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Dressed Delivery
Dressed Delivery
By fireslash, kiririn51, Juneji, Merenge_doll and StainSilencer
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 14 | 4.38 | 27 | |
| Fun | 38 | 4.24 | 27 | |
| Innovation | 168 | 3.88 | 27 | |
| Theme | 1042 | 3.26 | 27 | |
| Graphics | 7 | 4.82 | 27 | |
| Audio | 23 | 4.42 | 27 | |
| Humor | 94 | 4.04 | 26 | |
| Mood | 7 | 4.58 | 27 | |
Comments
drainkid
2023-05-02 01:53
LOVE this game!!! fantastic art and music and really cool gameplay.
Design wise, I'd love to be able to see enemy health so I could make more informed decisions about who to prioritize - additionally, I feel like Move is an almost useless ability when you can just knock enemies back to deal damage AND get out of their danger zone.
Would love to see this turn into a full game. Great work!!!!
daveybb
2023-05-02 04:56
Thoroughly enjoyed this one! The music was great, I kept a tab open for a while after playing for a bit.
I don't think I used move once. But I also died the first couple of runs pretty easily.
Love it.
really like the artwork!! very cute and very fun
la-bread
2023-05-02 05:11
WHAT THE FUGG THIS ART IS SOOO GOOD AND THAT MUSIC AAAAAUGHHHH. I could def see the Mega man battle network and persona influences through the artstyle and gameplay. gawddayum this is good.
Have no idea how you guys drew all this with such amazing quality in 3 days, this is so impressive!! Love the artstyle so much oml
Really cool art style and interesting mechanic. It would be better if there're description of each skills.
reaxt
2023-05-02 05:16
Worst part of this one was that it ended honestly. I LOVED the combat system. it feels so satisfying to hit 3 enemies into eachother at once. Amazing work!!!
sunnykid
2023-05-02 05:22
The art drew me in and whew what a little treat. The soundtrack and quality for this game was so good! I could see this as a full fledged game! Great stuff from this group and sukeban games!
mokkim
2023-05-02 05:24
The music, characters, and worldview were so attractive that I was able to play a fun game! I'm really looking forward to how this will expand further.
There were some impressive lines, so I thought it would be nice to have a log function to check the conversation history.
I hope you can look forward to developing it into an official game. It was a very interesting time.
High-quality products have been completed in a short time! Artwork, BGM, combat system, and story are in harmony. What a wonderful piece of work! I want to watch the official development. If it is developed in the future, I hope tutorials or various contents will be added.
bluepir
2023-05-02 05:47
WOW
WHAT
HOW IS THIS A GAME JAM
I felt like I just played a full game I bought on stream. The ART IS AMAZING, THE CHARACTERS ARE SO FUN, the whole gameplay system was so satisfying and intuitive TwT Goodness I want more, but also want to cherish this little piece of brilliance... Amazing work <3
Admittedly I can be a bit of a sucker for anime women and the story is definitely solid and engaging, but there's a real interesting gameplay concept underneath here. Combat feels like a puzzle already with just the few characters and abilities there are in just this jam that could be expanded upon. Wouldn't be disappointed to see any of these characters return either of course.
Artwork and music are great!! Fighting is also cool. It's looks like official high-quality game on some Steam. How do you managed to do this in three days?
arsher
2023-05-02 20:36
More tactics than strategy... But god damn, the game is beautiful. Music, core mechanics, art are great. The storyline feels a bit slow, but that's a minor thing. Thx for a nice experience.
Game is great, really loved how you played out the theme.
I loved the art style, story and music. Combat system on high level, would be cool if filed would change from stages, like 3x3 filed but 1-2 tiles are missing, I hope you get my point. Also, would be cool if boss icon would be different from other battles (if battle at the end is the boss battle, don't sure). And lastly, didn't really understand how first aid kit works. Used it 2 times on character and no effect...
In conclusion, the game is pretty solid, and really high qualify for a game jam. :D
saffeine
2023-05-03 00:11
this game is so stylish!! The art, music and gameplay are all very cool. Fighting was a bit confusing is my only criticism
shess
2023-05-03 02:35
Amazing writing coupled up with breathtaking visuals and tasteful jazzy vibes. It could've easily been a pure visual novel and it would have still rocked, but with the gameplay added it's an absolute beast of a game.
P.S. Izumi best girl, fite me P.P.S. Wait, Santa isn't real?
xcarl
2023-05-03 03:04
Amazing art and music! Maybe adding a little description to the moves would help to understand them a little better. Aside from that, very good job!
Oh man oh man, this is such an amazing game! The art, writing, music, and gameplay kept the experience fun and engaging. Fantastic work!!
This was super cool! The combat felt super creative and the narrative was nicely done! I think in the second act I only had to fight the final boss, the rest was just collectables, maybe the randomness can be adjusted here a little bit. All in all this was good fun!
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firinor
2023-05-03 13:03
WOW! How can you make such a game in 3 days? This is amazing! I put all 5
arya-s
2023-05-03 18:22
Artstyle, music, writing and mood were all top. The combat was intersting, bit of into the breach here. I ended up beating it but probably more so through luck than actually strategizing well. I might not have understood the attacking correctly, but it could be nice to see what effects your attack will have on their counterattack.
Very cool!
Really fantastic art and audio here! I was really impressed by the fact that ALL the art assets were of great quality, including the borders, mini sprites, the cutscenes, and you still had time for things like character damage sprites. the gameplay was definitely good enough, but without knowing how much damage each character is actually expected to dish out and how much health an enemy has, it's hard to really plan out more than one step ahead. Moving also felt pretty punishing as it uses the whole turn, so I only ever felt the need to move twice in my entire playthrough. Finally, the art being fantastic in every other part of the game meant that the "just ok" overworld map felt a bit out of place, but that really is a minor nitpick. Overall I really cannot stress how good the game looks and how well everything fit together, you guys really did a great job!