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Lawrence Esswood's games and stats for all events →
| Timestamp | Since previous | Game | Lawrence Esswood's comment |
|---|---|---|---|
| Apr 24 22:29:00 | Tiny Chtulhu | Wonderfully silly! A good improvement would be a choice of attack - space mash hurts my thumb. Nice going! | |
| Apr 24 22:32:00 | 3m 00s | The Cube Realms | I still get the same error as stated above. Sorry! |
| Apr 24 22:39:00 | 7m 00s | The Lump World | Nice start for an RTS - I see you could have used a little extra time! For some reason I had trouble selecting my little people from my planet, but then it seemed to work fine. Maybe I was just doing it wrong? |
| Apr 24 22:57:00 | 18m 00s | Quantum Entanglement | A nice idea - REALLY well put together. I managed all ten levels, nearly got tricked by the colors in the last one though. Thought it looked too easy. On level 7 you only need one of the pairs of mirrors however, intentional? |
| Apr 24 23:03:00 | 6m 00s | Archipelago | Scary control system =S. Otherwise nicely done, needs a few more features and it could be a fun game. |
| Apr 24 23:07:00 | 4m 00s | Honey Heist | Sooo difficult to control the bee. Rage quit. |
| Apr 24 23:14:00 | 7m 00s | Last World | My Favorite one I've played so far! Need a score system to validate my ninja dodging skills. |
| Apr 24 23:21:00 | 7m 00s | I Should Clean My Keyboard | You had me at the title. Seriously. |
| Apr 25 10:37:00 | 11h 16m | trapped. | As somebody else said, I liked the sound (I can appriciate it al the more for how bad my background tine was...). Enemies do need to jump though - and maybe a little more spawn chance for ammo? Well done! |
| Apr 25 10:41:00 | 4m 00s | One Small Step for a Man | Seriously considered moving on because of the size, then I thought it might be really awesome for the same reason. I DL'ed. Give me a few hours XD. |
| Apr 25 11:01:00 | 20m 00s | Tiny War Of The Worlds | 166 points! Circling your enemies ftw. |
| Apr 26 13:56:00 | 26h 55m | Curse Of Grimwood | The graphics were phenomenal! Would have been nice to know I had limited mana XD. There I was spamming away on space, realising about 30 undead through I was out of healing. oops! |
| Apr 26 14:03:00 | 7m 00s | TinyWorldGods | Had to try this out, being a fan of god games (maybe not so literal?). A funny idea, liked the vocals on the tune. <br/> <br/>Just a note, I'm not sure how others feel about this, but I REALLY don't like installers when I'm going to play 50 odd games. Just copy the 'bin' folder and any assets that your game uses and upload that. Thanks |
| Apr 26 14:09:00 | 6m 00s | Micro Warfare | I thought it was great idea! It's nice not to have just another shooter or platformer. The only way I can fault it is thats its still in early stages (more time is all it needs). A larger 'body' of cells, and multiple cancers developing would easily make this game progressive, and thats all it needs. Well done! |
| Apr 26 14:15:00 | 6m 00s | Tiny Toy | I. Have. NO IDEA. what just happened. I'm going to try again, and understand whats going on this time =p. |
| Apr 26 20:50:00 | 6h 35m | Tiny Contamination, well almost | I got 131. Any good? Nice simple game, very cleanly made. |
| Apr 26 21:35:00 | 45m 00s | Around the World in 80 Seconds (or less) | A good start, if you do continue, try not to make it just another racing game. Bring in something new. |
| Apr 28 13:21:00 | 39h 46m | Pixel Progression | Played untill CTD. Little confusing at first, but I got it in a after a few goes. Had good fun, I ended up carving out a nice sqaure for myself, letting the enemies come back me, hitting once, stepping once, hitting again. Return to center of square. It would have been nice to have some kind of pause feature, and it wasn't nice having enemies spawning RIGHT on top of you. |
| Apr 28 14:04:00 | 43m 00s | Life in jar | Great little game - played it to the end. Would have been cool if the rocket had shot off. Otherwise one of the best I've seen. |
| Apr 28 14:28:00 | 24m 00s | Downsize | Finished in just over 900 moves. That last level!!!. Nice one, when I first saw it I thought "Oh this idea again", but you really did something new with it. |
| Apr 28 17:33:00 | 3h 05m | Exciting Electrons | A nice idea, but not really a much challenge to it. You simply excite the electron to its highest energy state and wait for its random path down to give the correct wavelenth to 'complete' the level. |
| Apr 28 17:36:00 | 3m 00s | The Tiny Gryphalope | I don't really see how it fitted in with the theme, very pretty but a bit dissapointing otherwise. |
| Apr 28 19:32:00 | 1h 56m | WTF World | Perfect Title. Really. Weirdly the thing I liked the most was the music... |
| Apr 28 19:45:00 | 13m 00s | A Drop of Water | mmm - did lack in terms of gameplay. Just adding a 'score' for how long you evaded the evil glob would have given it some progression. <br/> <br/>On the other hand, it made me shout "No No NOO!" at my screen as the glob got close, so I guess I had fun XD. |
| Apr 28 19:53:00 | 8m 00s | Tiny Huge Planet | I don't have anyone to play this with so I can't rate it. I think however, you are a marvel of a human being. Kudos for you sir. |
| Apr 28 20:03:00 | 10m 00s | Pluto's Revenge | As others have said - the physics were brilliant. It needed something to work against however, something to rip your collection apart. Also, after a while I lost all the planets and couldn't find any more =(. |
| Apr 28 20:10:00 | 7m 00s | BioBattle | It didn't work for me =(. Nothing seemed to load. |
| May 5 17:10:00 | 165h 00m | Tiny Galaxy | I really liked it. I felt that there should have been in game 'hints' as to where to find everything, instead of trial and error. |
| May 5 17:11:00 | 1m 00s | The Lost Isles | 404 as well. |
| May 5 17:17:00 | 6m 00s | A Tiny Planet | He moves so SLOWLY - and the turning is worse. It also felt a little repetitive. The best bits were actually the bits inbetween, and the sound. |
| May 5 17:26:00 | 9m 00s | We're going to need another Gnomy! | mmm - It's shame a few mins were not spent testing it XD. It seems to take 5 gnomes to kill a giant, and you get three more for defeating one. This should be at least that same, or there needs to be a second source (time is got good enough, because the amount of time you have reduces). |
| May 5 17:33:00 | 7m 00s | LittleEarth's Last Stand | Bullets only exploding at the area where you aim is a little wonky imo. I also had nearly voted before I read the comment (Thinking the hit testing just failed). Otherwise, not bad. |
| May 5 17:38:00 | 5m 00s | Bacteria | The inability to choose where to shoot, and not being able to shoot means that the game is too hard. So I wish I knew what happened after getting enough food to evolve. Also, I agree, needs a background (or a movement animation?). Funny ending! |
| May 5 17:46:00 | 8m 00s | Naos | I'm glad I'm not epileptic. Not sure what just happened, but I think I liked it. I made a green blob! |
| May 7 19:09:00 | 49h 23m | The world of Marceline | I'm not quite sure... what? |
| May 7 19:18:00 | 9m 00s | Science 101 - The Sewer Chronicles | MAD XD. I loved the sound, and I was pleased with the mechanics, not just another platformer. |
| May 7 19:24:00 | 6m 00s | Glue Galaxy Rescue! | Planets were a little buggy (and I had no audio! I'm in firefox). Otherwise nice game. |
| May 7 19:49:00 | 25m 00s | Atomic Galaxy Factory | This was fantastic. Really one of the best. |
| May 8 18:23:00 | 22h 34m | Battle of the Worlds | Im not sure what was supposed to happen! I ended up on sort of brown background, I could click a white rectangle and sound text whizzed past. And I could move around in four directions. Nothing else (I did try for a min or so?). |
| May 8 18:43:00 | 20m 00s | Pocket Strife | Very good! I made a nice square of attack towers and slowly crawled out (with about 15 research into them). I didnt take the whole map but I feel I could have done! <br/>Few points: <br/>I think you got something the wrong way round on the help menu, with the research/storage. <br/> <br/>Otherwise what everyone else said. Sound, UI, and AI were what needs polish. <br/> <br/>You're still getting a seriously high score. |
| May 8 18:48:00 | 5m 00s | Zombie Fish | The fish turned too slowly, and then moved too fast. A little frustrating. Otherwise, solid effort. |
| May 8 18:55:00 | 7m 00s | Rat Conquest | Loved the graphics. Did not love the slow movement/progression. I gave up after I got shot INTO a bulding, killing me off. |
| May 9 20:54:00 | 25h 59m | Tiny Card World | I won XD. By the end I just played a x5 card with 10 energy and won on the first move! Just a quick question (not going to read the source), does the AI pick a card at random? If so I'm really unlucky. |
| May 10 15:43:00 | 18h 49m | Petri | Loved it - really sad it had to end so quickly. Felt so polished. I think its simply a case of needed more time, but thats what ludum dare is about eh? |
| May 10 15:57:00 | 14m 00s | Invasion of the Planet Snatchers! | Got me a few planets, sent us spinning into oblivion XD. Nearly had a seisure. AWESOME! |
| May 10 16:04:00 | 7m 00s | A Minecraftesque Adventure a` la Rogue | Sad there wasn't anything to do, but a good start! |
| May 10 16:10:00 | 6m 00s | SimHamlet | Really needs some work. Menu was annoying, wasn't sure what I was building. |
| May 10 16:46:00 | 36m 00s | Tiny Monk | 31450 points (I beat the big boss on my second go.) Made a floor of heal blocks, floor of normal blocks, and then on this island a little house to recover if I needed too. Loved it! |
| May 10 16:59:00 | 13m 00s | The return of The Lost Viking vs Tiny Predator IIX | When I saw this I thought of The Lost vikings on GBA. It wasn't =(. Could have done with some more variety. |
| May 13 14:47:00 | 69h 48m | Enlargement Issues | A very nice game, but frustrating to play. It's not worth it to restart every time you run out of potions. <br/> <br/>Obviously there were issues with clipping and such - but I would say that was caused by the short time frame in which you had to do this (and it is very impressive for that much time) <br/> <br/>Something you could have done was give the player some kind of indication that as to what was going on. What I mean is when you pick things up, or open things, you need either a visual or audio indication that this has happened. Also - what on earth were the black balls XD? |
| May 13 15:02:00 | 15m 00s | Solar Thief | Great visuals/audio. It was a little too easy to play however. Also, did you know your audio does not loop? (I'm on firefox) |
| May 13 15:09:00 | 7m 00s | hALWAYS | Ok? =p. Well, I'm not sure I got the message, but at least it wasnt another platformer. |
| May 13 15:15:00 | 6m 00s | Solenopsis Invicta | Could have been much better with a bit of fleshing out. I wasn't sure if I was doing well, but the number in the top right went, so win? |
| May 13 15:22:00 | 7m 00s | Farming Simulator | Needed a lot more content. Otherwise, respectable |