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A-Type

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2011 22 Alone A Realization (in 13 acts) compo Audio 4.20

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201122AloneA Realization (in 13 acts)compo153.803.132.673.603.204.201.833.643.1350

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

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Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by A-Type

LD22 — Alone

The Unfortunate State of Being Alone by youdonotexist 2011-12-19T07:26:00

Yep, 404'd :(

0 ALONE by Neonlare 2011-12-19T08:22:00

I cannot for the life of me figure out what the background is... It always cuts to music before I expect it so I can't get a good look.

Leave me Alone!!! by arielsan 2011-12-19T07:49:00

Harder than I thought it would be-- and more fun too.

Brothers by austinbreed 2011-12-19T07:43:00

The dots only move one direction. Seems to limit any sort of 'gameplay'. But the general feel, music and graphics are great. I tend to wonder, though, if collaborating (even just on poetry) isn't technically breaking the rules.

Alone with Aliens by Pixelgel 2011-12-19T07:37:00

Graphics could use work; hard to see! Otherwise, interesting and fun gameplay.

Alone by TAX by tax 2011-12-19T07:46:00

Neat stuff. Runs kind of slow, though. Original idea.

Castaway by agersant 2011-12-19T04:12:00

Very pretty. I guess the inertia and difficulty of controlling the knight was on purpose, but I'm afraid I just can't handle him well enough to get far.

Space Ghost by madmaw 2011-12-19T05:46:00

This would be more fun if I knew math! But it's a really cool concept. Backspace ruins syntax though...

Solitary Sand by Cross 2011-12-19T07:29:00

Very cool concept. Unfortunately, the limit of holding one item and the seeming inability to use items together caused me too much trepidation. I don't have a great way of knowing where I dropped the rope after I pick up the metal thing, so I don't want to drop it. So I don't progress... still, you're on to something.

Alone at the Bus Stop by AirRider3 2011-12-19T05:57:00

That's really great for your first pixel art. All the media is great, wish you had time for more content!

A Realization (in 13 acts) by A-Type 2011-12-24T08:30:00

@Benjamin: thanks for the feedback! The one thing that sticks out to me is the plane background issue-- I realized this pretty late because I was so used to the level setup. At the last minute I tried to change the brightness/contrast of the assets to make them stand out better. Unfortunately, I agree, it wasn't quite enough. As for the lack of light-- I toned that down too near the end. I thought it was passable, but I knew it would be an issue. Brightness might help.

Thanks again!

A Realization (in 13 acts) by A-Type 2012-01-04T21:31:00

@AyCe- keep in mind that you can break single-wide blocks. This trick is used.

@caranha- there's a bug with the info screen where it closes next frame. Unfortunately I didn't catch it before the deadline. It was working in the build I was going to submit, but then I switched a few things last minute.

@Ian- yeah, plat physics is something I wish I could have improved on. Platformers can be so smooth and fun if you get the physics down. Unfortunately I have no experience in platformers so I went with a basic approach in order to have more time for content.

LDKittenRL by zackhovatter 2011-12-24T08:42:00

No directions for incompetent windows folks? :/

Starlighter by kutuup1989 2011-12-24T08:45:00

Just wanted to point out that your commitment to integrity is nice :)

Welcome to TheCity by ncannasse 2011-12-19T05:13:00

I don't know how long I spent playing this. I will be blunt: it was fairly boring after a few minutes. But the snippets were enough to keep me going. I beat the game. Good job. Very impressive considering the timeframe. A few things that would have made the experience more enjoyable: mouse-controlled camera (looking off edges is cool, but not as cool as being able to get a better grasp of my surroundings), textures. Of course, textures would have taken too much time I'm sure.

Quiet City by Leverpastej 2011-12-19T04:20:00

Wasn't expecting the weeping angel! Is the game supposed to end when you get both boxes?