Epsilon Adventure by recursor 2014-04-28T18:58:00
The game gets stuck before it even starts. Not exactly sure why this happens. I'm running it on 1½ years old laptop with Chrome.
Foon → Ludum Dare Explorer → Users → TheRare
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Circlin' | compo | 172 | 3.56 | 4.06 | 4.00 | 3.28 | 2.89 | 40 | ||||
| 2014 | 29 | Beneath the Surface | Pandorian Planet | jam | 413 | 3.14 | 2.93 | 2.44 | 2.93 | 3.61 | 3.11 | 2.67 | 3.20 | 47 |
The game gets stuck before it even starts. Not exactly sure why this happens. I'm running it on 1½ years old laptop with Chrome.
I loved this. The controls felt responsive, although a little flickery at times. Good job!
We're aware that it doesn't work. To play fair, we won't fix it either.
This was a really solid game, even though it was a bit short. The idea was awesome and the theme was used nicely. Controls were a bit sticky and enemies were lacking difficulty, but overall this is good!
Yeah, nice work in such a short time.
Damn. A super solid game. This is something I'd play for hours when bored. Nice enemy and sound design, swmooth controls.
The difficulty didn't come as much from remembering, but from having time to actually read.
Ridiculously hard to control.
Absolutely infuriating. Love it. Slightly higher fire rate would make missing enemies less of a problem, but hey, challenge.
Oh my god, my brains! Yeah, this is amazing.
Thoughts during play: Very slow to get going. Pretty nice music (even though I had to tune it down). Plant upgrader is actually $30. Would be nice to be able to place multiple seeds without reselecting the item.
I do enjoy farming games, so this kind of digs into that. It's fun, just not too special.
Mo idea how this fits the theme. No WASD controls. The music and audio design is great atleast for the most part (getting hit sounds horrendous).
Well. It's challenging.
Well, this was confusing.
This is the kind of game I'd spend hours on, slowly descending into madness. Feels very responsive, which is a definite plus. Very fun little game!
Nice enemy design, but I could not figure out how to move for the life of me.
Deaths: 42
A ridiculously impressive and intuitive little platformer.
Very fun little memory game. WASD controls would've been nice. The walking sounds low FOV quickly got painful. And yet, I had to finish the entire thing.
I have no idea what I was doing, but I got to listen to some amazing beats.
Controls seem very unresponsive.
So clicking over the floor builds. I couldn't figure out how to select a different kind of building. It really is a hassle to look for documentation in the files (especially when it's called _Help_ and not, say, README). ^