FoonLudum Dare ExplorerLD37 → Happy Tower RTS

Happy Tower RTS

By boxedmeatrevolution

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CategoryRankScoreCount
Innovation3093.14
Audio3422.68
Mood3453.00
Humor3722.17
Fun4232.91
Overall4303.05
Graphics4412.73
Theme5292.91
Coolness79049

Comments

everard999 2016-12-12 05:50

I cant move the units properly =(
But i like the overall ideia! Good Job!

therare 2016-12-12 06:06

Nice enemy design, but I could not figure out how to move for the life of me.

nullz 2016-12-12 08:10

Really like the animation, but as everyone else noted, I have no clue how to move my units.

gurkan96 2016-12-12 09:46

took me a while to understand how to play but other than that solid game

onixowl 2016-12-13 06:12

Really nice game design. I find it difficulty to control units with keyboard, though.
Overall, really nice concept

james-gillespie 2016-12-13 06:26

Im getting an error downloading from dropbox

uliana-galich 2016-12-14 07:03

Nice project and funny game btw

karlipoppins 2016-12-14 07:52

SUCCSS!! :)

well I really like the take on the TD theme. I think your pathfinding algos are quite amazing. Everything was very fluid and I think the only thing I missed was some clarity on the units as I had a tendency to kinda put them all together and shoot at whatever was the strongest. Nice graphics, sounds were a bit repetitive when too many units were shooting. Great entry!

sudorossy 2016-12-14 09:32

Interesting concept, if the united selected better (selection area not including health bar perhaps) and provided a little more feedback (like letting you know you told them to attack) it would feel a million times better to play.

nick-bota 2016-12-14 10:45

Great game! You took a fun concept and made it great. First of all the AI is really amazing for a game made in 48 hours, secondly the unit design is good, and the increasing difficulty makes the game fun to replay, would've liked to see some feedback on how well I did like a score count, that would definitely add replayability.

cicanci 2016-12-16 16:18

Nice game! I agree with the other comments about the feedback, but overall well done!

seano 2016-12-17 20:42

I found the controls tricky, it felt like it could be much better game with some time. The progression and complexity of enemies was good, and the conversion idea too.

vilcans 2016-12-20 20:01

Very slowly paced, or is it just me not understanding the controls?