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Feedback comments for LD23
Gareth Jenkins's games and stats for all events →
| Timestamp | Since previous | Game | Gareth Jenkins's comment |
|---|---|---|---|
| Apr 24 09:21:00 | The Last Colony | A better difficulty curve would make a lot of difference -- it just ended without me figuring out how to develop skills. | |
| Apr 24 10:43:00 | 1h 22m | Delirium | as mentioned already -- this has potential. Some irritation with the controls, and the puzzle parts weren't exploited enough, but a great start. |
| Apr 24 10:51:00 | 8m 00s | Biodome | Enjoyed the feel of the game, and the amount of content is great. Found it frustratingly slow & some of the blocks positions a little too far away (one of those solves the other I guess). |
| Apr 24 12:48:00 | 1h 57m | Kumiho | Best fun yet of those I've played. Art style is beautiful. Doesn't do much theme wise, but it's a lot of fun and a great accomplishment for a couple of days work. |
| Apr 24 12:54:00 | 6m 00s | Buggy, Tank and Missile Launcher!!! | Great stuff -- would have like keyboard control for panning the world, and a mini map. Appreciate this is only a weekend's work though so the latter is obviously unreasonable to expect. <br/> <br/>Strongest aspect was probably the RTS/TD hybrid -- works really well. Could totally see this being iterated on into something pretty fun. <br/> <br/>I also did something with resource management and such like, though for a completely different kind of game -- it's here -- http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7693 |
| Apr 24 23:24:00 | 10h 30m | Rogue Worlds | I really enjoyed that -- very compelling just in single player. There's a very mechanical satisfaction in killing an enemy and moving through it. Love the idea of the 2-player thing as well. |
| Apr 24 23:33:00 | 9m 00s | dot | Really made me smile :) |
| Apr 25 00:06:00 | 33m 00s | Tiny World Of Life | Great stuff -- though I'm biased, our logo is also based on Conway's GOL ;) |
| Apr 25 00:14:00 | 8m 00s | Tiny Defender | I really like the art style / theme balance. Agree with all the majority of the other points here, but it's still a lot of fun as it stands. |
| Apr 25 00:17:00 | 3m 00s | Avoid | This is awesome -- reminds me a lot of bit trip beat, in that you're essentially doing the avoid part of a shmup in isolation. <br/> <br/>The x/y avoid pattern is a great idea. |
| Apr 25 15:13:00 | 14h 56m | Quarks vs Leptons! | Loved the art & audio. Controls for attacking were a little confusing, but still fun to play through. |
| Apr 25 15:18:00 | 5m 00s | Shake it up! | Like that you can force your way through parts -- i.e. skip maze pieces but reduce health/resilience to sloppy control, really nice addition to the maze mechanic. |
| Apr 25 15:21:00 | 3m 00s | A Perfect Purpose | Like the feel of it. Too easy to lose blocks though. |
| Apr 25 15:27:00 | 6m 00s | Asylum | Nice abstract interpretation of the theme. Music would've helped pull you through the intro certainly. |
| Apr 25 15:39:00 | 12m 00s | Another Kind of World | Great game -- love this. The bomb control (combination of throwing up, bouncing and recoil) really adds to anotherwise vanilla pixel-platformer. Really great stuff. |
| Apr 25 15:51:00 | 12m 00s | The Traveler | Great mechanic -- love it. |
| Apr 25 16:01:00 | 10m 00s | World of doors | After opening a red door, I got a "emptyExampleDebug quit unexpectedly" message on Lion. |
| Apr 25 16:11:00 | 10m 00s | Circus Flea | Love the flea. |
| Apr 29 13:34:00 | 93h 23m | Virus Wars | Great fun -- ramps up too much too quickly for trackpad use, and audio would've been nice -- but most importantly, it was fun. |
| May 7 06:49:00 | 185h 15m | This Town (ABEFTTOU) | Love the style & audio -- couldn't figure out what to do properly though. Nice use of theme as well. |
| May 7 06:58:00 | 9m 00s | van Leeuwenhoek | Great style, but doesn't lead far enough to really get sunk in. Would also have preferred the controls to rotate the world, not indicate direction for the camera. |
| May 7 07:00:00 | 2m 00s | Enzyme Frenzy | Great play -- though not clear enough at first how to use colour switch. Neat though. |
| May 7 07:04:00 | 4m 00s | Smashbot 2000 vs The Small Ones | Like this -- good balance of stuff. A little irritating, but still compelling ;) |
| May 7 10:35:00 | 3h 31m | T in Y World | A truly excellent game -- had me smiling throughout. What a joy :) |
| May 7 10:39:00 | 4m 00s | Fracuum | I really hate maze games. I really like this :) |
| May 7 12:04:00 | 1h 25m | Soul Searchin' | Great stuff -- love the seamless control & size transition. |
| May 7 12:31:00 | 27m 00s | Stellar Nurse | Really like the audio. Simple but really effective for the game. |
| May 7 12:48:00 | 17m 00s | Planet 161 | Great mechanic, great controls, great level design. Well polished. Nice one. |
| May 7 13:00:00 | 12m 00s | Astro Break | First of my 5-star fun ratings, and superb use of theme. Loads of fun, very well polished as well :) |
| May 7 16:15:00 | 3h 15m | Planet Trot | Love it -- more fox games please everyone :) |
| May 7 16:33:00 | 18m 00s | Hamster Bowling | Awesome. |
| May 7 17:39:00 | 1h 06m | Sun Save World | Really great use of theme for mood & feel :) |
| May 7 18:20:00 | 41m 00s | Obsolescence | Really nice feel, aesthetic and sound. |
| May 9 07:08:00 | 36h 48m | Space Dozer | Awesome -- I think it could do with some balance in control & min/max between stationary and full throttle, but great idea nicely done. |
| May 9 07:10:00 | 2m 00s | Sneaking Guinea Pig | Nice -- the poop countdown really helps with the basic timer/puzzle mechanic. |
| May 9 07:12:00 | 2m 00s | Little Knight's Tiny World | Love the gravity / jump / momentum stuff. Needs refinement as it can be a bit irritating, but great idea. |
| May 9 07:22:00 | 10m 00s | Our Tiny World | One of my favourites - the mood of this is lovely, and there's something very compelling about the interactions. Didn't play it two play -- found it quite workable as one player using both sets of controls. |
| May 10 16:06:00 | 32h 44m | In Delusion | Spookily compelling. |
| May 11 08:46:00 | 16h 40m | Minilization - Dawn and Fall of Man | Ended up playing this a few times in the last few weeks but not scoring it -- I've no idea how, it's great. Good combination of optimisation & 4x. |
| May 14 00:08:00 | 63h 22m | Single Cycles | Great control ideas, nice work :) |
| May 14 00:17:00 | 9m 00s | AtmosFeast | Great mechanic, great controls, great audio combination. Loads of fun :) |