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Feedback comments for LD12
edwardoka's games and stats for all events →
| Timestamp | Since previous | Game | edwardoka's comment |
|---|---|---|---|
| Rise Of The Owls | Great game. Probably the best TD game I've played, in terms of excellent, smooth gameplay and lovely graphics. Reminds me a bit of xbill. | ||
| Purple Reign – A love letter to awesome games | Tremendous. For a 48 hour game to have this much atmosphere is something else. Fantastic use of audio, and the way the aliems charge you scared me the first time. <br/>Now I'm going to have to dig out an emulator and play Alien Breed! <br/> | ||
| Towerball | Easy to learn, difficult to master. Well presented and polished. I can see me coming back to this time and time again. | ||
| Cutting it Fine | Great looking game, spot on the theme, great art assets, love the psuedo-3d effect (although the tower warping effect really needs to be reversed once inside instead to not turn my brain to mush). Controls too twitchy at slow speeds (precision landings==sliding off). | ||
| Demonic Tower | I like the concept a lot. With a bit of tweaking and polishing this could be really fun. | ||
| Tower Collapse | If this had accurate physics (shear/compression/tension) and support beams it would be a large bag of win. Still fun though. | ||
| Breaking the Tower | Fantastic. Hypnotic watching them go about their lives. Want MOAR! | ||
| Junktowers | Oodles of fun. A great game that succeeds in making you feel like an idiot when you mess something up. Also, golden owls ftw. | ||
| Final for “Choke Point” | Unique concept, works well. Could be lots of fun when fleshed out | ||
| Tower of Abba!! Final!!! | Good game, lots of potential here. Camera works great. | ||
| My | Lovely stuff, great graphics, good challenges. You could make a full game out of this with not a lot of effort. | ||
| AkinTower Ready | Very entertaining game. Fantastic animations, overall nice art assets, especially with the enemies. <br/> <br/>The spellcasting menu is a bit off, and perhaps the difficulty curve is too shallow. I had to turn off the music immediately, though. | ||
| Steam Tower | Great, well-realised and novel concept. A change of pace is required though, and as you have already pointed out, the graphics don't really match the gameplay. Want MOAR! (levels, items, valves, challenges, etc) | ||
| done | Very very charming. I love the graphics. Platform collision detection a bit iffy but overall great job. | ||
| Escape From The Tower of DOOM | Awesome. Zombie kittens, owls, and cake! This to me is what LD48 is all about. Humour, pace, challenge. I didn't put it down until I'd completed it. | ||
| Control Tower | Fun game. Well realised concept. Shouldn't be full screen at that resolution, and perhaps a smoother way of contolling the planes would improve it as I felt it was a bit hit-and-miss with the clicking. | ||
| Owliver, space tower janitor | Nice hand-drawn levels. Couldn't defeat level 2 because of the lightning bug but a pretty solid entry, apart from the music. | ||
| Dark Tower | Fun game, but I can't rate it highly because it is far far too hard. The fact that it jumps between screens instead of smoothly scrolling means that 9/10 times you get killed it's because you've taken a leap of faith off the edge of the screen, where a scorpion is waiting for you, which is a bit of a fun-killer. Perhaps some lives/respawning in the same maze would lessen the pain of this. If this were fixed it would get 5 overall. | ||
| Title Unknown | Great job implementing functioning multiplayer in such a short period of time. Could use a bit more gameplay though. | ||
| Cannon Hates Tower | I hate that tower so much...! <br/> <br/>I never get tired of playing with physics sandboxes. Needs more variety and objectives though. | ||
| The Siege of von Danken Tower | Best Atari 2600 game ever! | ||
| Super Tower Ascent 2 | OH NOES NOT TEH OWLS! | ||
| Incoming Fodder Final drZool | Competent start to an implementation of the tried-and-tested TD genre. I didn't feel that my placement strategies made a difference though. | ||
| Treasure Tower | Nice graphics, nice gameplay. Needs sound effects, and an element of threat. (be it a timer, monsters, rising lava, etc) | ||
| Towlr – 2 Hour Game | The cake is a lie... <br/>Took 8 times. | ||
| Tower Infinite | The tower isn't infinite, it just feels like it is. Technically impressive but far too slow. | ||
| As good as it gets | Very smooth, tremendous graphics. Overall very nice. Good job. | ||
| Moonbase Defense | Loads of potential here for fun. Controls are a bit unintuitive unfortunately, and the camera doesn't help. | ||
| 6hour game: Part 3 | Hooray for PHP mazes! <br/>I thought that level 3 was one of those loops that you play through until you realise it\'s a hoax... | ||
| Tower Construction Kit | I love physics sandboxes, but there's not enough freedom - or game - attached to this one. | ||
| Balkor FINAL [Platform independant] | It has charm but it reminds me a lot of "You have to burn the rope". It's somewhat buggy and as it uses the system key-repeat method of handling button presses, the delay makes it unresponsive. <br/>Also it didn't close gracefully and I had to kill all my browser processes to get rid of it. |