fullheartgames 2023-01-10 05:30
Fun concept, love the art. Wasn't a huge fan of the controls but it seemed like you all were trying to make it mobile ready as well so I understand.
Foon → Ludum Dare Explorer → LD52 → Harvest Bowl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 478 | 3.39 | 31 | |
| Fun | 427 | 3.34 | 31 | |
| Innovation | 396 | 3.31 | 31 | |
| Theme | 685 | 3.12 | 31 | |
| Graphics | 393 | 3.65 | 31 | |
| Audio | 316 | 3.32 | 30 | |
| Humor | 318 | 3.12 | 26 | |
| Mood | 524 | 3.25 | 26 |
Fun concept, love the art. Wasn't a huge fan of the controls but it seemed like you all were trying to make it mobile ready as well so I understand.
Great game! Took me a sec to realize how to pick your speed since it builds up so fast, and the control doesn't say to hold - And also it was really good only having to hover the left and right zones, not click on em. The level design is great, interestingly laid out and a challenge to do well on for the player. Good job!
Fun bowling game. Love the artstyle
@fullheartgames Thank you! I tend to attach personal goals to jams as well - this time it was to create a keyboard-less control scheme (since that's not my forte), but there are probably things I could do to make it better. Thanks for giving it a whirl!
@t-c I appreciate that feedback! In a future iteration I'll have to make the language a bit clearer. And thank you for the kind words!
@elmikosch Thank you, and thanks for playing!
I like the concept of having controll over the player while bowling. The game art is nice aswell. The only thing I dislike are the controls because they are quite hard to get right and sometime I clicked outside the window causing the game to pause.
Nice Game! Really fun and cute, definity would work well as a mobile game if you choose to continue it, its fun simple and fast paced. Well Done!
Didn't realise, it's supposed to be played on mobile until looking up the comments, really liked the graphics though!
Nice Graphics and game overall. However The controls are hard to master, I think arrows would have done a better job here
This is a nice concept, and not a bad execution, although I think aspects of the gameplay could do with some tweaking. I agree with the comment about the controls - perhaps the bar to signal your speed could serve as an indicator that the length of the press affects it, but as it filled up so quickly I didn't get why I was going so fast until I read the description. That also made it quite difficult to control my speed, so I found myself going generally too fast for the length of the levels. I've focused a lot on the negatives here but overall this is definitely a good game - it has a nice look to it and the concept is good; just would benefit from some simple gameplay tweaks.
@thunderchief @buni - thanks for the feedback! Adding a fullscreen option would have helped a lot with the side screen issue I think, I may have to add that back in.
@evil23 & @moddingmachine Thank you! ^_^
@nathanoc I really appreciate the feedback, and totally agree :) Thanks for playing!
Nice game, like the character, the controls were difficult to handle.
well designed love the graphics and art music was good
Cool game idea! I got some great Sonic speed vibes from level 3 and 4. I really like being able to control the fox after you launch, and the graphics and tail animation are a great touch. I like how you don't necessarily need to go full speed all the time, but you have to go fast enough to make it over some specific ramps and jumps. Great work on your game!
A neat small game, not a lot to it but controlling the ball is pretty good.
Nice work, this looks great!! For some reason level 2 was the hardest for me to get points on. Level 3 was my favorite with the booster. It took me a minute to get used to the controls but once I got used to it, it felt natural. I didn't think to try playing it on the phone until I read the comments, so after playing a bunch on my PC I jumped over to mobile. It's actually really cool your entry can be played on mobile!
Overall awesome entry and a really clever take on an otherwise restrictive theme.
Screenshot 2023-01-11 184057.png
Funny little creature goes woosh :0 I do agree with other people that additional inputs like left and right or a/d keys would be nice for better control.
@fluri Thanks! And keyboard controls are actually in there, T toggles them on - I agree that it helps a lot with controls on PC.
@hyperolw Thank you, I'm glad you liked it!
@chiranjiv Thanks for the feedback, enough people had issues with controls I added keyboard options in there. :)
@floata3 I really appreciate that, thanks!
@chompdev Thank you! That is all awesome to hear.
@don-fouts NICE! 2 absolutely is the hardest haha. Thanks for checking it out :D And I was surprised as anyone that it worked on mobile - Unity WebGL hadn't supported mobile browsers for ages, but I recently updated the engine from my very outdated version and it worked so... cool! ^_^
I enjoyed super-charging the speed and launching the little fellow, but ultimately found slower speeds were better for accomplishing the goal. Character design is great. Would've loved more levels - and that's always a good criticism to see!
@jackofcups Thank you! :) I do plan on adding some super-speedy boards in there after the jam is over as I really enjoy that as well haha. Thanks for the feedback!
I liked it! It was easier for me in keyboard mode, and the action was really good!
@budaniel Awesome, glad to hear it :) Thanks!
Fun game! Being able to control the player after the throw was really nice :) Good job!
@luhuchiha thank you! :)
I always love how creative and unique your games are -this one was no exception!! -Super fun!!! Loved the designs, the color palette, the music was great and is now stuck in my head xD Amazing work! The mouse controls were good but the keyboard controls were so much better for me! was able to 100% every level! :D! harvestbowl100percentchased.png
@chase-of-bass Aw, just saw this comment, thank you! :D and HECK YEAH!!! ^_^
Real fun!
@bezbiletnym Thank you!