kr0meel 2023-04-29 12:16
I like the idea!!
Foon → Ludum Dare Explorer → LD53 → Bullety Business (With Business Bullet)
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.83 | 5 | ||
| Fun | 2.66 | 5 | ||
| Innovation | 3.33 | 5 | ||
| Theme | 2.66 | 5 | ||
| Graphics | 3.00 | 5 | ||
| Audio | 2.66 | 5 | ||
| Humor | 3.50 | 4 | ||
| Mood | 3.75 | 4 |
I like the idea!!
me too
Nice idea, fun to play but have problem with ui scaling. My screen resolution is 900p but i think game made for 1080p, that's why i can't see ui normally.
Ekran görüntüsü 2023-04-29 155148.png
@naganen Ah yeah - sorry I didn't do too much build testing as it was getting a bit late, thanks for the heads up!
I like it. Interesting concept, needs some finetuning, maybe give the bullets a time to live, and the furniture a little less heft, it's now more random than anything you can control... Like at all.
I liked it =)
Like @lord-byte said, it would be nice, as a game that like more as a puzzle, reduce a little the randomness factor. But it's fun, I had some good time playing.
@lord-byte totally agree, I ran out of time (set a 5 hour limit) cause I got side tracked hooking up the clock on the punch in machine, but if I was to take this further I'd add some rendered rays from the contact point to the next contact point (as well as proper physics), was a good lesson learned!
Cool idea, but the furniture makes it really annoying, would be cool if you could destroy it or it wouldnt have such a great impact on the game, making it really random. At least I did glock in Kappa nice work in such short time <3
The unpredictability of the bullet's trajectory made the game highly entertaining and engaging!