FoonLudum Dare ExplorerUsers → RoCap

RoCap

Games

YearLDThemeGameDivisionRankOvFuInThMo
202148Deeper and deeperDescending the Abandoned Minejam18312.652.442.003.102.76

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Mood vs Overall

Comments by RoCap

LD48 — Deeper and deeper

depthscraper by lexi 2021-05-08T07:00:54Z

I can see myself playing this a lot if it was a mobile game, really good job making it in such a short amount of time.

Heartmare by katorovitalo 2021-05-08T06:28:10Z

As other have pointed out there is no real goal here, but other than that, the gameplay doesn't really show the idea, it's just a bullet hell dodging game, I think it needs to somehow convey the idea behind the game. At some point in the game the whole screen get's filled with enemies, I am not sure if it's just me but it seemed impossible to dodge at that point. Other than that the game was pretty fun.

Digging Down by MiltonNH25 2021-05-08T06:41:33Z

Great game, my only complaint is that it didn't save my progress after I quit, I don't know if it's a bug or if it doesn't have a save system, but if it doesn't have one it definitely should. Anyway great job, I had a lot of fun with it.

Lone Miner by lazarche 2021-05-09T06:54:40Z

Great game, can't believe you made it in such a short amount of time. I would've preferred to be able to aim the flare gun even if it was partly. Some times it's really hard to tell stalactites/stalagmites and spikes apart.

Going Down by Barney25052 2021-04-26T17:25:40Z

Game is great, I think you should make it so you gain more score if you have more boxes. Right now you can just protect one box and it becomes very easy. Also the sound is extremely loud, you should probably add settings.

Legend of the Goblin Hoard by Bauke Regnerus 2021-04-27T08:19:05Z

Really neat game, great job in making it in such a short amount of time. As for criticism, I don't like how much of the screen your sword and shield take, especially when you block, you can't see anything. Enemies should have some kind of turn animation because it feels weird to dodge behind them and for them to just instantly turn and smack you. The volume of sound effects is way higher than the volume of the music, to the point where sound effects are way too loud even after I can't hear the music.

rm -rf by Tiago Cruz 2021-05-09T07:03:29Z

Now you gotta actually make it run rm -rf --no-perserve-root / and you have a game of the year

Don't Pop Descent by HuskyLover269 2021-05-08T06:22:42Z

Pretty fun game, my critics:

- I don't think you should have to play though the tutorial every time you die

- It's really easy to get lost in the second level and I don't think that should happen in this kind of game

- This might sound a bit ridiculous but the player has too much hp, I am guessing the game is supposed to really hard and that doesn't really show when you can just run through a lot of the projectiles searching for more hp

Descending the Abandoned Mine by RoCap 2021-04-27T13:33:39Z

@epicnoob1002 What do you mean by reposition the mouse? The direction of your attack/dash isn't determined by your mouse but rather by your last movement. Thanks for the feedback!

Descending the Abandoned Mine by RoCap 2021-04-27T13:35:01Z

@bobafett89 Thanks for the feedback! I also felt like I should've given some kind of an indication for when your dash is back up but I was very tired and decided to just submit at that point. When you're hit you should be knocked back but that seems to glitch out some times, I should probably also add some sound effect for that, will definitely look into it.