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LD54: Closed Capsule
LD54: Closed Capsule
By thvald
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1096 | 2.72 | 22 | |
| Fun | 1131 | 2.10 | 22 | |
| Innovation | 1101 | 2.34 | 21 | |
| Theme | 980 | 2.95 | 22 | |
| Graphics | 468 | 3.77 | 22 | |
| Audio | 616 | 2.91 | 20 | |
| Humor | 926 | 1.50 | 18 | |
| Mood | 1006 | 2.71 | 21 | |
Comments
wiru
2023-10-02 23:34
Overall I really liked the art and the music. I felt that it lacks a bit of sound effects. It has a nice mechanic but i think the catastrophes happens so fast, and the reposition of the resource isn't fast enough to keep up with it. I liked it but couldn't manage to finish
devedse
2023-10-02 23:37
I have tried to play the game for a bit but I can't seem to figure out what I have to do. I tried to walk to the exclamation marks and press space but nothing seemed to happen. I do love the graphics though!
alpie
2023-10-02 23:38
I ended up dying very fast each run. A bit more breathe space would be nice, maybe that player could do something else between catastrophes?
i'm really confused. How do i replenish things like food and thirst? which modules are which?
fendri
2023-10-02 23:42
Same as @wiru : the catastrophes happens so fast. It is so damn hard XD Yet it was fun to navigate in this little ship. Graphics are nicely done.
The graphics are just great. However, pressing the space bar sometimes doesn't work.
bstabuu
2023-10-08 19:08
image1111112.png I managed to beat the game but it seems really rng dependent. Sometimes fixing things would not work and you'll run out of stamina and die because now you can't fix other things. But anyway, it is well done for a game that was developed solo.
thvald
2023-10-09 00:38
@devedse @tentacledream @bstabuu The interaction system has received a little love and should be much more reliable and snappy.
@whysguy52 The warning icons for each machine have the same colors as the resource bar they go with.
lcstark
2023-10-14 12:03
Nice little jam entry! I really like the artstyle and the accompanying music, it fits nicely with the theme of being stranded in space.
The playthrough is pretty quick, but that makes it easy to go through the game multiple times.
Matching colors of the damaged system with their names is a good idea, but it could prove problematic for colorblind people. Maybe it would be good to also add the same color-matched exclamation mark next to the system name?
cc.png
thvald
2023-10-14 14:16
@lcstark That is an excellent point on the issue of accessibility. Thank you!
3mpty
2023-10-14 23:04
Pretty simple but nice presentation and idea. Would like to see a bit more decision making than just going to a thing to press a button, maybe some light resource management or simple repair minigames could liven up the experience.
Congrats on submitting to your first LD! Looking forward to seeing more in the future, good luck!
thvald
2023-10-17 01:26
@3mpty Thank you! The stamina bar is an indicator of where things were headed. Given the time constraints and being solo, it just wasn't in the cards to balance things so that you had to be more thoughtful about which machines to repair and when. I had also considered including a limited "load-out" of 2 or 3 items that would allow you to repair something for free but that would be consumed upon doing so. There is a fair amount of design space left in this concept.