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Royale With Steez

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353DeliveryBullety Business (With Business Bullet)compo2.832.673.332.673.002.673.503.75
201740The more you have, the worse it is👥Property In-spectrejam4793.533.023.423.263.763.303.623.37

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Royale With Steez

Royale With Steez leaves an average of 5.0 feedback comments each event.

LD53 — Delivery (1)

liver by Duncan 3 2023-04-29T21:17:05Z ♥ 1

Got 12 livers, love the quick de-liver-y! Good job on pumping this out!

LD40 — The more you have, the worse it is (9)

Of a Feather by Gumboot 2017-12-05T18:08:11Z ♥ 1

Great graphics, this can be released as a full fledged app for mobile for sure. I loved how visually appealing this is, and it's enough of a spin on a flappy bird-esc gameplay that it feels new and challenging.

I didn't get much of a sens of verticality from the background being static,imo, adding some parallax layers in the bg would give this a nice cherry on top.

Drunk cowboy by okk 2017-12-05T18:04:16Z ♥ 1

I enjoyed this as a top down shooter, and good job getting a good amount of polish to the finished product. Adding some foot movement would help indicate direction a bit better when moving in my opinion, but doing this by yourself in 48 hours is pretty impressive. Hope to see more from you next game jam!

Infernus: The Descent by Team Infernus 2017-12-05T03:35:06Z ♥ 1

NSFW - but great art design. I was a bit lost initially (when I went to hell) and didn't have much concept for the controls when starting. Though after I got going, it was a lot of fun. A menu/intro with some controls would have helped inform me a bit more so the impact of figuring out how to play is a bit less abrupt.

I was totally not expecting that initial sprite in hell... heh

Tiny Guardian by Nelios 2017-12-05T03:29:29Z ♥ 1

100/10 for presentation, art. God damn. Your artist needs a raise heh - but for real, The artist definitely is a professional artist (in game dev i'm assuming?)

Bullet hells are a bit of my forte , so I didn't fine this very hard, though the bg sometimes distracted me from the bullet sprites, which made it a bit unfair. Overall, I enjoyed the experience, this could be a full fledge release - post jam.

Great job!

Speed Journey by Kyle Pham 2017-12-05T03:24:58Z ♥ 1

the visuals are pretty funny, and I quickly realized that I suck at your game It would be nice to have some sort of indication of what the orbs do on the menu screen as I was consistently looking back at the description to get a sense of objective, solid game :D

Starving Blue by konomizure 2017-12-05T03:21:09Z ♥ 3

ended at 11500, I enjoyed it! The character design reminds me of a well dressed meeseeks. I think if you're to move further with this game, is to add a sense of pressure as I was fighting the time but initially I thought I had to fill the food bar XD. Good job~!!

Who Ate My Pizza? by UnidayStudio 2017-12-05T00:40:23Z ♥ 2

I enjoyed this! A few things that I think would greatly improve the experience: Some sort of notification that a new pizza has appeared, sometimes finding one would be intersected with other wall or cabinet objects, and blends into the floor texture which makes it a bit hard to see.

Over all, the gameplay is pretty polished and I had a positive experience playing your game, made it to the end of wave 4 before losing. Good job~!

Penti by DogSquad 2017-12-05T00:31:32Z ♥ 1

cool concept, I got stuck a few times and had to restart the game (as a black box would hinder movement)

Good job on your first LDjam entry, and you can only go up from here :) For the next project, I'd recommend getting a dedicated artist so you can focus on gameplay mechanics so you don't have to compromise time to create assets.

Make Ludum Dare Great Again by ultimategrinder 2017-12-04T21:44:09Z ♥ 4

Just how I like my coffee! Looks good, and the animations for the people working is spot on. Great job!