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MTBVibe

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitable👥Somnipathyjam7543.493.053.283.924.003.233.72
202148Deeper and deeper👥Debts and Pandamoniumjam11973.353.073.643.513.673.483.683.57

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by MTBVibe

MTBVibe leaves an average of 14.0 feedback comments each event.

LD50 — Delay the inevitable (14)

Ludum Dare 50 - Don't Give Up by Furtive Pygmy 2022-04-11T01:22:44Z ♥ 2

While my abilities were not sufficient to make it to the promised 3rd level, I enjoyed what you did with the first two levels in terms of combining simple controls and making the theme of the game accessible. The proximity mechanic on the first level was very neat in action. Great work!

Catronaut by fatPenguin 2022-04-07T02:30:59Z ♥ 2

Love the graphics and the theming! Playing M+K, I can definitely see how gamepad might be preferable. The physics consistency was very good with slides/spins of your catronaut too. If I had to highlight a gripe: The jump power indicator sometimes was a bit too subdued to easily see so it took a bit to get the hang of.

Sol Invictus by Greet 2022-04-06T21:55:34Z ♥ 1

Fun concept! Enjoyed the amount of depth layered into the skills. Would be interesting to see how much further you can take this with more time!

Bomb Over by Lucy Lu 2022-04-06T21:51:18Z ♥ 2

Fun concept! Enjoyed giving it a go; also props to you for being another one of the few fellow submissions I've seen out there with online leaderboards!

Delay Inevitable Death by nafos_games 2022-04-06T21:45:11Z ♥ 1

Neat concept, love the choice of camera angle! Controls a little laggy for me (Brave 1.37.109) but otherwise quite smooth.

CRASHLANDING by cleitoneldorn 2022-04-06T21:41:00Z ♥ 3

Amazing amount of depth/complexity from a simple concept and control scheme, plus bonus points for inducing some newgrounds nostalgia for me. Two thumbs up!

Loose screw by Codexzier 2022-04-06T21:36:08Z ♥ 1

Had trouble getting HTML5 to play on Brave (1.37.109) but worked fine on Edge. Enjoyed your take on the theme, definitely one of the more unique ones I've seen. Would love to see you further develop this concept into something with couch co-op in the future!

Space Voyager by IzhVaryag 2022-04-06T21:24:52Z ♥ 2

Impressive physics work here, really enjoyed it!

Watch it by Miiyuka 2022-04-06T21:23:02Z ♥ 2

Graphics were perfect for atmosphere being conveyed by the writing. Felt a little dissonance from the music being more upbeat than I'd have expected. Great job though!

Time's... Up! by Waysneighborgo2 2022-04-06T21:17:46Z ♥ 1

Credit to you for putting selectable difficulty options in! Would really love to see how you progress from this with your post-ratings period polish release if you do one.

Cyber Skater by Syafire 2022-04-06T21:13:20Z ♥ 2

Impressive and fun to play, props to your team!

Settlers & Prophecies by Chocolat-Endive 2022-04-06T21:05:48Z ♥ 1

Quite the impressive effort! Wish there was a little more feedback when trying to place the harbor, had a lot of trouble figuring out how to legally place it. Enjoyed everything else though!

Kharon's Twilight by dob 2022-04-06T20:53:40Z ♥ 1

I'm a sucker for anything turn-based! Love the systems you set up and how they interlock, found it very intuitive. Sadly, my inevitable end came more from the game just slowly grinding to an unplayable speed than from the tusk monsters. (Brave on Win10, v1.37.109)

Somnus by Stending 2022-04-06T20:34:21Z ♥ 0

Interesting and very chill, loved how the music is managed. One gripe: it was very easy for me to be moving outside of the viewbox, like the sprite movement speed maxed out higher than the camera movement speed; that caused a little confusion for me.