Locked'goshi by StabAlarash 2020-05-10T15:26:27Z
Nice idea, like the graphics, the concept fits very well with the theme. (and you used the best game engine, so LIKE)
Foon → Ludum Dare Explorer → Users → Deakcor
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Don't Fall Asleep! | jam | 105 | 4.06 | 3.80 | 3.85 | 4.32 | 4.02 | 3.95 | 3.84 | 3.72 |
| 2020 | 46 | Keep it alive | 👥 | PostCat | jam | 877 | 3.63 | 3.57 | 3.79 | 3.60 | 4.25 | 3.50 | 3.66 |
Nice idea, like the graphics, the concept fits very well with the theme. (and you used the best game engine, so LIKE)
Hey, you had a nice idea for the gameplay. I really like the game design of the levels. The game is challenging and fun, well done.
The game could be good, the movement mechanics are too much static for me. I thought we could jump or something like that. Also, adding a visual feedback when you hit the godzilla should help a lot, like a red flash. Nice ending with the nuke :D
Hey, the concept looks good however I didn't understand how to use rockets.
Really nice concept, plus the game is really polished and has a lot of levels for a 72h jam, good job.
Really nice game, very beautiful. A rage a little bit but that was ok :D The only issue for me is the camera movement, I think it could be better to include the speed of the Slurpy to preshot its futur position for the camera position. Otherwise, nice job!
Hey @macabreartgames, thank you for you feedback. In fact, we didn't have keyboard shortcuts but we will sure add them in the post jam version as it has been lot asked to us. :smile_cat:
Like the graphics, the concept is original. However, I really not understand why we must respawn from the start of the level is particularly for the last level. Anyway, like to see a such original game for a short gamejam.
Best game, the idea of combining the objects on your snowman is really good. The level design is well done. The enemies are a little hard to kill, I just avoid them to finish the game.
Hey, the graphics are nice and good idea for the gameplay. However the game could be more polished, for example with a loading screen between levels :) adding more animations, etc.. But it's a good product for a gamejam, well done.
Really enjoyed this game, nice gameplay ideas. A difficulty nice managed. Just to bad that the gui didn't have any theme but anyway, nice job!
Really nice game, the graphics are amazing. The gameplay is dynamic and fun, I like the point you had new enemies for new waves, nice.
I really liked the graphics. Nice idea, in particularly the color one. Maybe the game was a little too fast. By the way, well done!
Nice idea, the gameplay is intersting. Just it tooks me some phases to really understand very well. The sound design and the graphics must be rework for me if you want to continue this game but nice game for a quick gamejam like that.
Thank you for your feedbacks and reports everyone. We are super glad that you enjoyed the game !
We will make a quick fix for the problematic issues. @foursay can I have your discord or a way to contact you please ?
@squimmy yeah we wanted to try Godot 4, a gamejam is a good moment to try things :smile:. Yes for the smoke we really wanted to use the new volumetric fog feature aha, that's fit well the sleeping state I think.
Thank you very much for your feedback and suggestion @foursay ! Yes Godot 4 is more focused on 3D with the new Vulkan renderer but it's still in alpha so should be better to wait until at least for the beta if you are interested about the 3D. :thumbsup:
I really enjoyed the experience, the atmosphere and the style choice.
The typing gameplay is also really interesting, I like the way you begin to use it for puzzles. I may have some ideas to improve it, we could use a key (or the mouse so we could select who we focus, like a icon on selectable object then it reveals) to enter in typing mode so could be slowed down for like max 2s (unless we type a good word) with a little cooldown after so it could be more challenging.
For negative points there is just a strange background scrolling (should go slower than first plan for me), and the music which freeze on html5 when changing scene (I think the music must be stopped globally just before changing scene), but yes it's really few things, really nice job !