FoonLudum Dare ExplorerLD47 → F=g(m1m2/d^2)

F=g(m1m2/d^2)

By mungobulge

View on ldjam.com

CategoryRankScoreCount
Overall3553.3424
Fun4812.8725
Innovation3313.2524
Theme2373.7724
Graphics1663.7625
Audio2883.1124
Humor2242.8323
Mood4172.9324

Comments

gingerbill 2020-10-05 10:31

Clever approach on the theme. I always love a bit of gravity in a game. The controls a little unintuitive.

dearkh 2020-10-05 15:27

cant complete "space loop" level. Graphics and physics are cool

apbakeware 2020-10-05 15:29

I like the gravity idea and the boost & asteroid. I may prefer additional uses of the boost or asteroid as opposed to restarting the level. That said, I found myself determined to find a way to reach my ship.

indiedevdan 2020-10-05 15:29

Strange control mechanics, but it's a good way to handle the theme!

axeltherabbit 2020-10-05 15:31

loved the graphics

p-brighenti 2020-10-05 15:33

Well, I have no idea what I'm doing, but this was fun!

glaikunt 2020-10-05 15:39

Love the game. Models looked amazing. The way you done the physics was really cool. The asteroid f*ck me over a few time!

amarillion 2020-10-05 15:40

Nice short physics puzzler! The idea is really innovative. I played through all levels, and I like how you expanded the core game mechanic (gravity) in different ways. The game has a very polished feel too.

The game is on the slow side (since you are 'stuck', you can't control much so you often have to wait), and solving a level involves luck just as much as tinkering.

What might be interesting is to add a 'ghost', i.e. the trail of a previous playthrough, so you can fine-tune your solution. It could also be interesting to add some sort of hi-score (per level) so you can play for the shortest / quickest solution. That would give it a bit more replayability.

pincushion 2020-10-05 15:51

It's so simple. The answer is in the name!

This was pretty fun. It looks really good. I felt that the solutions were too random, and I would have liked more planet slingshotting :)

tesseract 2020-10-05 16:03

Fun game, but one question: If the universe is a Klein bottle, why don't you appear to change direction of rotation when you go through the top/bottom?

fabdynamic 2020-10-05 16:16

This is cool! The graphics here are nice and have a lot of character. It has a similar gravity-based theme to my submission but this game has more character (especially in the graphics department haha). Thanks for making this and sharing it with us.

nohac 2020-10-05 16:25

Good graphics and runs well. It was a bit to random for my taste, most of the time you could just wait, do nothing and still win.

basileios 2020-10-05 16:50

the game is okay - I like the idea but the controlls are too stiff and don't work well

remzo 2020-10-05 17:29

Didn't really understand how/when to place the asteroid to get it to do what I want since it also drifts? I also feel like movement could have been a bit faster overall. Cool submission!

armenbalian 2020-10-06 13:22

Original game with a beautiful style

indivicivet 2020-10-06 15:06

good: very nice graphics. unique and simple gameplay mechanics which are still interesting. I think this does a really good job capturing the theme ^^ feels very polished for a compo game

bad: requires a lot of patience, I think some bits could maybe be sped up a bit. maybe it's better if you have more patience than I do though :) some bits are also a little unintuitive. bg music is nice at first but gets repetitively quite quickly