FoonLudum Dare ExplorerLD51 → Schism

Schism

By agentparsec

View on ldjam.com

CategoryRankScoreCount
Overall1883.5221
Fun3642.9721
Innovation2133.3621
Theme504.1521
Graphics1573.6821
Audio134.3121
Mood114.3020

Comments

pov 2022-10-03 01:23

I've heard a report that the embedded game wont run in Firefox. If you disable the "Data Caching" checkbox in Unity's HTML5 exporter, it should solve this problem.

https://ludumdare.com/resources/guides/embedding/

greenphox 2022-10-03 17:41

That was scary. That was very scary. That was really scary. The trees would move and chase me, the rocks would become dark creatures making creepy sounds and worst of all! those beautiful, pure, white, clean, full of light creatures would become an abomination of the dark. I loved it! really nice graphics, and the gameplay was really good, it was hard to find the crystals (didn't finish the game yet), but it doesn't seem impossible. I also loved the death screen, it added a lot to the scary vibe of the game. well done, wonderful job!

edit: I forgot to say that the music was also awesome, especially the cahgnes between epic and scary were amazing, well done!

zimonitrome 2022-10-03 21:02

Wow I love the mood and the sound design. So far I only played it once and only managed to get two out of the three remaining crystals. Good game!

badcop 2022-10-05 08:46

I played this one on stream last night! unfortunately the VOD got muted, so no link :(

I loved the atmosphere of this game (and hated the sound effect when I got eaten haha). The music and audio is really well done!

The gameplay loop could use improving - I kinda felt like I was running around in circles, and it was really easy to get lost. Maybe more unique landmarks would make it easier to remember where the player had already been?

stmatn 2022-10-09 16:56

Very nice mood and sound design! It would be nice to add some constant landmarks, because I had the feeling I was running in circles. Maybe some kind of beacon in the center of the game world. All in all good work.

steve7411 2022-10-11 03:04

I love the music and sound. The mood is also great in the dark world. Really impressive compo entry!

nardandas 2022-10-11 03:38

Really cool mood. I talked about this in my stream, but I really liked the stressful gameplay loop. To repeat myself here, I think the way all of the props become dangerous, while super super cool, paints you into a bit of a corner with the way it's hard to add more props. I think it might feel okay if really big things just don't move, I'm not super sure. I really liked the effects on the edge of the map. I think with more landmarks, it might be nice to expand the map more. While I can't be sure where exactly I was, the arena felt kind of small.

shaunshepherd 2022-10-16 06:05

The music was really great and the switch between dimensions was well done as well. Even though the other dimension was scary visually and dangerous, I kept dying very quickly, it didn't feel all that scary mechanically. There was maybe not enough feedback that I was being pursued or attacked and it didn't feel like i had much control over whether I was going to die or not. I really like the contrast between the dimensions on all levels, well done!

magnus-lindh 2022-10-16 11:22

Very cool game, especially I liked the scary trees and the ambient soundtrack. Maybe a tutorial could be added? Also I was unable to restart the game.

voidsay 2022-10-16 11:38

Very atmospheric. I really liked the presentation, the visuals and the music shift. Sadly I died before I could get the last crystal :( Having to walk this slowly in combination of being mostly aimless when it comes to locating the crystals was ok for one playthru, but didn't exactly encourage me to try again.

kr4ft3r 2022-10-17 13:15

Quite a good idea, and execution for a Compo entry. Sound design is top. The downside is after a few tries I had to give up as it kept being disorienting and the evil versions of will-o'-the-wisps were too fast for my stamina. I guess more of a reason to train and stay in shape, as there is not a chance I wouldn't pick up a crystal found in a forest.

rashcan 2022-10-18 06:11

Really cool idea! I really liked the way the trees amble towards you in the shadow dimension. The music switching was well done too! Although, it did get a little repetitive considering how long it takes to find the crystals. I ended up dying unceremoniously somewhere near the last crystal due to the evil wisps being overly persistent bastards, but I think I got the full experience of the game. Well done for 48 hours!

pbg 2022-10-18 12:56

The mood and the music here are really top-notch. I love how the music and the sounds corresponded with the transformations - you absolutely nailed the timing there.

I wasn't able to find any more than one crystal. Maybe some hints about where to go besides the pinging sound? I found it easy to lose my direction in the shadow realm. Still, top marks for sound and mood here. well-done!

robin49 2022-10-18 16:51

That's a good game, the idea to change from a dimension to another is very smart. A little bit scary but nice :)