Great game, can't believe you made it in such a short amount of time. I would've preferred to be able to aim the flare gun even if it was partly. Some times it's really hard to tell stalactites/stalagmites and spikes apart.
Great game, my only complaint is that it didn't save my progress after I quit, I don't know if it's a bug or if it doesn't have a save system, but if it doesn't have one it definitely should. Anyway great job, I had a lot of fun with it.
As other have pointed out there is no real goal here, but other than that, the gameplay doesn't really show the idea, it's just a bullet hell dodging game, I think it needs to somehow convey the idea behind the game. At some point in the game the whole screen get's filled with enemies, I am not sure if it's just me but it seemed impossible to dodge at that point. Other than that the game was pretty fun.
- I don't think you should have to play though the tutorial every time you die
- It's really easy to get lost in the second level and I don't think that should happen in this kind of game
- This might sound a bit ridiculous but the player has too much hp, I am guessing the game is supposed to really hard and that doesn't really show when you can just run through a lot of the projectiles searching for more hp
Really neat game, great job in making it in such a short amount of time. As for criticism, I don't like how much of the screen your sword and shield take, especially when you block, you can't see anything. Enemies should have some kind of turn animation because it feels weird to dodge behind them and for them to just instantly turn and smack you. The volume of sound effects is way higher than the volume of the music, to the point where sound effects are way too loud even after I can't hear the music.
Game is great, I think you should make it so you gain more score if you have more boxes. Right now you can just protect one box and it becomes very easy. Also the sound is extremely loud, you should probably add settings.
LD48 — Deeper and deeper (8)
rm -rf by Tiago Cruz 2021-05-09T07:03:29Z ♥ 1
Now you gotta actually make it run rm -rf --no-perserve-root / and you have a game of the year
Lone Miner by lazarche 2021-05-09T06:54:40Z ♥ 1
Great game, can't believe you made it in such a short amount of time. I would've preferred to be able to aim the flare gun even if it was partly. Some times it's really hard to tell stalactites/stalagmites and spikes apart.
depthscraper by lexi 2021-05-08T07:00:54Z ♥ 2
I can see myself playing this a lot if it was a mobile game, really good job making it in such a short amount of time.
Digging Down by MiltonNH25 2021-05-08T06:41:33Z ♥ 1
Great game, my only complaint is that it didn't save my progress after I quit, I don't know if it's a bug or if it doesn't have a save system, but if it doesn't have one it definitely should. Anyway great job, I had a lot of fun with it.
Heartmare by katorovitalo 2021-05-08T06:28:10Z ♥ 0
As other have pointed out there is no real goal here, but other than that, the gameplay doesn't really show the idea, it's just a bullet hell dodging game, I think it needs to somehow convey the idea behind the game. At some point in the game the whole screen get's filled with enemies, I am not sure if it's just me but it seemed impossible to dodge at that point. Other than that the game was pretty fun.
Don't Pop Descent by HuskyLover269 2021-05-08T06:22:42Z ♥ 1
Pretty fun game, my critics:
- I don't think you should have to play though the tutorial every time you die
- It's really easy to get lost in the second level and I don't think that should happen in this kind of game
- This might sound a bit ridiculous but the player has too much hp, I am guessing the game is supposed to really hard and that doesn't really show when you can just run through a lot of the projectiles searching for more hp
Legend of the Goblin Hoard by Bauke Regnerus 2021-04-27T08:19:05Z ♥ 1
Really neat game, great job in making it in such a short amount of time. As for criticism, I don't like how much of the screen your sword and shield take, especially when you block, you can't see anything. Enemies should have some kind of turn animation because it feels weird to dodge behind them and for them to just instantly turn and smack you. The volume of sound effects is way higher than the volume of the music, to the point where sound effects are way too loud even after I can't hear the music.
Going Down by Barney25052 2021-04-26T17:25:40Z ♥ 1
Game is great, I think you should make it so you gain more score if you have more boxes. Right now you can just protect one box and it becomes very easy. Also the sound is extremely loud, you should probably add settings.