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Feedback comments for LD21
Pvaiun's games and stats for all events →
| Timestamp | Since previous | Game | Pvaiun's comment |
|---|---|---|---|
| Aug 22 15:37:00 | A tale about life, death and a looser. | I liked it, great art and interesting concept. However, I didn't read all the way through your post to realize that there was no happy ending. I spent a good 15 minutes exhausting every option only to find that you always die a sad death. | |
| Aug 22 15:47:00 | 10m 00s | End of file | I don't know if it's intentional or a bug, but your cooldown for you laser drops (the same amount as when you fire a shot) every few seconds, making it very hard to cool down your guns. Only with a ton of gun upgrades was I able to play without waiting a good 30 seconds between killing each badguy. <br/> <br/>Other than that though, great game, love the art and the mechanics. Plus you get 5 star in community for the whole XNA Reach thing (had no idea). |
| Aug 22 16:13:00 | 26m 00s | "EscapeBot" | Game is really fun, but like others said, the music loop is way too short. Unique gameplay though, love it. |
| Aug 22 16:39:00 | 26m 00s | Lost Psyche | I like the idea and the music, but due to the 2d objects in 3d space thing going on it's really hard to accurately judge depth and to hit the right colors for that reason. Still, cool concept for 48 hours. |
| Aug 22 16:50:00 | 11m 00s | Lasertrap | Other than the snagging on corners thing I was talking about this game is pretty solid. |
| Aug 22 17:15:00 | 25m 00s | Escape! | Ha, funny, that was the first thing that popped to my mind when the theme was announced. Didn't think anyone would actually go through with it. |
| Aug 22 17:23:00 | 8m 00s | Slip Away | I liked the phasing mechanic, but the movement controls were too slippery and slow to really make this reccomendable. |
| Aug 22 17:32:00 | 9m 00s | Demonout - the roguesque adventure | LOVE everything about this. Just letting you know though, if you max out one stat at the beginning of the game. You kill everything in one shot. You are the invincible evil overlord. |
| Aug 22 17:44:00 | 12m 00s | The Sonata of Crayfish Jeff. | I don't think the mechanic of not telling the player what to press on a controller as large as a keyboard is a good one (yes, I did figure it out). |
| Aug 22 17:47:00 | 3m 00s | Runner! .. and his problems.. 1.1 | Great job, fun little game. Never crashed for me, and I LOVED the music. |
| Aug 22 17:53:00 | 6m 00s | Escape(ism) | Love the idea. |
| Aug 22 17:56:00 | 3m 00s | Pressure | Same, had fun, more levels would be nice. |
| Aug 22 17:58:00 | 2m 00s | Red Rover | Sorry can't play :( I'm on windows. |
| Aug 22 18:03:00 | 5m 00s | Dragon's Bloodmoney | Best. Graphics. Ever. |
| Aug 22 18:08:00 | 5m 00s | Flee Buster | Wow, great idea, great execution. The gameplay is tight, the controls work perfectly. I'm saving this one. Do like. |
| Aug 22 22:22:00 | 4h 14m | Death Game | Cool game, I like the block placing mechanic, however you might want to try changing the controls for placing blocks to something other than E, it was really awkward to use. |
| Aug 22 22:25:00 | 3m 00s | Underland | Cleft in twain? Love it. |
| Aug 22 22:29:00 | 4m 00s | Ballin' Basement | Yeah I got to the part with the turret, pretty fun game. |
| Aug 22 22:46:00 | 17m 00s | epacse | Wow, really fun, it gets a bit frustrating later on, but definitely in my top games from the compo. |
| Aug 22 22:49:00 | 3m 00s | Roman Rush | The graphics were great, and there is the beginning of something cool here. Shame there's on end screen, multiple levels or goals of any kind. Overall though I still thoroughly enjoyed it. |
| Aug 22 22:52:00 | 3m 00s | Block escape | This was really hard, but it's an interesting concept. |
| Aug 22 22:59:00 | 7m 00s | Caved In | I like the sense of tension when you hear the explosions. You know there's a river of death somewhere, but you don't know where/when it's going to get you. <br/> <br/>Solid effort, enjoyed it a lot, played it a few times. This is definitely one of my favs. |
| Aug 22 23:10:00 | 11m 00s | Escape Cat | I was enjoying the story until the game decided that no key or combination of keys on my keyboard would print a quotation mark. :) <br/> <br/>Different modes in a game made in 48 hours is a pleasant surprise. It's just a typing game, but it does what it does very well. |
| Aug 22 23:21:00 | 11m 00s | And resistance was futile | Unfortunately I can't play it. It crashes before anything even shows up, just give an instant "has stopped working" message. And my computer is new, has a good graphics card and I have onpenGL installed. <br/> <br/>For what it's worth the videos look fun. |
| Aug 22 23:29:00 | 8m 00s | Escape the Normal Life | Love, and I mean love the art style. Fun game, the flying at the end really added to the "let your dreams take flight" vibe. However, the atmosphere would have benefited tremendously from some sound. |
| Aug 23 02:02:00 | 2h 33m | Crime Zone | What just happened? |
| Aug 23 02:07:00 | 5m 00s | Persephone | Love the story and art style. With fun gameplay to boot! Good job. |
| Aug 23 22:27:00 | 20h 20m | Forklift Escape | Unfortunately I have to say the same thing. |
| Aug 23 23:07:00 | 40m 00s | Aftermath! | Ok game, collision snags a bit on corners but other than that decent. |
| Aug 24 02:01:00 | 2h 54m | Roundman: Escape from Squareworld | Well, the game had floaty controls which made the basic running frustrating. However everything else was great I loved the color powerups, the musc and animations. |