ulziton 2025-10-06 23:08
10 possums / 10
Foon → Ludum Dare Explorer → LD58 → One possum's trash is another man's treasure
By fkeyz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 702 | 2.95 | 23 | |
| Fun | 735 | 2.52 | 23 | |
| Innovation | 687 | 2.62 | 22 | |
| Theme | 232 | 3.92 | 23 | |
| Audio | 362 | 3.23 | 23 | |
| Humor | 206 | 3.45 | 23 | |
| Mood | 545 | 3.31 | 23 |
10 possums / 10
Nice Npc Names
Unfortunately when I downloaded the game and tried to run it, it gave me an error message about some path missing, or if I renamed the pck(?)
Please provide instructions how to run this game
Fun idea! We also made a game about collecting trash from a raccoons perspective, I would love if you got a chance to check it out. I liked your game, but I had some trouble with the camera. We also had this issue on our godot web build, which is why decided against one in the end.
why did she call me a lil hoe
goofy lil walker, funny items. Wish i could drop what I was carrying to get what I needed.
A kind homeless person simulator
A homeless possum simulator even. The web build didn't work for me, but I managed to get it running on Linux using Wine. It ran pretty smoothly. My favourite was Old Man Gerbilon!
funny game I like the mood
It doesn't really work on web. When cursor moves outside web player window the game doesn't detect mouse movement. And the camera sensitivity is very low, almost impossible to navigate. I tried to move cursor from outside the window to get a better change to turn, but I ended up upside down.
Nice and fun use of the theme I think it would be great to have a reminder of which items are asked by peoples, because when returning to them, they didn't specify it again (except for the boy with the dino), and maybe a light or something in front of houses when done, to avoid having to re-check every single house But nice job !
I don't know what i just played, EPIC
lil hoe.. :D:D:D:D
The music is very relaxing :) and some of the dialog gave me a chuckle. Nice job!
I liked the cozy music! It took a little bit of effort to keep the cursor in the game window on the web version, but once I figured that out I was able to get the camera right side up and walk around.