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Gareth Jenkins

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TimestampSince previousGameGareth Jenkins's comment
Apr 24 09:21:00 The Last Colony A better difficulty curve would make a lot of difference -- it just ended without me figuring out how to develop skills.
Apr 24 10:43:00 1h 22m Delirium as mentioned already -- this has potential. Some irritation with the controls, and the puzzle parts weren't exploited enough, but a great start.
Apr 24 10:51:00 8m 00s Biodome Enjoyed the feel of the game, and the amount of content is great. Found it frustratingly slow & some of the blocks positions a little too far away (one of those solves the other I guess).
Apr 24 12:48:00 1h 57m Kumiho Best fun yet of those I've played. Art style is beautiful. Doesn't do much theme wise, but it's a lot of fun and a great accomplishment for a couple of days work.
Apr 24 12:54:00 6m 00s Buggy, Tank and Missile Launcher!!! Great stuff -- would have like keyboard control for panning the world, and a mini map. Appreciate this is only a weekend's work though so the latter is obviously unreasonable to expect. <br/> <br/>Strongest aspect was probably the RTS/TD hybrid -- works really well. Could totally see this being iterated on into something pretty fun. <br/> <br/>I also did something with resource management and such like, though for a completely different kind of game -- it's here -- http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&amp;uid=7693
Apr 24 23:24:00 10h 30m Rogue Worlds I really enjoyed that -- very compelling just in single player. There's a very mechanical satisfaction in killing an enemy and moving through it. Love the idea of the 2-player thing as well.
Apr 24 23:33:00 9m 00s dot Really made me smile :)
Apr 25 00:06:00 33m 00s Tiny World Of Life Great stuff -- though I'm biased, our logo is also based on Conway's GOL ;)
Apr 25 00:14:00 8m 00s Tiny Defender I really like the art style / theme balance. Agree with all the majority of the other points here, but it's still a lot of fun as it stands.
Apr 25 00:17:00 3m 00s Avoid This is awesome -- reminds me a lot of bit trip beat, in that you're essentially doing the avoid part of a shmup in isolation. <br/> <br/>The x/y avoid pattern is a great idea.
Apr 25 15:13:00 14h 56m Quarks vs Leptons! Loved the art &amp; audio. Controls for attacking were a little confusing, but still fun to play through.
Apr 25 15:18:00 5m 00s Shake it up! Like that you can force your way through parts -- i.e. skip maze pieces but reduce health/resilience to sloppy control, really nice addition to the maze mechanic.
Apr 25 15:21:00 3m 00s A Perfect Purpose Like the feel of it. Too easy to lose blocks though.
Apr 25 15:27:00 6m 00s Asylum Nice abstract interpretation of the theme. Music would've helped pull you through the intro certainly.
Apr 25 15:39:00 12m 00s Another Kind of World Great game -- love this. The bomb control (combination of throwing up, bouncing and recoil) really adds to anotherwise vanilla pixel-platformer. Really great stuff.
Apr 25 15:51:00 12m 00s The Traveler Great mechanic -- love it.
Apr 25 16:01:00 10m 00s World of doors After opening a red door, I got a "emptyExampleDebug quit unexpectedly" message on Lion.
Apr 25 16:11:00 10m 00s Circus Flea Love the flea.
Apr 29 13:34:00 93h 23m Virus Wars Great fun -- ramps up too much too quickly for trackpad use, and audio would've been nice -- but most importantly, it was fun.
May 7 06:49:00 185h 15m This Town (ABEFTTOU) Love the style &amp; audio -- couldn't figure out what to do properly though. Nice use of theme as well.
May 7 06:58:00 9m 00s van Leeuwenhoek Great style, but doesn't lead far enough to really get sunk in. Would also have preferred the controls to rotate the world, not indicate direction for the camera.
May 7 07:00:00 2m 00s Enzyme Frenzy Great play -- though not clear enough at first how to use colour switch. Neat though.
May 7 07:04:00 4m 00s Smashbot 2000 vs The Small Ones Like this -- good balance of stuff. A little irritating, but still compelling ;)
May 7 10:35:00 3h 31m T in Y World A truly excellent game -- had me smiling throughout. What a joy :)
May 7 10:39:00 4m 00s Fracuum I really hate maze games. I really like this :)
May 7 12:04:00 1h 25m Soul Searchin' Great stuff -- love the seamless control &amp; size transition.
May 7 12:31:00 27m 00s Stellar Nurse Really like the audio. Simple but really effective for the game.
May 7 12:48:00 17m 00s Planet 161 Great mechanic, great controls, great level design. Well polished. Nice one.
May 7 13:00:00 12m 00s Astro Break First of my 5-star fun ratings, and superb use of theme. Loads of fun, very well polished as well :)
May 7 16:15:00 3h 15m Planet Trot Love it -- more fox games please everyone :)
May 7 16:33:00 18m 00s Hamster Bowling Awesome.
May 7 17:39:00 1h 06m Sun Save World Really great use of theme for mood &amp; feel :)
May 7 18:20:00 41m 00s Obsolescence Really nice feel, aesthetic and sound.
May 9 07:08:00 36h 48m Space Dozer Awesome -- I think it could do with some balance in control &amp; min/max between stationary and full throttle, but great idea nicely done.
May 9 07:10:00 2m 00s Sneaking Guinea Pig Nice -- the poop countdown really helps with the basic timer/puzzle mechanic.
May 9 07:12:00 2m 00s Little Knight's Tiny World Love the gravity / jump / momentum stuff. Needs refinement as it can be a bit irritating, but great idea.
May 9 07:22:00 10m 00s Our Tiny World One of my favourites - the mood of this is lovely, and there's something very compelling about the interactions. Didn't play it two play -- found it quite workable as one player using both sets of controls.
May 10 16:06:00 32h 44m In Delusion Spookily compelling.
May 11 08:46:00 16h 40m Minilization - Dawn and Fall of Man Ended up playing this a few times in the last few weeks but not scoring it -- I've no idea how, it's great. Good combination of optimisation &amp; 4x.
May 14 00:08:00 63h 22m Single Cycles Great control ideas, nice work :)
May 14 00:17:00 9m 00s AtmosFeast Great mechanic, great controls, great audio combination. Loads of fun :)