Trash Dash by UnitedFailures 2025-10-11T20:55:06Z
Very great feelings !
Almost looks like an intro for a Metal Slug level or something. Great job on the visuals, and the truck react perfectly
Foon → Ludum Dare Explorer → Users → Borbag Uskada
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Tarophilia | jam | 82 | 4.02 | 3.75 | 3.57 | 3.92 | 4.10 | 3.42 | 2.71 | 4.07 |
Very great feelings !
Almost looks like an intro for a Metal Slug level or something. Great job on the visuals, and the truck react perfectly
What a nice entry !
Definitively have a lot of potential for more, really great and fun, the "deck" building and usage is nicely done and not just a copy of other deck building games, really ingenious. Really good job with the game design. The art style is simple but efficient and fits perfectly
Nice job !
Really fun !
Sad you didn't have more time, the core mechanic feels great, only realized what it was after collecting a bit, would love to see it paired with other similar and funny mechanics to create a collecting mess
Nice job
Super fun to play
Balance is so so, too much items are too long to cast to be effective, it's either you one shot with other items, either you're dead before But of course, balancing this type of game is a long process
Anyway it did not prevent myself from launching fights again and again, it's super addictive, nice job
@debugman18 We wanted it to change way more, add many more effects when you complete a "collection" of spell, but did not have enough time. Implementation of the various weapons sadly took a lot of time
@marudziik I'm glad you kept trying and you liked it :pray:
Simple and fun, great implementation, nice job I agree with Schu, I've damage myself trying to load enemies on the rover thinking it would count as scrap. A visual look in this sense would help
Very funny and well written, but it's quite hard ! I struggled from level 4
Sadly I got a game-breaking bug on level 5, where dust stopped to accumulate, and could not continue forward. Had to skip to endless
Insane ambiance ! I could not stop myself from walking a few more rooms, just in case something would happen Nice fit with the theme
I also had the movement issue you are mentioning, with every horizontal movement after digging.
But the game is still cool, a bit tedious in the end to find the last one, I did not get lucky and had t dig quite a lot, but still nice and peaceful
Could not finish it, I think the fire at the end is a little buggy, the "Press E" appear juste a second before vanishing
Great & clean art, fit the aesthetics. I think the spawn radius of the ghosts could be a bit farther, since hitting them with the scythe at close range can be a bit hard. Also, just a sound for the ghost spawn and the scythe swing for example would increase enormously the ambiance
But nice little game, great job !
I've rarely been so cringe when playing a game
But it's quite funny. Nice job with the head details for each panties, quite a work !
The little comics for the bottom panties are nice addition and add rhythm to the game, it's great.
Maybe it could even have been some panties in the middle too, to have a little surprise effect/reward feeling
It's so hard I could not even pass the first real screen after tutorial. Jumps are thights ! But cool mood and nice feeling anyway
Nice and fun use of the theme I think it would be great to have a reminder of which items are asked by peoples, because when returning to them, they didn't specify it again (except for the boy with the dino), and maybe a light or something in front of houses when done, to avoid having to re-check every single house But nice job !