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refrag

Feedback comments for LD21

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TimestampSince previousGamerefrag's comment
Aug 22 22:11:00 Super Kommandant Exteme I liked the premise but found the execution a little dull. Good entry though! Congrats!
Aug 22 22:16:00 5m 00s About Julie's Escape Nice sprite work. The gameplay is a bit dull. The controls are clunky. The enemies seemed to spawn on top of rocks/bushes frequently. <br/>The sound effects were adorable. ;)
Aug 22 22:22:00 6m 00s Castle Skate I liked it! Using "escape" as your primary key is cute (but predictable ;) The player animations were nice and I liked the jump,double-jump,sword and turbo mechanics implemented with the single button. <br/> <br/>Good work.
Aug 22 22:31:00 9m 00s A Helicopter Named Freedom! I liked it! Beautiful world you constructed for this 48hr ditty. I liked the gameplay mechanic but did find it got dull a bit quickly. I'm more of an arcadey-fan than a Sim fan so maybe that's it. ;) <br/> <br/>Where's the audio/music? <br/> <br/>Solid entry. Great work.
Aug 22 23:42:00 1h 11m Reach For It First entry I finished to the end! Great stuff. Very fun, great presentation. No audio though? <br/> <br/>A very strong entry. Loved it.
Aug 23 16:07:00 16h 25m Eggscape Really liked it! Great graphics. Good gameplay. I was a bit confused at the start because I was thinking of Tetris "Am I the monster trying to get the egg back?". Figured it out after the first death. ;) Great work!!!
Aug 23 18:15:00 2h 08m Viral Nifty! I did find it a bit difficult and it was hard to use my "powers" effectively. <br/>Good work on a complete entry.
Aug 23 18:24:00 9m 00s Boat Escapade Pretty complex game. Unfortunately I got lost. Some simpler structure early on in the game would help to teach the player of the mechanics. <br/>Good solid entry. Well done.
Aug 23 22:50:00 4h 26m The Man Who Sold The World Great work :) Loved the story. Loved the atmosphere. Controls were tight and the level design was good.
Aug 27 23:12:00 96h 22m NO ESCAPE Great atmosphere. Read your Layers Breakdown, congrats on focusing on what you know and building a "game" with the tools you're comfortable with.
Aug 27 23:29:00 17m 00s Stuff From the Past The platforming elements were needlessly finicky. Controls in your post-compo version are better, but the design of the level is still needlessly complex. <br/> <br/>Liked the concept, would like to see you flesh it out more.
Aug 27 23:38:00 9m 00s 26 Prisoners Solid mechanics and good execution. Difficulty ramp-up and learning could be gentler (but that might just be me). Hated that I had to sacrifice people to escape, so +1 for creating that emotional response.
Aug 27 23:42:00 4m 00s Gaol Break Neat concept but the difficulty curve was brutal.
Aug 27 23:49:00 7m 00s Lost Psyche Trippy, but hard to play. Kind of stretching the theme a bit aren't ya? ;)
Aug 28 00:10:00 21m 00s Idol Run! Solid work.
Aug 28 00:19:00 9m 00s Scratchy Get Out! Unplayable it it's current state due to issues others have mentioned. Good job making something for LD, I hope you take everyone's feedback to help focus on key principles in game design.
Aug 28 00:25:00 6m 00s Globular Prisonbreak! Interesting concept but I got overwhelmed and confused.
Aug 28 00:36:00 11m 00s EscCtrl I liked the part where I got to hit the spacebar.
Aug 28 00:41:00 5m 00s A Underwater Escape Dude needs to be more focused on where his body went than he does worrying about sharks and arrows. And yet there he is, the severed head smiling at me, taunting me, telling me to burn things.
Aug 28 00:46:00 5m 00s Vault Very good puzzle concept. If you could ramp up the complexity slowly I could see myself getting hooked. Nice work!
Aug 28 00:54:00 8m 00s Dream Path Absolutely loved it. The art, sound and puzzle designs were great. Really really enjoyed this.
Aug 28 01:04:00 10m 00s Reality Pretty. First time I loaded it it got stuck after the intro screen. Played it through a few times to try the different scenarios. It's nice.
Aug 29 20:45:00 43h 41m AWOL Definitely the funnest LD21 game I've played so far.