Cyberframe EDEN by kiririn51 2023-10-03T21:48:23Z
wow this art and game mechanics are amazing, i just felt it a bit too slow waiting for the cards animations, but that didn't subtract anything from the game. Amazin work!
Foon → Ludum Dare Explorer → Users → wiru
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Killstreak | jam | 916 | 3.15 | 2.86 | 2.42 | 2.53 | 4.00 | 3.65 | 2.50 | 3.26 |
wow this art and game mechanics are amazing, i just felt it a bit too slow waiting for the cards animations, but that didn't subtract anything from the game. Amazin work!
this was a really fun experience, even though i felt a bit lost at first, the tutorial button was really helpful. Really liked the audio. Congrats on the game. I would maybe add the tutorial inside the game. Awesome game nonetheless
i love the art style and the sounds are nice too, but i felt lost in the beginning, not really knowing what to do. But after a few trial and error I got going. Nice game
hey! I liked the idea of the game, but for some reason it was very laggy in the browser. Maybe if a windows build was there I could try it out better. I liked the sound effects and the usage of the theme!
I felt a bit lost in the beginning cuz the images took a lot of time to load. But after that i could play it without any problems. The art style is amazing, but I felt that the objective was a bit vague.
dude, this was so fun! i really loved the idea and the simple concept you had. W for you and ur dad. Seriously, the music is amazing, the mechanics are amazing, and the controller gameplay is incredible. congrats!
i've enjoyed playing it even though i couldn't figure very easily the ultimate thing, after a few attempts i managed to figure it out. Very nice work
I really loved the vibe, the graphics and the music. Really interesting puzzles, it was so funny when the first chess puzzle appeared, i liked that you made 20 levels. Thanks for the game, had a good time with it
Liked the concept, couldn't really figure out the matoms concept at the beginning but with a few tries i got the hang of it. it was fun!
damn this is a really fun game, you really managed to make a really great game using the theme. The music don't feel repetitive and the gameplay itself is really cool. I really started to try and make my time on each level smaller and smaller while missing 0 trains, such a cool concept, congrats!
I liked the graphics and the puzzle mechanics, but I was a bit lost on what to do after the first apparition of the Q button action.
Overall I really liked the art and the music. I felt that it lacks a bit of sound effects. It has a nice mechanic but i think the catastrophes happens so fast, and the reposition of the resource isn't fast enough to keep up with it. I liked it but couldn't manage to finish
@germdog53 Thank you for your kind words, means a lot to me, I'm glad you had a good time
@teejio Yeah, after a few playtests I kinda think the same. Thank you for playing it.
@devedse I think i made it a lot harder than I should, maybe I could add a progress saver, so when you die you don't start over from the beginning, but just before you die.
@bo-dangles yeah, i think i should've added W as a jump option, my bad on that. I think the controls for keyboard were not that good. E for dash as an example. Also I should make it more obviou that you can wall jump to complete some jumps.
@matt-swieboda for sure, I think not being able to jump with W, and the dash on E are the biggest flaws with the controls, also, gameplay-wise. i didn't make it obvious about the wall slide/jump feature. Thank you for your time
@rogue-snake Thank you for your kind words. I'm glad you had fun with the game
@larrymartinjr thank you for your words. and yeah, i guess i made it too difficult. my bad on that
@greenpig thank you for your words. Everyone seems to aggree that the game was too hard in multiple ways, i'll definitely look into it. I'll polish some things and do a better level design on this game just to make it a little better.
@simbishy thank you for your words. Yeah, i think the game verges the theme slightly with the forcefields. but i guess i didn't really followed the theme that well.
@thelastslowpoke thank you! it really means a lot to me.
@dob thank you for the compliments, yeah the game feels too hard and very punishing. the idea was to feel a bit stressed out to do platforming while being chased by enemies and running from the forcefield. but i think i had some issues with it, like the dash mechanics, the damage the enemies dealt, also just overall platforming was too hard
@osh-studio thank you for playing it, i'm glad you enjoyed. Yeah i also made it very easy to see the death screen. Maybe i've liked it aswell LOL. Definitely gonna improve on that one
@castitatis thanks for the kind words. and yeah, what was I thinking when I setted E as dash? LOL. thank you for playing the game, i'm glad you had a good time