got the hang of it after a little while. |
| May 2 02:21:00 | 3m 00s | LESS [Last Exit Scary Square] | I see what you mean by not quite finished, but what is there is pretty good! :) It managed to be a little unsettling with simple blocks and colors and sounds. Good job! |
| May 2 02:23:00 | 2m 00s | color bounce | Regrettably, I cannot play :( The screenshots do look intriguing though |
| May 2 02:31:00 | 8m 00s | Bugging Flies | Great graphics and sound. The gameplay got a bit tiring after a little while. I got 1,200,000 points :) But then gave up :( Some bonuses or other fly types would zazz it up a bit I think. |
| May 2 02:34:00 | 3m 00s | Shp Shft Mz | Very cool idea! The controls were a bit hard in spots, as I got stuck on a couple wall edges. I hope you add more content here, as I think it has potential! :) |
| May 2 02:40:00 | 6m 00s | Context is Everything | I thought this was meaningful, and interesting. I think some movement/AI bugs kept it from being really good. Interesting choice above omitting sound. I think it made the resulting "win" conditions more potent. Good job :) |
| May 2 02:42:00 | 2m 00s | Rook, Troll, Scribe | Unfortunately, I don't have a mac :( |
| May 2 02:45:00 | 3m 00s | Car Lancers | I thought the music was cool, but couldn't really figure out how to play properly. The cars never seemed to go at each other properly...it took ages :( |
| May 2 02:54:00 | 9m 00s | Tessitron | You had me at "RADMARS". Haha! :) I scored 43810. Super cool idea, and I loved the audio. Good job! |
| May 2 02:55:00 | 1m 00s | for science! | I was unaware that going outside gave me negative points, and found the controls hard to use well. The idea is neat though, and the background and graphics are pretty good too. |
| May 2 02:59:00 | 4m 00s | The Painter's Cat | It took me a few tries to figure it out, but once I did it was really fun! The music and gameplay went together very well I thought. Good stuff :) |
| May 2 03:02:00 | 3m 00s | Planes | High score for me was 225! I thought this was very original, and pretty neat. I don't know if it was intentional, but the audio was coming from the rear channels. It was effective though as they made the game have a bit more aural depth. |
| May 2 03:12:00 | 10m 00s | Between the lines | Wow, good job! :) It got very difficult at times, so I'm glad there was a skip level button |
| May 2 03:29:00 | 17m 00s | Color Police | Pretty cool idea, although I found it hard to control. The scoring scheme is neat, and the music was great :) |
| May 2 03:36:00 | 7m 00s | The Road | I couldn't make it past age 5. Good use of humor, and theme! :) I died a lot, but each time was fun and usually good for a chuckle when I died of [something]. Music was nice too. Good job! |
| May 2 03:42:00 | 6m 00s | Balls Balls Balls | Very great mechanic and introduction of it on the title screen. The music was great, and the minimal visuals and one button controls were well done. Good work! :) |
| May 3 01:14:00 | 21h 32m | 360 | Pretty neat concept! I thought this was a great entry. I had a lot of fun playing, and figuring out the mechanics. That level with the two red boxes is angering. Haha. Good work :) |
| May 3 01:19:00 | 5m 00s | Huit | I thought this looked and sounded really great. I had a really hard time grasping the gameplay though, even after reading the instructions a couple times and trying it. The music was lovely. |
| May 3 01:28:00 | 9m 00s | Ai'n Av Diortem | Ok, that was really hard, but I'm glad I went ahead and installed XNA (I thought I would never say that haha). Good job! Love the music! :) |
| May 3 01:33:00 | 5m 00s | Minimum Friction | I had the same problem as jayemjee. I'm running windows 7 and an ATI Radeon HD 6800, AMD FX 4100, 8GB RAM |
| May 3 01:36:00 | 3m 00s | Path Breaker | Pretty cool idea! I thought this was original, and interesting, and minimalistic. I did find timing the line drawing a bit hard to master. Often I would draw the line, but let go of my mouse button a hair too late thus letting the block pass through. Maybe tweaking that would enhance the fun factor a bit more. Good stuff. |
| May 3 01:39:00 | 3m 00s | Maximus Minimalist | Hah, hilarious idea! I found it hard to play (got stuck under blocks), but it was original...and funny :) |
| May 3 20:41:00 | 19h 02m | The Room | This was great! The audio was of course superb. One criticism I suppose is that the car crash sound was a bit too loud compared to the rest. Although it's a car crash sound so perhaps it should be that way. I also wish there was an ending (or perhaps there is but I think I played for a solid 15 minutes). Well done :) |
| May 3 20:51:00 | 10m 00s | Budget Squad | Graphics are amazing as always. Pretty fun gameplay as well. Interesting take on the theme, too. Good work :) |
| May 5 16:50:00 | 43h 59m | Composition with Yellow, Red, and Blue | Hah, I love the audio! "OH YEAH." :D Very interesting idea, too. I found the mechanic hard at first, but got used to it and it works well I think. I did have the blue block get stuck a couple times on the wall though, which meant I had to restart the level. The upside of course that the levels were nice and short, so it wasn't a hassle. Good work :) |
| May 8 22:20:00 | 77h 30m | Super Rope Dungeon | Pretty cool game, I enjoyed the rope mechanic. I got lost a bit, and couldn't find the end (I assume there is one). Great music, and a good amount of creepy factor :) |
| May 8 22:28:00 | 8m 00s | Dehumanizer | Very good entry! :) The music and overall aesthetic is sort of "Terminator"-esque, even though it's 16x16 pixels. Very original, and fun. |
| May 9 17:00:00 | 18h 32m | BLOB | Good stuff! I really liked the puzzles. The audio was a bit harsh at times, but overall very well done. Nice use of particles when stuff got shot. Fun entry! :) |
| May 9 17:07:00 | 7m 00s | INO | Very nice idea. Sort of like dynamic mine sweeper, or something. I had fun playing. I did find the controls a bit hard to grasp, as I am not used to using WASD in an isometric view like that. But overall, great. Excellent music, and nice use of the theme here. |
| May 9 17:12:00 | 5m 00s | _M_ | Neat visuals and audio, but I didn't quite understand how to play properly (I don't think). Interesting use of the theme. Love the audio and atypical graphical layout/style. Will have to give this one another try soon. |
| May 16 02:46:00 | 153h 34m | Writer's Block | Ok, that's pretty original :) At first I didn't get what it was, then saw the first result. Super cool idea! |