FoonLudum Dare ExplorerLD26 → Hot Potato! - A Multiplayer Potato Launcher Combat Game

Hot Potato! - A Multiplayer Potato Launcher Combat Game

By logiq121

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CategoryRankScoreCount
Coolness289
Humor4132.45
Audio7172.43
Fun7972.72
Innovation10242.43
Graphics10282.40
Overall10372.69
Theme11052.88
Mood11402.18

Comments

haversack 2013-04-30 17:38

Tee hee potato guns! I love the shooting animation.

qdowngames 2013-04-30 20:51

The controls seemed unresponsive at times... but nice work! Polished.

tiffi 2013-04-30 22:13

nice game, but im not really sure how u get 4 players on one keyboard^^

whilefun 2013-04-30 22:16

Cool idea, I liked that I could fire really hot potatoes, but at the cost of taking longer. The sounds were subtle and effective. I wish the controls were a little more fluid for more twitchy multiplayer craziness. Good work :)

logiq121 2013-04-30 22:18

It pretty much a clusterf*** with four players on the same keyboard. If you have gamepads you can map to keys, it would help alleviate that issue. In my post Compo version I will eventually add full gamepad support

hypp 2013-05-01 07:50

Cool idea. Multiplayer is always fun!

realyuniquename 2013-05-01 08:02

Great idea. Keys look a little bit unresponsive.

frankbsad 2013-05-01 11:16

Good game, I really liked the sounds.

graytest 2013-05-02 05:34

Controls were a bit slow for an action game. Otherwise good game!

tehskull 2013-05-02 05:39

Major spawn camping problem, especially with the ability to spam fire.

mrexcessive 2013-05-02 05:46

Good to see a multiplayer... Its slightly unresponsive, not sure whether need subtle change to keyboard handling. The "charge meter" doesn't seem to work for player one, works fine for player two. Good job Potato!

spiridion 2013-05-02 05:48

Reminds me of http://en.wikipedia.org/wiki/Combat_%28video_game%29 Liked the graphics and sound, not really liking the controls, but I'm not sure how you can avoid that on compo deadlines and still make it four player.

logiq121 2013-05-02 20:51

Thanks for all your input guys. I have a few ideas on making the controls more responsive and dealing with things such as spawn camping (Random Spawn Points or Spawn Protection), and better control placement.

prelucid 2013-05-03 19:44

Nice work! I suggest you might need more random spawn points. If player two gets killed near its own spawn, it re-spawns there and is vulnerable again.

infernet89 2013-05-03 19:49

Potatoes! Really inovative gameplay, too bad the windows was too large and didn't fit my screen!

rafaelsales 2013-05-03 19:52

Cool game. Casual and deep mechanic. Congratz!

dst 2013-05-07 00:59

Very polished! :) Keys are not unresponsive at all, all that is needed is a n-key rollover keyboard (which is any proper keyboard)

tankete 2013-05-07 01:08

Cool, simple game. Fun! Just need more friends! :)

ovenchips 2013-05-07 21:34

Extra marks for potato-related hi-jinx! Really fun to play - well done.