Foon → Ludum Dare Explorer → LD19 → Feedback comment stats → refrag
Feedback comments for LD19
refrag's games and stats for all events →
| Timestamp | Since previous | Game | refrag's comment |
|---|---|---|---|
| Dec 21 19:04:00 | Distance | Very nice. For anyone that has ever been in a long-distance relationship, this game will bring back some of those uneasy feelings. Well done. | |
| Dec 21 19:11:00 | 7m 00s | Discover19 | Not bad! Satisfying gameplay. A solid entry. My only gripe was the cheap deaths when my guy fell right in front of a block after being respawned. I also wasn't clear on death/what my punishment for death was or whether the game ended after a certain period of time or deaths. |
| Dec 21 19:16:00 | 5m 00s | Thirst | Nice little game. I found it very easy to get water and made it to safety in no time. I would have preferred to feel more anxiety or urgency. |
| Dec 21 19:29:00 | 13m 00s | Q-Bers | I really enjoyed this! A nice and simple puzzle game. The sound effects really helped make the cube spinning satisfying. Good job on a solid entry. |
| Dec 21 20:33:00 | 1h 04m | RandomLD19 | While it's clear you were going for something new and unique, I just couldn't wrap my head around what was happening or what I should be doing. |
| Dec 21 20:38:00 | 5m 00s | Autoflotilla | A neat concept! Wouldn't run on MacOSX at a decent framerate. Ran fine under Windows. Looking forward to seeing how you develop this post-compo! |
| Dec 21 20:52:00 | 14m 00s | Juxtapose | Not bad! The only thing was I kept forgetting what pattern did what. It would almost be cool if the game had a legend showing which pattern did what after you "unlock" each pattern. There were just too many to keep in my head. <br/>A solid game concept. Great work! |
| Dec 21 20:55:00 | 3m 00s | Get Out | It's so hard to play platformers if the controls are loose. Congrats on actually building this in Actionscript though! +1 to Learning Experience. |
| Dec 21 20:59:00 | 4m 00s | Teleport Discover | It wasn't clear that I was using energy as I moved so I was confused when I was all of a sudden unable to move. |
| Dec 21 21:07:00 | 8m 00s | Scarab Amazing | I really liked the atmosphere and gameplay mechanics! Well done! |
| Dec 21 21:13:00 | 6m 00s | COMPLICATED VIEW | I couldn't get past the first level. :( Great concept, I just wish the learning curve was such that I could have gotten somewhere in it. Maybe fewer "peices" in the early levels to ease the player into the mechanics? |
| Dec 21 21:20:00 | 7m 00s | Rememberance... | Nice atmosphere. The graphics and audio suited what you were going for. I only got 15 thoughts in before I got bored. |
| Dec 21 21:27:00 | 7m 00s | Grand Mystic Quest of Discovery | A wonderful game! It just needs audio. :) |
| Dec 21 21:37:00 | 10m 00s | Husk | Very nice. I really enjoyed playing this. Great work! |
| Dec 21 21:43:00 | 6m 00s | The Secret Documents | Beautiful atmosphere. I love the character. Jumping feels a bit "floaty". A very strong entry. Great work! |
| Dec 21 21:53:00 | 10m 00s | Snowboggan! | Super fun! The world needs more Snowbogganing and this game is a step in the right direction. |
| Dec 21 21:55:00 | 2m 00s | i love snow man | I love snowman! So adorable. Beautiful art direction as always. I had a nice "aha!" moment when I "got" the core mechanic. |
| Dec 21 21:56:00 | 1m 00s | L E A P E R | Took a bit to figure out what the hell was going on but once I did, I thought this was quite good. I loved the psychedelic graphics. |
| Dec 21 22:01:00 | 5m 00s | 1958 BNL | I like where you were going with this, but the controls killed it for me. I also had troubles with clicking outside the game window. I really wanted to keep going! But the controls made it too frustrating/difficult :( |
| Dec 21 22:14:00 | 13m 00s | Let's Science | The music wasn't for me - very hard to listen to, had to turn it off. Ambitious scope of a game for an LD weekend with good results. Well done! (LOVED the Dr names and Research assignments. Very good humour) |
| Dec 21 22:26:00 | 12m 00s | Mothership | I really like where you were going with this. The hyper sensitive mouse controls were annoying. I also wasn't sure what I was doing when I collided with various objects (the game didn't give me clear enough feedback). <br/> <br/>I definitely agree there is promise here, it just needs a bit more work. <br/> <br/>Good job! |
| Dec 21 22:32:00 | 6m 00s | Impatient Archaeologist | I love it! Tons of fun! Blowing stuff up and digging never gets old. <br/>Next time: Audio! |
| Dec 21 23:55:00 | 1h 23m | Mother Robot | Really great entry. I loved the core mechanic. One of the most enjoyable titles I've played so far. |
| Dec 22 05:55:00 | 6h 00m | ...You Are A Duck! | No YOU are a duck! Cute concept :) Great job learning Unity and taking part in Ludum Dare! |
| Dec 22 06:00:00 | 5m 00s | Code Monkey Trials | Nifty game, I was able to understand the mechanics quickly. Gave up around level 4(?) with all the keys and doors and cross-sections of gravel. |
| Dec 22 06:09:00 | 9m 00s | 1492 | I defeated all the monsters and won! An extra little bonus for being OS/X only. ;) <br/>Congrats on making a Ludum Dare entry! |
| Dec 22 06:15:00 | 6m 00s | Beacon of Hope | I let light be my guide and all it led me to were false promises. <br/>Congrats on making a Ludum Dare game! |
| Dec 22 06:22:00 | 7m 00s | Observatory | I liked the story setup. Would be neat to see where you were going to take it. As it stands, I can only stare through a telescope looking for planets for so long. ;) |
| Dec 22 06:54:00 | 32m 00s | Fate of Mankind | Very nice! The first time I played I went straight for the jump power instead of the seeing power. This made it impossible to continue. A very strong entry, great work! |