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wbobeirne

Feedback comments for LD22

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TimestampSince previousGamewbobeirne's comment
Dec 19 05:54:00 The Maze Good title screen graphics, but the in game graphics leave something to be desired. It would be nice if your green blob had that nice path finding that the red blobs seem to have. Level editor is a nice addition too.
Dec 19 05:57:00 3m 00s Drink Alone Interesting control mechanic, it got pretty ridiculous after a few beers though.
Dec 19 06:02:00 5m 00s NightEscape Check points would have been nice, but the game is easy and short enough to not get too frustrated by dying. The ending sequence was a nice touch. Would have liked some sound!
Dec 19 06:06:00 4m 00s Alone With the lack of scrolling, I was really confused. I thought there was an invisible wall for a while. You die a bit too quickly, there's not enough time to get away from a zombie munching on you.
Dec 19 06:10:00 4m 00s Rox Gunner and the Cavern of Loneliness I could only get the graphics to appear by resizing the window, and even then, I couldn't seem to move. Are you sure your game's working? Or am I doing something wrong.
Dec 19 06:34:00 24m 00s 3 Missing, 4am Whoa, majorly impressive work. Fits the theme perfectly. My only complaint is that while it should be dark, it would be nice if there was some kind of lighting. I'm having a hard time finding the rest of the batteries, and I'm not sure of where I've already been. Regardless, awesome work.
Dec 19 06:38:00 4m 00s Parcel Walk Definitely a goofy game. Some odd physics, but decent movement. I had a few graphical glitches though, like random pixels popping in and out.
Dec 19 06:41:00 3m 00s ALONE with K.I.T.T.I. I'm up to date on chrome, and I'm getting this error: May require a recent version of firefox or chrome/chromium. Also, you probably don't want to have a web link if it's going to start a download.
Dec 19 06:50:00 9m 00s I Want To Be Alone Solid mechanics, great style and music. Ended up giving up on the ladder level, the ladders were super finnicky for me and made it hard to traverse the level. <br/> <br/>Full screen didn't work for me.
Dec 19 06:55:00 5m 00s Catspace Interesting 3D effect! Made the puzzles somewhat challenging, so you had to rotate the view to get a better idea of where you're headed. I wasn't sure if there was an actual ending, or if it was randomly generated, so I stopped after a few levels.
Dec 19 07:00:00 5m 00s Can't Survive Alone Tough game, and the inability (as far as I could tell) to skip the fairly long cutscenes deterred multiple retries. After getting taken down a few times, I gave up.
Dec 19 12:28:00 5h 28m Locked Away This game truly shows how you can do so much with so little. Looks great, sounds great, controls great. Couldn't beat that last level though, THE BIIIIIRDS!
Dec 19 12:38:00 10m 00s Someone To Love The game definitely fit the mood, but after the first few fish, got kind of repetitive, hopping up those same blocks multiple times.
Dec 19 12:51:00 13m 00s Minotaurus Multiplayer for an LD game? A bold choice, but unfortunately not a very good one. This style of game seems to lose something without other players, and that loss was felt. <br/> <br/>As for the gameplay, it felt fairly clunky. Moving was weird at best, and attacking was like playing whack a mole. <br/> <br/>All in all though, it's an impressive game for 48 hours. I wasn't actually able to see any other players, but I assume it works. Nice entry.
Dec 19 13:00:00 9m 00s The End Wow, great looking game. I kind of lost what I was supposed to do after unlocking the pink haired girl. I wandered around a bit, got frustrated, and died. Maybe I missed something painfully obvious. Also, the fact that you get a second character pretty quickly makes this game not fit the theme very well.
Dec 19 13:07:00 7m 00s RGB A fairly simple game, avoid the reds, collect the blues. Some good pattern designs, but they can get frustrating.
Dec 19 13:14:00 7m 00s Umbrella Trip Oh man, amazing mechanic! This could easily become a full blown game, I'd keep working at it. The presentation could use some work, but the core game is awesome. <br/> <br/>I didn't actually make it to the end though, got stuck on Cherry Blossom.
Dec 19 15:47:00 2h 33m Debug A decent top down shooter / maze mashup. A little rough around the edges though. There were occasions where I'd spawn and literally be surrounded with enemies I couldn't avoid, faced with a cheap game over. The music was also just too short/repetitive. Obstacles were varied enough that it didn't feel like I was performing the same task repetitively. <br/> <br/>If the game had a timer on taking damage that made you invincible for a short while, or at least no more no win bug ambushes scenarios, I'd be much happier.
Dec 19 16:20:00 33m 00s They Hunger Cool game, simple concept, but the execution could use some touching up. Finding 25 things across a fairly large map with one hit sending you back to square one is a bit frustrating. The lighting effect was cool, but it would have been nice if it was smooth instead of the blocky effect in place now. Having relics glow through the darkness was a good idea though, expedited collection.
Dec 21 15:41:00 47h 21m Solitas Exodae Certainly fits the mood, this game is straight up depressing. There's not much gameplay to go with it though, mostly just "Hold D"
Dec 21 15:49:00 8m 00s Alone in the Unknown Had some trouble playing this one. A few bugs, some less than responsive controls, the occasional lockup of the screen. Aside from that, there seemed to be some inconsistencies in levels. I had an occassion where I walked through a door, and where I had walked through in the other room, there was no door to go back to.
Jan 4 22:09:00 342h 20m AGAEPWTBYF Absolutely ridiculous. Not sure how it fits the theme, but I cracked a smile.
Jan 4 22:18:00 9m 00s A sub-par adventure A good framework for a point and click, but unfortunately the actual game aspect of this one isn't so good. Lots of pixel hunting which isn't much fun. Got to a point where I had a hammer then gave up. A great start though for a full adventure game.
Jan 6 03:28:00 29h 10m Asteroids: Alone Edition Daaaamn yoooou!
Jan 6 03:40:00 12m 00s Leave my Lettuce Alone :( Impressive work, but didn't feel very 'alone'
Jan 6 03:57:00 17m 00s Things you do alone... Short, but a sweet concept.
Jan 6 06:21:00 2h 24m Chromboid Definitely a looker, but the level design wasn't there for me. I got lost, and eventually gave up. Beautiful game though.
Jan 6 06:29:00 8m 00s Super Smash Lander Suicide Party, Bro? This game is totally outrageous and cool, but unfortunately doesn't seem to fit the theme in any way I can think of.
Jan 8 19:04:00 60h 35m A dark dream Fitting to the theme, but very rough around the edges. Collision detection was a bit wonky. Keep working at it though!
Jan 8 19:12:00 8m 00s A Life Apart Wow, very cool game. Excellent mood, though I don't know if it feels quite "Alone". There were lots of art assets, but they could use some touching up (Of course, we only have 48 hours!) Great work though.
Jan 8 19:27:00 15m 00s Space Station 1: No Program Ended up getting to turn ~150 with 40k ish points before I ended up killing them all. I was disappointed with the lack of any acknowledgement at what I'd done. Cool concept though, but could use some work.
Jan 8 19:33:00 6m 00s Alone in the Universe Cool idea, but kind of rough. Wasn't sure what my goal is. And it's sort of hard to tell how you're moving. Some kind of movement lines or something that shows in which direction you're moving would be nice.
Jan 8 19:38:00 5m 00s Planet Earth Is Blue A classic feel game with sweet music, but the actual gameplay felt really unpolished. The control scheme wasn't very fitting to the gameplay, and enemy AI just had them clustering around objectives. Your shots felt weak, so I just ended up charging in and bombing the enemies, which didn't work when the clusters got to large. <br/> <br/>Great work though, especially on the music.
Jan 8 19:44:00 6m 00s Enslaving Davement Whacky plot, cute game. The platforming was super stiff though, and with the screen shaking, it just got too frustrating for me to finish. Very nice music!
Jan 8 19:50:00 6m 00s Paper Dream Whoa, this game is beautiful. I couldn't quite figure out what I needed to do though. I loved the style of everything!
Jan 8 20:46:00 56m 00s YANA My screen sort of... vibrates at startup for like 5 seconds, then goes black aside from the HUD. Don't know why!
Jan 8 21:08:00 22m 00s The End Game worked fine for me except that you most have coded it to be if right mouse down, use item. You want to change that on mouse up so it doesn't use every item. <br/> <br/>A good start to a top down action RPG. The hunger and thirst seemed a little superfluous, but the idea of resource management is pretty cool. Combat was a little stale though, you kind of just... sit there. Great work though.
Jan 8 21:16:00 8m 00s The Place Some iffy collision detection, but overall a solid entry. Some more variety would have been nice, both in music and in level design, but with only 48 hours, there's a good amount in here. Good 3D effect, would have been cool if the lighting also seemed 3D.
Jan 8 21:20:00 4m 00s Gross.. AS IF!! Cute game, funny how losing is actually a positive outcome. The pickups added a nice variety. The shooting sounds were kind of harsh though.
Jan 8 21:25:00 5m 00s Speed to Freedom Whoa, impressive work for a 48 hour game. Great visuals and sounds. The red warning with what you'd collide with was a nice touch, too. The game just got too hard as I reached max speed though.
Jan 8 21:31:00 6m 00s G is for Grue, likely to eat you Couldn't finish. The level design doesn't really work well with a thing that can walk through walls, and the tiny amount of light you get sometimes makes it an absolute guessing game.
Jan 8 21:41:00 10m 00s Snow Wow, super atmospheric game. Sound would have been amazing. I never felt stuck, but I also never felt clever for solving anything. Great looking game though.
Jan 8 21:43:00 2m 00s Forever Alone - The End of Colors Sorry I couldn't play, but the video looks pretty cool.
Jan 8 21:45:00 2m 00s Alone With a Phone Game gets too fast for me to keep up, very tough.
Jan 8 21:53:00 8m 00s Forever Alone Kind of a freaky game, made me feel really uncomfortable, especially when getting hugged.
Jan 8 22:42:00 49m 00s Frosthome Cool platformer, a little short but very sweet. Movement was floatier than I like in a platformer, but the visuals were great. Some sound would have made it more atmospheric. <br/> <br/>The level editor was a cool touch.
Jan 9 01:10:00 2h 28m Josh The Fan-Tastic Awesome awesome awesome platformer. My only complaint is that the fan physics were not forgiving enough. 1 pixel would entirely change how far it launched you, which made some levels tough. The small resolution also made it very hard to see what lay beyond your narrow view. Aside from that, excellent game.
Jan 9 01:20:00 10m 00s Fernands War Solid game, but desperately needs checkpoints. Other than that, I liked the sounds and art. <br/> <br/>Side note, but I had the strangest deja-vu reading the chat logs.
Jan 9 01:27:00 7m 00s Quiet City Cool concept, but needs more polish. There really needed to be more sound to fill the creepy atmosphere. It also would have been nice to have some kind of indicator as to what you are supposed to do (I figured it out) Good work though, very creepy.
Jan 9 05:59:00 4h 32m Duckling Solid platformer, very Super Meat Boy-like. The near instant respawn and short levels made it easier to deal with dying, but I ended up rage-quitting on the map with the 2 spike traps and the falling rock on the first one. The somewhat inconsistent double jump really frustrated me when you just needed to hit that jump. <br/> <br/>Brilliant game though!