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thristhart

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TimestampSince previousGamethristhart's comment
Dec 19 20:03:00 FAILBOT Some slightly buggy collisions with walls at points, but otherwise an enjoyable, short distraction! I love the art style you've got going there.
Dec 19 20:26:00 23m 00s Deep Space I've given up, for now. I'll get to the rest of the pieces eventually! It was just challenging enough to keep it interesting without making me give up too soon. Although I didn't feel like I was doing much discovering, just random shooting and/or following arrows.
Dec 19 23:16:00 2h 50m Where am I? That was a lot of fun! I almost thought I was ready to give up, but the solution presented itself! Good stuff.
Dec 19 23:26:00 10m 00s The Jelly Caves Those damn blue jellies. *shakes fist*
Dec 20 02:30:00 3h 04m Dey See Me Fallin' I enjoyed the intro a lot more than the game itself :/
Dec 20 20:01:00 17h 31m DEATHWISH For some reason I couldn't get the Explosion death. Wouldn't activate (I'm on Chrome Win7, if that's relevant). A morbid but cute game.
Dec 20 20:19:00 18m 00s UNSS Pasteur - Search for a Cure On my first try the planet with the cure was right next to Earth. Convenient! <br/>On my second try I died from trying to land a party in secret. <br/>On my third and final try, I gave up because the game had gotten tedious without any luck. Too many duds and hostile planets.
Dec 20 20:33:00 14m 00s Caveman Eric: Dark Times It's a good game with an amusing premise, but it's major failing, is, well.. <br/> <br/>I suggest you read this article (well, review): http://www.vectorstorm.org/2010/01/12/vvvvvv/ <br/> <br/>In the section, "Dying is fun!" it explains my main issue with this game. To wit: Make dying less frustrating and the game can be much more entertaining while keeping the same level of difficulty. In fact, if you take out the lives system, I would enjoy this a lot more. <br/> <br/>Good job, otherwise!
Dec 20 21:03:00 30m 00s Hat Quest Collision was a bit finicky, but maybe that's just me. The floaty jumping was pretty maddening, and the progression of difficulty was frustrating. But, I enjoyed myself while I played, and even though it wasn't engrossing per se I liked it. (also, I liked the sound effects and music)
Dec 20 21:13:00 10m 00s Land Ho! I kept getting stuck on islands and slowly shot to death. By stuck, I mean being "beached" and having none of my combinations of movement keys getting me out. The graphics weren't the best, and I can't rate the audio as I don't have the bandwidth to wait for a 44 MB (!) download. I understand the idea behind having changes in movement not be instant, but considering the amount of cannonballs flying about I think this game would be more fun if I had a realistic chance of dodging them.
Dec 21 00:47:00 3h 34m Lost Those sound effects hurt! D: <br/>Graphics had a charmingly hand-drawn quality to them. They weren't beautiful, but they were good enough and you could tell what everything was. I agree with what others have said about the challenge.
Dec 21 00:59:00 12m 00s Improv I enjoyed this a lot! It was silly and really abstract but charming and fun. Not really sure how it fits into the Discovery theme, but it was good anyway.
Dec 21 01:08:00 9m 00s Space Station I have only two complaints: <br/>1) the choice of having the main character as a pixel is charming and interesting, but makes it hard to distinguish objects that aren't large. <br/>2) It feels like you finished the movement and exploration stuff, made the map, and then ran out of time before you made it fun. It was enjoyable for a little bit, I suppose, but I was left feeling kind of disappointed.
Dec 21 02:16:00 1h 08m Glassbox Completely trial and error, which wasn't as amusing as it had sounded.
Dec 21 17:32:00 15h 16m Get Out This games reminds me of VVVVVV in a good way. I especially love the charming graphics. Good work!
Dec 21 17:37:00 5m 00s Eureka! The collision issue with walls was game-breaking, unfortunately, as getting stuck on a wall kinda hampers your run time. But it was a cute concept and a fun challenge!
Dec 21 18:17:00 40m 00s Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) Amazing.
Dec 21 20:49:00 2h 32m The Genetic Playground More a toy than a game, but a pretty amusing toy!
Dec 22 23:52:00 27h 03m discovery . Palpable Heroic Perception The elastic bouncing made the game a lot less fun for me, unfortunately. Nicely polished game otherwise, but..
Dec 24 14:55:00 39h 03m Husk Interesting. I had no issues keeping the robot alive - at points it almost seemed like I had too many stations easily available. Didn't get lost either. Was a lot of short fun.
Dec 24 15:15:00 20m 00s Island Commander This would have been a great game if you made the bullets black.
Dec 24 15:30:00 15m 00s Search & Secure It becomes really frustrating because it's mostly luck-based.
Dec 24 15:45:00 15m 00s plixel This game was kinda fun but felt really unfair. I think it was because as time passed you lose light, which made it harder to explore and get what you needed to give you more time. Kind of a slippery slope effect.
Dec 24 17:52:00 2h 07m Alphabet Trader A pretty solid game, having figured out the controls. Controls were definitely the worst part; fix them and I will enjoy this a lot more. Charming graphics considering their ascii nature.
Dec 24 18:13:00 21m 00s Looney Ladders You live up to your name, mrfun. In that this game is fun. Yes. Can't give you much points for theme, but I very much enjoyed the rest of the game - and your level generator is fantastic. I only even realized the levels were generated about 5 levels in. They felt like they were designed by a human - a sadistic human that hates children.
Dec 24 18:25:00 12m 00s Treasure Island The graphics are a nice reminder of what can be done with low-resolution sprites. Was only fun for a little bit, unfortunately - didn't hold my interest after a couple of levels.
Dec 24 18:55:00 30m 00s dis_covery Discovering (see what I did there?) that I could hammer the helicopters was one of my favorite moments in gaming.
Dec 24 20:27:00 1h 32m Apple Quest II: Return of the Discovery I have no idea how this fits discovery.
Dec 24 21:01:00 34m 00s Frolicking Furballs Safari Resort If this had a tech category this would get five stars. Amazing!
Dec 24 21:13:00 12m 00s Fate of Mankind Grah, those checkpoints are wayyy too far away. Graaaah.
Dec 25 03:42:00 6h 29m Discovery Shuttle Defender I got it to work. It's not too complicated, it's just more effort than people were probably willing to put out. The graphics were actually not too bad, and the audio was charmingly low quality. Unfortunately the gameplay was decent at best. Overall, I give it a three out of five. Good work!
Dec 25 04:13:00 31m 00s Spelling Warrior - LD19 Pretty funny, actually. Some of the things it came up with.. If you'd added a way to see what the word you'd missed was, it'd actually be a pretty fun game of "try to figure out what that silly Sam is saying". As it is, I have to give it a 3/5 overall. You get higher points for a good concept!
Dec 25 04:21:00 8m 00s 1492Island Solid, and fun!
Dec 25 14:56:00 10h 35m Zonar Some sort of visualization for the discovering "wave" would have been nice. Was able to get an idea of it from trial and error, but..
Dec 25 15:08:00 12m 00s Audio_Chef What kind of disgraceful pirate doesn't like rum?! Lot of simple, easy fun.
Dec 25 15:22:00 14m 00s This Is Digger I only noticed after the third level that the music had stopped playing. Which was fine, it didn't really make an impression on me. So, 3 stars for audio. Gameplay-wise, the difficulty ramping needed to be increased - enemies were way too easy to dodge, and it just became strip-mining simulator 2011. Graphics were okay. Overall, two stars for effort.
Dec 25 15:59:00 37m 00s Here Be Monsters! Dying was no punishment against my 500 gold treasury! I got 100% explored, heck yeah! PoV described the Fun category as "Did you look up at the clock, and found it was 5 hours later?" That's this game. Great work. (Also, I felt like the world map was just the right size - captured the largeness of a whole planet while still being doable)
Dec 25 16:10:00 11m 00s Lizard Wizard Runs fine for me on Windows with 60 FPS. Very amusing, although your Wikipedia article parser needs a little refinement. "== Background ==" is not the most interesting tidbit of information.
Dec 25 16:15:00 5m 00s The Amazing Discovery of a Blob Named Harold Squish I say! <br/>That is all. <br/>(Easily the most amusing game I've played so far this LD)
Dec 25 16:23:00 8m 00s Dr Discovery The connection to Discovery is tenuous at best. I guess you.. discover the contents of the boxes? Solid game otherwise.
Dec 25 16:38:00 15m 00s 10 Minute Galaxy Getting stranded without fuel suuucccks
Dec 25 17:02:00 24m 00s Q-Bers I beat 16 and it wouldn't accept my correct solution! pah. Great game, a lot of fun.
Dec 25 20:19:00 3h 17m Penguin! One word: D'awwwwww
Dec 26 05:17:00 8h 58m The Final Discovery You get points for a great idea. Unfortunately you ran out of time, so I can't give this a very good rating.
Dec 26 14:37:00 9h 20m StickMan's Discovery I figured out the puzzle immediately, but it took me so long with the finicky collision that I couldn't do it in time.
Dec 26 14:44:00 7m 00s Niribu X Was unable to get to the top, after trying for 10 @%$#ing minutes. :(
Dec 26 14:57:00 13m 00s DisGRAVery Ouch, that's hard. I realllllly love the concept. Unfortunately the challenge made me quit, but not because it's a bad game! I'm just not hardcore enough. Full marks for innovation, excellent job!
Dec 26 15:02:00 5m 00s Lost Races' Abandoned Artifact Recovery I think the biggest mistake you made in the game design was assuming that players would make new piles for each artifact. I just moved my one pile from each artifact to the next, and this never gained much alien attention. Top notch audio.
Dec 26 15:12:00 10m 00s Universal Conquest grraaaah that vehicle sound will be in my nightmares tonight. I spent a while gathering zinc under the assumption that I would be sent back to the ship when I ran out of oxygen. Nope, I died. Which had the consequence of me not wanting to play anymore because I lost everything I had :(
Dec 26 15:27:00 15m 00s Very Lonely In A Spaceship Tilde is a bad choice. When I realized that's what you would have chosen I ended up plugging in another keyboard, and that's more effort than most people would have done. Appears to be an unfinished toy, not a game.
Dec 26 15:35:00 8m 00s Pickup Simple pattern recognition but with women who sound like they're being forced to talk to you! Just like my love life. :D (Also, did you take all of those pictures within the 48 hours? Because I'm wondering how you managed to get Susan's picture the number one image result for "firefox shirt" already!)
Dec 26 15:58:00 23m 00s Lurker That was fun and adorable and a great exploration of a new concept. (I've never seen teleportation in a stealth game before, and you managed to make it fairly balanced)
Dec 26 16:20:00 22m 00s Espial shows promise, but the compo version just isn't fun. I'll come back to the Jam version later.
Dec 26 16:25:00 5m 00s Mr Head and the Journey of Discoveries Very well done. Fun!
Dec 26 16:39:00 14m 00s BEARoNAUT My only comment is a raised eyebrow and an amused smile.
Dec 26 17:00:00 21m 00s SpaceEmpire Kill some, will ya? <br/>Pretty obviously unfinished, but it shows potential. More planet sprites would be nice, but the control scheme is quite lovely - it was easy to move precisely. I think this game suffered from a case of more scope than time.
Dec 26 17:15:00 15m 00s plUNDER I ended up giving up on figuring out how to control the diver. It just seemed so counter-intuitive...
Dec 26 17:24:00 9m 00s Robots Among Us The audio grated on me so much when using the goggles. Otherwise fun and slightly challenging.
Dec 26 17:39:00 15m 00s suspension of disbelief The non-sketch-type-world-thing was a really frustrating place to be. I preferred the pretty drawings :D
Dec 26 18:08:00 29m 00s Lost Discoveries okay, I found the plot rather interesting, but I really couldn't take it seriously with the grammatical errors. I don't have an issue with improper spelling or awkward grammar, but you hit a pet peeve of mine when you put a space before punctuation, and use multiple punctuation marks. "The guys must be waiting for me and I am already late!" is how that should read. <br/> <br/>Picking on your English aside, I was surprised at how engaging the plot was, but the trivia was rather difficult. A bit more ambitious than you could manage, but good effort!
Dec 26 18:43:00 35m 00s Cauldron of Doom! Got stuck on Army of the Dead. Got almost everything else :(
Jan 1 17:40:00 142h 57m Ball Pit excellent concept but easily defeated by rapidly clicking!