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| Timestamp | Since previous | Game | jfroco's comment |
|---|---|---|---|
| Apr 25 01:13:00 | tinythumb | Hi, <br/> <br/>Same error here: <br/> <br/>C:\Users\jfroco\Downloads>java -jar tinythumb.jar <br/>Tue Apr 24 22:07:19 ART 2012 DEBUG:MAIN - Starting application. <br/>Tue Apr 24 22:07:19 ART 2012 INFO:Slick Build #274 <br/>Tue Apr 24 22:07:19 ART 2012 DEBUG:start game <br/>Tue Apr 24 22:07:19 ART 2012 INFO:LWJGL Version: 2.8.2 <br/>Tue Apr 24 22:07:19 ART 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz <br/>Tue Apr 24 22:07:19 ART 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Starting display 352x288 <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Use Java PNG Loader = true <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Controllers not available <br/>Tue Apr 24 22:07:20 ART 2012 DEBUG:GAME - Initializing game states. <br/>Tue Apr 24 22:07:20 ART 2012 DEBUG:INTROGAME - Initializing <br/>Exception in thread "main" java.lang.RuntimeException: Resource not found: /reso <br/>urces/spritesheets/intro.png <br/> at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoa <br/>der.java:69) <br/> at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTex <br/>tureLoader.java:169) <br/> at org.newdawn.slick.Image.<init>(Image.java:196) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:129) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:115) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:102) <br/> at net.mymilkedeek.ludum.tinythumb.states.IntroState.init(IntroState.jav <br/>a:28) <br/> at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171) <br/> at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314) <br/> at net.mymilkedeek.ludum.Main.main(Main.java:25) <br/> <br/>But after decompressing the jar and running: <br/> <br/>C:\Users\jfroco\Downloads>java -jar tinythumb.jar <br/>Tue Apr 24 22:07:19 ART 2012 DEBUG:MAIN - Starting application. <br/>Tue Apr 24 22:07:19 ART 2012 INFO:Slick Build #274 <br/>Tue Apr 24 22:07:19 ART 2012 DEBUG:start game <br/>Tue Apr 24 22:07:19 ART 2012 INFO:LWJGL Version: 2.8.2 <br/>Tue Apr 24 22:07:19 ART 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz <br/>Tue Apr 24 22:07:19 ART 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Starting display 352x288 <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Use Java PNG Loader = true <br/>Tue Apr 24 22:07:20 ART 2012 INFO:Controllers not available <br/>Tue Apr 24 22:07:20 ART 2012 DEBUG:GAME - Initializing game states. <br/>Tue Apr 24 22:07:20 ART 2012 DEBUG:INTROGAME - Initializing <br/>Exception in thread "main" java.lang.RuntimeException: Resource not found: /reso <br/>urces/spritesheets/intro.png <br/> at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoa <br/>der.java:69) <br/> at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTex <br/>tureLoader.java:169) <br/> at org.newdawn.slick.Image.<init>(Image.java:196) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:129) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:115) <br/> at org.newdawn.slick.SpriteSheet.<init>(SpriteSheet.java:102) <br/> at net.mymilkedeek.ludum.tinythumb.states.IntroState.init(IntroState.jav <br/>a:28) <br/> at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171) <br/> at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314) <br/> at net.mymilkedeek.ludum.Main.main(Main.java:25) <br/> <br/>It worked!!! | |
| Apr 25 03:08:00 | 1h 55m | Under the Glass | Nice music, unfortunately I went out of the screen and couldn't come back :( |
| Apr 25 03:18:00 | 10m 00s | A day in your Life | Nice game, deserves a fine tune :) |
| Apr 25 03:24:00 | 6m 00s | Pro Stew Chugger | Nice music, congrats. I couldn't see the connection with the theme. |
| Apr 25 03:30:00 | 6m 00s | Stade 2 (Mr.Oizo) | Beautiful...but I coudn't get how to avoid obstacles and die always at 7th, 8th second... |
| Apr 25 03:32:00 | 2m 00s | Tiny Chtulhu | Congrats for your first Java game :) |
| Apr 25 03:37:00 | 5m 00s | Flea Circus | Great music and effects (your voice I presume), solid platforme engine. Congratulations. Hope you have time to add more levels. |
| Apr 25 03:46:00 | 9m 00s | pixTown | Interesting gameplay, nice music and gfx... I think it should detect you end a level at least. Congrats |
| Apr 25 15:30:00 | 11h 44m | Montezuma's Tomb | It reminded me a single-screen Metroidvania contest ADVA made a couple of years ago: http://www.adva.com.ar/codear/codear-single-screen-metroidvania/ You already know what it's wrong, so I just say that it's a great tribute to a great game. I miss the 8bit music during gameplay. Congrats. |
| Apr 25 15:48:00 | 18m 00s | Nanobot Rescue Team | Solid gameplay, nice gfx... Congrats. I didn't know about pygame2exe... thank you!!! |
| Apr 25 15:54:00 | 6m 00s | NANO M.D. | Simple and effective... the upgrade feature is nice!!! |
| Apr 25 16:02:00 | 8m 00s | Celia | Nice gfx and great idea... really loved the backgrounds. Music was simple but effective. Congrats |
| Apr 25 16:10:00 | 8m 00s | Copulous | Great idea, great execution. One of the best. Controls are a really hard but I love the RAMPAGE coin!!!! Congratulations. |
| Apr 26 01:23:00 | 9h 13m | Planet Trot | Where is the source code? ;) <br/> <br/>Great concept, I really liked the engine, On the other hand the challenge, the controls and the collition detection could be improved. |
| Apr 26 01:26:00 | 3m 00s | Lodestar | Looks nice, but I don't know what to do :( |
| Apr 26 01:30:00 | 4m 00s | Runaway Square | Congrats for your first game!!! |
| Apr 26 01:34:00 | 4m 00s | Demon Hunter | Has potential, congrats for your game. |
| Apr 26 03:49:00 | 2h 15m | Tiny Worlds | Very original, it would be great with touch controls. Nice music. |
| Apr 29 03:39:00 | 71h 50m | Tiny Crash Landing | I really hope you finish your game in Haxe/NME!!! Beautiful pixel art. |
| Apr 29 03:50:00 | 11m 00s | Angle Isle | Nice art and music. A little too easy. |
| Apr 29 03:55:00 | 5m 00s | Crashed on Minutiae Prime | It's a very interesting engine. Obviously you run out of time to add more features, but it's a very good start (You should add music, first :) ) |
| Apr 29 04:03:00 | 8m 00s | Pluto's Revenge | Good start. Kudos for using Corona a Löve!!! |
| Apr 29 04:16:00 | 13m 00s | Lost Oxide | Nice graphics. It was fun but short. No music in Chrome 18.0.1025.162 m |
| Apr 29 04:32:00 | 16m 00s | Pixels World | Great art!!! I reminded me a Intellivision game which is excellent. I liked the zoom effect a lot. Music should be 8bit :) |
| Apr 29 04:37:00 | 5m 00s | SlimeABug | Great art. Kudos for using Löve and the Webplayer. Great idea, a little too hard :) |
| Apr 29 04:42:00 | 5m 00s | Globe | Congrats for your game. At the beggining I thought it was a top down game :) |
| Apr 29 05:54:00 | 1h 12m | Killer the Ant | Sad story :( Nice game, short but fun. Nice gfx (the bee and foot are in a different resolution I think) |
| May 6 15:41:00 | 177h 47m | The Legend of Silicon | Nice gfx, I missed diag movement. |
| May 6 15:44:00 | 3m 00s | Narrow | Interesting idea... I would like to see it using mouse or touch controls. |
| May 6 18:17:00 | 2h 33m | Ant-hill escape thingy | Nice 8bit gfx, but the terrain doesn't fit. Kudos for using Löve |
| May 6 18:21:00 | 4m 00s | Defend Tinyus Prime | Nice gfx. Kudos for using pygame. |
| May 6 18:25:00 | 4m 00s | Little Sheep | Not my kind of game, sorry :( but it looks great and have a nice music. |
| May 6 18:28:00 | 3m 00s | iblic - I've been looking for ice cream | Unfortunately I couldn't move on the second level. Win7 + Chrome 18.0.1025.168 m |
| May 6 18:35:00 | 7m 00s | Invasion of the Planet Snatchers! | Interesting. I really liked the idea of invading other planets. Good use of sounds. |
| May 6 18:39:00 | 4m 00s | Encroaching Darkness | Worked OK in Win7 + Python 2.7.2 + pygame 1.9.2pre. Good idea and you finish your game. Unfortuntately, it lacks a lot of things. |
| May 6 18:42:00 | 3m 00s | Lost Planet | Kudos for using pygame. Unfortunately, the game lacks a lot of things to be fun, but congrats for finishing your game. |
| May 6 18:45:00 | 3m 00s | Tiny Artillery | Kudos for using pygame. Interesting idea |
| May 6 18:51:00 | 6m 00s | Save Me | Nice game: I liked the gameplay and art. Congrats. |
| May 6 18:56:00 | 5m 00s | The Traveler | Nice game, I couldnt find the secret level. Congrats and kudos for using Haxe/NME. |
| May 8 16:10:00 | 45h 14m | Fracuum | Amazing!!!! My favorite entry so far. Congrats!!! |
| May 9 14:29:00 | 22h 19m | Overpopulous | Great music & gfx!!! Congrats. |
| May 12 21:25:00 | 78h 56m | Tiny Island Adventure | It's amazing what you did in 48h. Congrats. |
| May 12 21:32:00 | 7m 00s | ACTION SCIENCE DOG | Nice gfx, nice music, very original... great entry. Congrats. |
| May 12 21:42:00 | 10m 00s | ascii world | Interesting, it took me sometime to figure it out how to get out of the first room... |
| May 12 21:46:00 | 4m 00s | Extensionism | Nice visual effects, and interesting gameplay, it's sad you didn't have time for music, |
| May 13 05:20:00 | 7h 34m | Recluse | Great gfx, great mechanics, great gameplay.. one of my favorites, sad you didn't have time to add music. |
| May 13 05:26:00 | 6m 00s | Planet ZOOB | Nice gfx, excellent gameplay, nice mouse. Congrats. |
| May 13 05:42:00 | 16m 00s | Worlds in Cards | Very original idea. Excellent music. Congrats |
| May 13 05:47:00 | 5m 00s | Kumiho | I reallu liked this entry. It reminded me a littel the art style of the great Silvergun. Don't see the theme here, tho. |
| May 13 05:54:00 | 7m 00s | ONLY US | Beautiful presentation. Great game. Buena suerte, amigos. |
| May 13 06:05:00 | 11m 00s | Tiny World: The Musical: The Game | It's hard not to give you 5 starts in Audio, because I know how difficult is to write a song. Actually. I had a similar idea for this LD (believe me or not ;) ) but I realized that was almost impossible to execute... maybe because I was in the solo competition, anyway... you did it so congrats. Regarding the gameplay, I agree with most comments, so you already know :) |
| May 13 06:22:00 | 17m 00s | Hero of Rain | Great game, hope you finish it. |
| May 13 06:31:00 | 9m 00s | Prince of Leaves | It's hard not to give you 5 stars in Audio :) I didn't like the mix of styles in the foreground and background, but anyway great gfx and game. Congrats |
| May 13 06:37:00 | 6m 00s | Eye Quest | Great gfx and music... sad it's too short but for 72hrs is a great acomplishment. Congrats |